Well it still doesn't answer my question really. But this will prevent a player from picking up a longjump and will remove any existing longjumps on the map.
PHP Code:
#include <amxmodx>
#include <engine>
public plugin_init()
{
register_plugin("Disable Longjump", "1.0", "AMXX Community")
remove_entity_name("item_longjump")
register_touch("item_longjump" , "player" , "PlayerTouchLJ" );
}
public PlayerTouchLJ() //(const iTouched , const iToucher)
{
return PLUGIN_HANDLED
}
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