Quote:
Originally Posted by headline
I updated it to the new syntax and added the CVAR functionality you wanted. Untested.
"forceteam_setting" is the new cvar and it's ONLY acceptable values are 0, 2, or 3.
0 - Plugin treats joining as it did before
2 - Forces players to the Terrorist team
3 - Forces players to the Counter-Terrorist Team
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I was playing around with your old code. I notice when a player connects, he is forced to join a team. Which is great and what I was looking for. However, that player still sees the team assign options. In the background, you can already hear the weapon draw and player spawning. So I know he already spawned in the correct team. But I still need to "select" a team. Can I hide that somehow?