Which game is it? If it is L4D1 you are reffering to the forcekick, glitchkick, bugkick or however you name it.
The idiot disconnects and then reconects, with a command bound to a key, he then kicks the person he wants while connecting.
If you see him leave you can block the kick with a vote like "Vote all talk" btw, when he then reconnects his forcekick votes are blocked for a small period of time.
That has never been fixed by valve but can easily be fixed with
https://forums.alliedmods.net/showth...ht=votemanager
It adds a vote delay and prevents the forcekick.
If you want a cheap hack then compile this and put it on your server (in this case the !status and !listplayers commands will not work anymore, I forgot why I added !who though.):
Code:
#include <sourcemod>
#define PLUGIN_VERSION "1.0"
public Plugin:myinfo =
{
name = "",
author = "",
description = "",
version = PLUGIN_VERSION,
url = ""
};
public OnPluginStart()
{
RegConsoleCmd("status", status2, "disable status");
RegConsoleCmd("listplayers", status2, "disable status");
RegConsoleCmd("who", status2, "disable status");
RegConsoleCmd("sm_who", status2, "disable status");
}
public Action:status2(client,args)
{
return Plugin_Stop
}
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