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World Decals (Map Adverts)


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Rom1
Junior Member
Join Date: Dec 2006
Old 12-11-2006 , 03:52   Re: World Decals (Map Adverts)
Reply With Quote #21

Try this :

Code:
"de_dust2.txt"
{
    "my_logo"        "decals/custom/my_logo"
    "my_logo2"        "decals/custom/my_logo2"


    "downloads"
    {
        "my_logo.vmt"    "materials/decals/custom/my_logo.vmt"
        "my_logo.vtf"    "materials/decals/custom/my_logo.vtf"
        "my_logo2.vmt"    "materials/decals/custom/my_logo2.vmt"
        "my_logo2.vtf"    "materials/decals/custom/my_logo2.vtf"
    }


    "decals"
    {
        "my_logo"    "-698.845703 -640.031250 224.579346"
        "my_logo2"    "296.424500 2048.031250 -36.423077"
    }
}
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Knagg0
SourceMod Donor
Join Date: Dec 2005
Location: Germany
Old 12-11-2006 , 08:54   Re: World Decals (Map Adverts)
Reply With Quote #22

Quote:
Originally Posted by Rom1 View Post
There is something weird on my Dod:S server : some decal are appearing at strange places on map that don't have any world decals file.

For exemple, I never made any dod_flash.txt file but on dod_flash map, there are some decals. Can't figure what happens ... any idea ?

You're right. I forgot to delete the decals in the cache when there is no map file. I will fix this
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Rom1
Junior Member
Join Date: Dec 2006
Old 12-11-2006 , 14:39   Re: World Decals (Map Adverts)
Reply With Quote #23

Happy to help you.
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k3rMz
Junior Member
Join Date: Dec 2006
Old 12-13-2006 , 16:04   Re: World Decals (Map Adverts)
Reply With Quote #24

ok guys im having a few probs with this so im hoping some one could help

ive made the mapname.txt file and added the txt of the file i want showing

"zh_hangemhigh.txt"
{
"testing" "decals/custom/testing"

"downloads"
{
"testing.vmt" "materials/decals/custom/testing.vmt"
"testing.vtf" "materials/decals/custom/testing.vtf"
}

"decals"
{
"testing" "-1321.426147 -1409.968750 371.233185"
"testing" "-521.432495 -1409.968750 431.840240"
"testing" "-621.698181 -1409.968750 341.794037"
}
}

the size of the file is 256 x 256

it downloads the file when u join the server , but when u look at the point were the pic should be its a purple and black squared pic which is smaller than the original my_logo file (one create is bigger)

were using photoshop to create the pic and then using the vtf plugin to create the vtf and vtm files

have i gone wrong somewere ?

or could you tell me the best tools to use to create the files i need
just dont understand why the pic shrinks and ends up pruple and black

we did add the my_logo to the above file and it worked fine :S

thanx in advanced k3rMz

Last edited by k3rMz; 12-13-2006 at 20:30.
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Extreme_One
Veteran Member
Join Date: Nov 2006
Old 06-17-2007 , 09:48   Re: World Decals (Map Adverts)
Reply With Quote #25

This has stopped working on my server since the latest VALVe update.

I'm using sv_pure 1 and have correctly included the path to my decals as allow_from_disk

Is there any way to fix this?
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Knagg0
SourceMod Donor
Join Date: Dec 2005
Location: Germany
Old 06-17-2007 , 09:51   Re: World Decals (Map Adverts)
Reply With Quote #26

Does it work with sv_pure 0 ?
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Extreme_One
Veteran Member
Join Date: Nov 2006
Old 06-17-2007 , 10:06   Re: World Decals (Map Adverts)
Reply With Quote #27

I apologise for wasting your time.

I tested with sv_pure 0 and the decals appeared.

So I made a small change to my whitelist and tested again with sv_pure 1 and the decals remained.
I'm not sure why the whitelist failed the first time but main thing is it's now working
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Knagg0
SourceMod Donor
Join Date: Dec 2005
Location: Germany
Old 06-17-2007 , 10:08   Re: World Decals (Map Adverts)
Reply With Quote #28

Good
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pcwizdan
New Member
Join Date: Jun 2007
Old 06-18-2007 , 14:20   Re: World Decals (Map Adverts)
Reply With Quote #29

sorry to budge in, If you could tell me if this is compatible with garrys mod or any half life 2 mod? if so please tell me what gamemode Coordinates would need to be used...

thank you any help appreciated.
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sessus
Senior Member
Join Date: May 2006
Old 06-18-2007 , 18:55   Re: World Decals (Map Adverts)
Reply With Quote #30

Knagg0, are you planning on porting this to sourcemod?
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