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dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S


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showdax
Senior Member
Join Date: Dec 2004
Old 07-09-2006 , 19:08   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #11

Version 3 is out. I moved the IGameEventManager2::AddListener call to AllPluginsLoaded, so hopefully this will fix the problem with dod_flip_auto not working sometimes when loaded early (via metaplugins.ini).
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c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 07-10-2006 , 03:08   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #12

CMetaModPlugin::Line 64
This can be changed from this...
Code:
for (int i = 0; i < 1024; ++i)
{
}
... to this ...
Code:
int x = g_Engine->GetEntityCount();
for (int i = 0; i < x; ++i)
{
}
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ratty
SourceMod Donor
Join Date: Jan 2006
Old 07-10-2006 , 17:53   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #13

It is kind of funny being on US Army team and having axis vehicles near your spawn.
Honestly most maps are pretty balanced, what would be useful to me is a mod to reshuffle teams if one team dominates too much, say if they win 2 rounds in 10 minutes, reshuffle, throw everyone to spec or something.
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OoS-LJ
Senior Member
Join Date: Mar 2006
Location: California
Old 07-10-2006 , 23:02   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #14

OMG wow, this is a great plug-in. I do think we need to make a list of maps that it does not work on. Works just as it says it does. Thank you for your time in makeing a great plug-in..
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Rebell
Veteran Member
Join Date: Nov 2004
Location: GERMANY
Old 07-12-2006 , 06:33   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #15

would be a cool plugin for css !

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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 07-12-2006 , 10:18   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #16

Can you imagine dust if the T's spawned at CT spawn?

Might be interesting if you upped the C4 timer to 3 minutes, but still, having only one bombsite to protect would give the T's a huge advantage when teams were flipped.
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Rebell
Veteran Member
Join Date: Nov 2004
Location: GERMANY
Old 07-13-2006 , 04:52   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #17

Yes on funserver ;)

I have 2 surfserver and this can be funny ...
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ratty
SourceMod Donor
Join Date: Jan 2006
Old 07-13-2006 , 17:23   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #18

Well for funserver, it would be funniest to have it completely randomize them, each round would be over in 3 seconds
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quint
Member
Join Date: Jan 2005
Old 07-15-2006 , 04:48   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #19

Quote:
Originally Posted by quint
Hi

Thanks for having a look
But .. bad news

When server restarted didnt work again ..
So we changed from Avalance to Avalanche .. still didnt work ..
Changed to Flash .. didnt work ..

Whilst on Flash , did rcon meta unload , rcon meta load
and from that point onwards it worked ok ..
Sorry for taking a while to try new version, had a few hosting issues meaning server offline for 4 days.

Its now up and running on the public windows server and new version loads and works fine without any intervention

thanks again for a great plugin
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Hell Phoenix
Senior Member
Join Date: Jan 2005
Old 07-15-2006 , 17:45   Re: dod_flip_mm - Flips Player Spawns Between Rounds in DOD:S
Reply With Quote #20

Version 3 worked on fewer maps than 2. Dont know why, had to go back to version 2.
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