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tigerox
AlliedModders Donor
Join Date: Oct 2008
Location: Canada
Old 08-09-2010 , 18:39   Re: NoBlock
Reply With Quote #101

Could you add an option to only allow blocking of nades on the opposing team?

Only have noblock nades on your teammates.
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 08-11-2010 , 07:15   Re: NoBlock
Reply With Quote #102

After 2 days of screwing around with this plugin Ill confirm my error above (for me that is)

Quote:
No block on map start 20 seconds
If you are inside a bot when 20 seconds is over you are stuck inside the bot. Can't move only shoot.
Still can't get !block to work and I have no idea why.

My game - Windows CSS DM
the bold plugs are what Ive installed personally the rest I assume are standard

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Last edited by sinblaster; 08-11-2010 at 17:58.
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nadrojcote
Senior Member
Join Date: Oct 2009
Old 08-11-2010 , 16:16   Re: NoBlock
Reply With Quote #103

Would you be willing to add a cvar for team only no block, so that you cannot get stuck on your team mates only? I have started a poll on my site and everyone wants no block but for knifing reasons they only want it on their own team.
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 08-22-2010 , 23:11   Re: NoBlock
Reply With Quote #104

I still have no luck with above errors that are still present, players still getting stuck in each other when noblock wears off, !block only randomly working after 2 weeks of no replies on this Ive removed it entirely.
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 08-22-2010 , 23:19   Re: NoBlock
Reply With Quote #105

As far as I know, both individuals have to type !block for it to function properly. One person typing !block will cause those glitches if they encounter someone who isn't blocked. Also, concerning team-only noblock, it is not possible unless it is added by HPE.
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 08-23-2010 , 02:59   Re: NoBlock
Reply With Quote #106

The player collision and getting fused together occurs when the 30 second round start "noblock" finishes, if by some chance you are running through a teammate in whatever situation e.x trying to get through dbl doors, and the round start noblock stops then you are fused together.

As per your advice that both parties have to type !block to un-fuse I didnt realize that, thanks. Still one could be killed having to waste time achieving this and you would need to know this as a player to begin with. Seems ridiculous.
If you need to have all players type !block for noblock to work during gameplay I cant see the point in it being available.
If personally typing !block allows you to trun through an enemy only (haven't tried that yet) then it would mean you were at point blank range and one of you is dead anyway.

I just confused myself.
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FirEXE
Member
Join Date: Jun 2010
Location: Lithuania
Old 09-07-2010 , 17:41   Re: NoBlock
Reply With Quote #107

Please add cvars for all grenade types independently. It can be useful in some cases.

Last edited by FirEXE; 09-11-2010 at 10:17.
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GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
Old 09-14-2010 , 06:35   Re: NoBlock
Reply With Quote #108

I wanted to report a... bug?

It's nothing critical, but there's wrong version number in the source file of the plugin (1.4.0 instead 1.4.1).
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 09-14-2010 , 06:41   Re: NoBlock
Reply With Quote #109

Thanks
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tigerox
AlliedModders Donor
Join Date: Oct 2008
Location: Canada
Old 09-14-2010 , 08:33   Re: NoBlock
Reply With Quote #110

Quote:
Originally Posted by thetwistedpanda View Post
As far as I know, both individuals have to type !block for it to function properly. One person typing !block will cause those glitches if they encounter someone who isn't blocked. Also, concerning team-only noblock, it is not possible unless it is added by HPE.
I think it is possible to do team noblock with SDKHooks.
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