Hola buenas, cuando compilo el mapa, llega al VIS y tarda una barbaridad, al igual que el RAD. Solo puse 1 enviroment y 4 lights. El caso es que no me da ningún error pero cuando voy a entrar al mapa se me crashea el counter sin darme ninguna información. Si alguien me pudiese ayudar lo agradecería.
PD: hago el wadinclude
hlcsg v??? rel VL 12 (May 1 2010)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlcsg -----
Command line: C:\Users\Usuario\DOWNLO~1\MAPAS\MAPAS\HAMMER~ 1\VHLT\hlcsg.exe "c:\users\usuario\downloads\mapas\mapas\m apas zombie\mapas rmf\cesped"-wadinclude halflife.wad -wadinclude ultimatelogo.wad -wadinclude de_aztec.wad -wadinclude chateau.wad -wadinclude awp_india.wadd -wadinclude minecraft.wad -low -wadautodetect -cliptype simple
Original Command line: C:\Users\Usuario\DOWNLO~1\MAPAS\MAPAS\HAMMER~ 1\VHLT\hlcsg.exe "c:\users\usuario\downloads\mapas\mapas\m apas zombie\mapas rmf\cesped"-wadinclude halflife.wad -wadinclude ultimatelogo.wad -wadinclude de_aztec.wad -wadinclude chateau.wad -wadinclude awp_india.wadd -wadinclude minecraft.wad
Entering c:\users\usuario\downloads\mapas\mapas\mapas zombie\mapas rmf\cesped.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clip hull type [ simple ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.100 ] [ 0.100 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[halflife.wad]
[ultimatelogo.wad]
[de_aztec.wad]
[chateau.wad]
[awp_india.wadd]
[minecraft.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.07 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.31 seconds)
Including Wadfile: \program files (x86)\steam\steamapps\common\half-life\cstrike\minecraft.wad
- Contains 1 used texture, 5.56 percent of map (37 textures in wad)
Using Wadfile: \users\usuario\downloads\mapas\mapas\wad\text uras\awp_india.wad
- Contains 1 used texture, 5.56 percent of map (18 textures in wad)
Including Wadfile: \users\usuario\downloads\mapas\mapas\wad\text uras\chateau.wad
- Contains 1 used texture, 5.56 percent of map (136 textures in wad)
Including Wadfile: \users\usuario\downloads\mapas\mapas\wad\text uras\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 1 used texture, 5.56 percent of map (24 textures in wad)
Including Wadfile: \users\usuario\downloads\mapas\mapas\wad\text uras\halflife.wad
- Warning: Larger than expected texture (348972 bytes): 'BRONZECOPPER_2_'
- Warning: Larger than expected texture (348972 bytes): 'BRONZECOPPER_3_'
- Warning: Larger than expected texture (348972 bytes): 'BRONZECOPPER_31'
- Warning: Larger than expected texture (348972 bytes): 'BRONZECOPPER_32'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_04_00_0'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_05_00_0'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_06_00_0'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_07_00_0'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_08_00_0'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_09_00_0'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_10_00_0'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_11_00_0'
- Warning: Larger than expected texture (348972 bytes): 'GRASS_1_12_00_0'
- Warning: Larger than expected texture (348972 bytes): 'ICE_2_01_00_00_'
- Warning: Larger than expected texture (348972 bytes): 'MARBLE_2_01_00_'
- Warning: Larger than expected texture (348972 bytes): 'MARBLE_2_02_00_'
- Warning: Larger than expected texture (348972 bytes): 'MARBLE_2_03_00_'
- Warning: Larger than expected texture (348972 bytes): 'MARBLE_2_04_00_'
- Warning: Larger than expected texture (348972 bytes): 'METAL_1_01_00_0'
- Warning: Larger than expected texture (348972 bytes): 'METAL_2_01_00_0'
- Warning: Larger than expected texture (348972 bytes): 'METAL_2_02_00_0'
- Warning: Larger than expected texture (348972 bytes): 'METAL_2_03_00_0'
- Warning: Larger than expected texture (348972 bytes): 'METAL_3_02_00_0'
- Warning: Larger than expected texture (348972 bytes): 'METAL_3_03_00_0'
- Warning: Larger than expected texture (348972 bytes): 'PLASTER_1_01_00'
- Warning: Larger than expected texture (348972 bytes): 'PLASTER_1_02_00'
- Warning: Larger than expected texture (348972 bytes): 'PLASTER_1_03_00'
- Warning: Larger than expected texture (348972 bytes): 'PLASTER_1_04_00'
- Warning: Larger than expected texture (348972 bytes): 'PLASTER_1_05_00'
- Warning: Larger than expected texture (1393452 bytes): 'PLASTER_1_06_00'
- Warning: Larger than expected texture (348972 bytes): 'PLASTER_1_07_00'
- Warning: Larger than expected texture (348972 bytes): 'PLASTIC_1_01_00'
- Warning: Larger than expected texture (348972 bytes): 'PLASTIC_1_02_00'
- Warning: Larger than expected texture (348972 bytes): 'ROAD_1_01_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROAD_1_02_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROCK_1_01_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROLLUP_1_01_00_'
- Warning: Larger than expected texture (348972 bytes): 'ROLLUP_1_02_00_'
- Warning: Larger than expected texture (348972 bytes): 'ROLLUP_1_03_00_'
- Warning: Larger than expected texture (348972 bytes): 'ROLLUP_1_04_00_'
- Warning: Larger than expected texture (348972 bytes): 'ROLLUP_1_05_00_'
- Warning: Larger than expected texture (348972 bytes): 'ROLLUP_1_06_00_'
- Warning: Larger than expected texture (348972 bytes): 'ROOF_1_01_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROOF_1_02_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROOF_1_03_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROOF_1_04_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROOF_1_05_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROOF_1_06_00_00'
- Warning: Larger than expected texture (348972 bytes): 'ROOF_1_07_00_00'
- Warning: Larger than expected texture (348972 bytes): 'TILE_2_01_00_00'
- Warning: Larger than expected texture (348972 bytes): 'TILE_2_02_00_00'
- Warning: Larger than expected texture (348972 bytes): 'TILE_2_03_00_00'
- Warning: Larger than expected texture (348972 bytes): 'TILE_2_04_00_00'
- Warning: Larger than expected texture (348972 bytes): 'TILE_2_05_00_00'
- Warning: Larger than expected texture (348972 bytes): 'TILE_2_06_00_00'
- Warning: Larger than expected texture (348972 bytes): 'TILE_2_07_00_00'
- Warning: Larger than expected texture (348972 bytes): 'WOOD_2_01_00_00'
- Warning: Larger than expected texture (348972 bytes): 'WOOD_2_02_00_00'
- Warning: Larger than expected texture (348972 bytes): 'WOOD_2_03_00_00'
- Warning: Larger than expected texture (348972 bytes): 'WOOD_2_04_00_00'
- Warning: Larger than expected texture (348972 bytes): 'WOOD_2_05_00_00'
- Warning: Larger than expected texture (348972 bytes): 'WOOD_2_06_00_00'
- Warning: Larger than expected texture (348972 bytes): '!WATER03'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 13 used textures, 72.22 percent of map (3327 textures in wad)
Including Wadfile: \users\usuario\downloads\mapas\mapas\wad\text uras\ultimatelogo.wad
- Contains 1 used texture, 5.56 percent of map (1 textures in wad)
added 1 additional animating textures.
Texture usage is at 2.15 mb (of 4.00 mb MAX)
1.21 seconds elapsed
----- END hlcsg -----
hlbsp v??? rel VL 12 (May 1 2010)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlbsp -----
Command line: C:\Users\Usuario\DOWNLO~1\MAPAS\MAPAS\HAMMER~ 1\VHLT\hlbsp.exe c:\users\usuario\DOWNLO~1\mapas\mapas\MAPASZ~ 1\MAPASR~1\cesped -low
Original Command line: C:\Users\Usuario\DOWNLO~1\MAPAS\MAPAS\HAMMER~ 1\VHLT\hlbsp.exe c:\users\usuario\DOWNLO~1\mapas\mapas\MAPASZ~ 1\MAPASR~1\cesped
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1279 (0.12 seconds)
BSP generation successful, writing portal file 'c:\users\usuario\DOWNLO~1\mapas\mapas\MAPASZ ~1\MAPASR~1\cesped.prt'
SolidBSP [hull 1] 500...1000...1285 (0.06 seconds)
SolidBSP [hull 2] 500...1000...1229 (0.06 seconds)
SolidBSP [hull 3] 500...1000...1345 (0.08 seconds)
1.21 seconds elapsed
----- END hlbsp -----
hlvis v??? rel VL 12 (May 1 2010)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlvis -----
Command line: C:\Users\Usuario\DOWNLO~1\MAPAS\MAPAS\HAMMER~ 1\VHLT\hlvis.exe c:\users\usuario\DOWNLO~1\mapas\mapas\MAPASZ~ 1\MAPASR~1\cesped -full -low -full
Original Command line: C:\Users\Usuario\DOWNLO~1\MAPAS\MAPAS\HAMMER~ 1\VHLT\hlvis.exe c:\users\usuario\DOWNLO~1\mapas\mapas\MAPASZ~ 1\MAPASR~1\cesped -full
711 portalleafs
2475 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Low ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(0.37 seconds)
LeafThread:
(144.11 seconds)
average leafs visible: 490
g_visdatasize:61767 compressed from 63279
144.59 seconds elapsed [2m 24s]
----- END hlvis -----
hlrad v??? rel VL 12 (May 1 2010)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlrad -----
Command line: C:\Users\Usuario\DOWNLO~1\MAPAS\MAPAS\HAMMER~ 1\VHLT\hlrad.exe c:\users\usuario\DOWNLO~1\mapas\mapas\MAPASZ~ 1\MAPASR~1\cesped -sparse -low -bounce 3
Original Command line: C:\Users\Usuario\DOWNLO~1\MAPAS\MAPAS\HAMMER~ 1\VHLT\hlrad.exe c:\users\usuario\DOWNLO~1\mapas\mapas\MAPASZ~ 1\MAPASR~1\cesped -sparse
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Low ] [ Normal ]
vismatrix algorithm [ Sparse ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 3 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 1.000 ] [ 1.000 ]
coring threshold [ 0.100 ] [ 0.100 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 2.000 ] [ 2.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
bounce scale [ 0.150 ] [ 0.150 ]
minimum final light [ 0 ] [ 0 ]
size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
5029 faces
Create Patches : 44649 base patches
0 opaque models
0 opaque faces
482140 square feet [69428176.00 square inches]
5 direct lights
BuildFacelights:
(20.66 seconds)
BuildVisLeafs:
(84.32 seconds)
visibility matrix : 54.2 megs
MakeScales:
(72.40 seconds)
Transfer Lists : 156607270 : 156.61M transfers
Indices : 65130216 : 62.11M bytes
Data : 313337297 : 298.82M bytes
Bounce 1 GatherLight:
(2.54 seconds)
Bounce 2 GatherLight:
(2.54 seconds)
Bounce 3 GatherLight:
(2.73 seconds)
FinalLightFace:
(1.66 seconds)
188.39 seconds elapsed [3m 8s]
----- END hlrad -----