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[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported


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Downtown1
Veteran Member
Join Date: Mar 2004
Old 05-13-2009 , 01:14   Re: [EXTENSION] Left 4 Downtown (0.1.0)
Reply With Quote #31

Quote:
Originally Posted by tupinambis View Post
Im getting this error when I load this plugin... I have tried and tried and I just dont understand this... Please help with any knowledge possible as my team is counting on this plugin.

Code:
[06] <FAILED> file "left4downtown.ext.so": Could not find interface: ISourceMod
My guess is outdated version of SourceMod. As far as I know SourceMod 1.2.0 release or any of the 1.2.1 snapshots should work. Even 1.3.0 does.
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Downtown1
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Join Date: Mar 2004
Old 05-16-2009 , 03:44   Re: [EXTENSION] Left 4 Downtown (0.2.0)
Reply With Quote #32

0.2.0 update released - max players now unlocked

That's right, you can now use up to 18 players by changing the new l4d_maxplayers cvar. It works both on Windows and on Linux, and it will report the correct # of players in HLSW.

The only plugin I know of right now that seems to use these extra slots is my own l4dready (it unlocks the spectate command). Please let me know what other plugins use the extra slots (by default it will only allow 4 survivors, 4 infected per team) so I can add them to the list on the original post.

(Also added a left4downtown_version cvar that plugins could check).

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A huge thanks goes out to ivailosp who figured out the Windows addresses to unlock slots and spurred me into developing this fully featured functionality.

Thanks also goes out to DDRKhat for letting me use his Linux server to test this mod (we got up to 15 players before people started getting bored and leaving ;)).

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For the next version I will try to concentrate on adding more developer functionality such as some of the functions requested so far.

Last edited by Downtown1; 05-16-2009 at 04:14.
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Visual77
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Join Date: Jan 2009
Old 05-16-2009 , 04:02   Re: [EXTENSION] Left 4 Downtown (0.2.0) - now with unlocked player slots
Reply With Quote #33

Thank you so much. If you'd only know how gratefull I am.
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Downtown1
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Join Date: Mar 2004
Old 05-16-2009 , 04:05   Re: [EXTENSION] Left 4 Downtown (0.2.0) - now with unlocked player slots
Reply With Quote #34

Let me know if this works for people here, I did do a lot of testing but that was before I added the l4d_maxplayers CVAR which will change the # of max players on the fly.
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Visual77
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Join Date: Jan 2009
Old 05-16-2009 , 04:17   Re: [EXTENSION] Left 4 Downtown (0.2.0) - now with unlocked player slots
Reply With Quote #35

This wont work with the lobby/matchmaking, I assume?
I will have to make my server public through advertisements first.
You will get the answer as soon as possible.
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Downtown1
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Join Date: Mar 2004
Old 05-16-2009 , 04:20   Re: [EXTENSION] Left 4 Downtown (0.2.0) - now with unlocked player slots
Reply With Quote #36

Quote:
Originally Posted by Visual77 View Post
This wont work with the lobby/matchmaking, I assume?
I will have to make my server public through advertisements first.
You will get the answer as soon as possible.
Seeing as how it does not override any of the lobby reservation checks, no, it would not. For next version I might add the CBaseServer::ClearReservationStatus native and see if that helps. Though if you have a rotation that never kicks people out after the finale, you should have no problem keeping a non-lobby 16/16 player server up.
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Visual77
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Join Date: Jan 2009
Old 05-16-2009 , 04:22   Re: [EXTENSION] Left 4 Downtown (0.2.0) - now with unlocked player slots
Reply With Quote #37

Quote:
Originally Posted by Downtown1 View Post
Seeing as how it does not override any of the lobby reservation checks, no, it would not. Though if you have a rotation that never kicks people out after the finale, you should have no problem keeping a non-lobby 16/16 player server up.
Excatly
Publicity first then.
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waertf
Member
Join Date: Jan 2009
Old 05-16-2009 , 05:12   Re: [EXTENSION] Left 4 Downtown (0.2.0) - now with unlocked player slots
Reply With Quote #38

are the new version have the same function as L4DToolZ16.zip?
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Visual77
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Join Date: Jan 2009
Old 05-16-2009 , 10:20   Re: [EXTENSION] Left 4 Downtown (0.2.0) - now with unlocked player slots
Reply With Quote #39

There are now ways to spawn the survivor bots permenently
Any suggestions? sb_add (name) dosen't work. "L4D extra players" and "L8D" only works if you use the command manually on every round.

Last edited by Visual77; 05-16-2009 at 10:25.
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ivailosp
Senior Member
Join Date: Feb 2009
Old 05-16-2009 , 11:47   Re: [EXTENSION] Left 4 Downtown (0.2.0) - now with unlocked player slots
Reply With Quote #40

sb_add command don't need a name
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