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Sentry guns


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striker07
Veteran Member
Join Date: Mar 2012
Location: Solar System/Earth/Belgi
Old 09-21-2012 , 06:42   Re: Sentry guns
Reply With Quote #401

?? they can?
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Dime
New Member
Join Date: Mar 2014
Old 03-15-2014 , 17:06   Re: Sentry guns
Reply With Quote #402

I would like pointeresovatsya. As VIPs or even players remove the linking arms to tourism?
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Old 03-15-2014, 17:10
Dime
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Dime
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Join Date: Mar 2014
Old 03-15-2014 , 17:11   Re: Sentry guns
Reply With Quote #403

I want to ask. How to remove a binding arms to tourism? Since taking elephant and tural kills with a single shot. And if the usual gun or a Kalashnikov then a few seconds pass, to kill the enemy.
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-={SR}=-Reaper
Junior Member
Join Date: Mar 2010
Location: Australia
Old 04-01-2014 , 04:26   Re: Sentry guns
Reply With Quote #404

is it possible to make the Sentry Gun be seen as enemy by bots like podbotmm by "kowo" ??
as the bots walk up to the Sentry Gun and get killed with no reaction to the sentry gun as if it is not there.
Kowo said there is too much coding to add this to the bots.
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 04-03-2014 , 19:43   Re: Sentry guns
Reply With Quote #405

Quote:
Originally Posted by -={SR}=-Reaper View Post
...
Kowo said there is too much coding to add this to the bots.
you have the answer, it's not a plugin problem. and what about the other similar plugin ?
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-={SR}=-Reaper
Junior Member
Join Date: Mar 2010
Location: Australia
Old 04-04-2014 , 08:23   Re: Sentry guns
Reply With Quote #406

Quote:
Originally Posted by ANTICHRISTUS View Post
you have the answer, it's not a plugin problem. and what about the other similar plugin ?
i have tried other plugins all have the same affect ..
bots see real players as an entity to shoot at but they don't see Sentry guns as an entity..
any way i will keep trying to find a way around this problem..
thanks any way
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 04-04-2014 , 08:52   Re: Sentry guns
Reply With Quote #407

there is no other way, it's a podbot topic. my sugestion is:
you need
  • to search correctly in the bots-united forum for existing bots that can detect the centry guns (bots for TFC for example).
  • to ask in the right sub-forum if someone can extract this feature and to add it in podbot, as a beta or a patch.
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-={SR}=-Reaper
Junior Member
Join Date: Mar 2010
Location: Australia
Old 04-04-2014 , 09:23   Re: Sentry guns
Reply With Quote #408

I will have a talk to Kowo and see if he knows some one that has enough time to help with your suggestion.
as Kowo is busy and is not coding at the moment.
i have been beta testing his bots for years now and i was the one that suggested they have a ping ..
Thank you and i really appreciate your help..
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Old 10-01-2015, 09:23
crashbandicoot
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crashbandicoot
BANNED
Join Date: Mar 2012
Location: why will u come XD?
Old 10-01-2015 , 09:47   Re: Sentry guns
Reply With Quote #409

Hey! JONYGOTTHISGUN! ARE YOU THERE ? I WANT A REQUEST FROM YOU or ANYONE .Sentry GUNS'S (0.53 AND 0.54) model sequences ( fire and Spin action on model) is not playing while firing .Please update it ! And prompt me when after you have fixed plugin !
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Rondanjanlonran
Junior Member
Join Date: Mar 2016
Location: Dog House
Old 04-07-2016 , 03:33   Re: Sentry guns
Reply With Quote #410

this are both "sentry guns.sma/amxx"
What i should compile/use ?
this 99 kb or 114kb?
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