Raised This Month: $51 Target: $400
 12% 

[TF2] Simple Team Manager


Post New Thread Reply   
 
Thread Tools Display Modes
Antithasys
Moderator
Join Date: Apr 2008
Old 01-09-2009 , 14:01   Re: [TF2] Simple Team Manager
Reply With Quote #71

Quote:
Originally Posted by manumenendez View Post
Could anyone help me installing this plugin with 1.2 snapshots? Or do I need to use 1.1?
Thanks
I have not tested this on 1.2 at all. Since this is for TF2, I would be using the release version of 1.1.
__________________
[my plugins]

When you think about asking a question... consider what have you tried?
Antithasys is offline
Chris-_-
SourceMod Donor
Join Date: Oct 2008
Old 01-10-2009 , 13:51   Re: [TF2] Simple Team Manager
Reply With Quote #72

I wanna suggest a wildcard feature " * ", possible or not?
Chris-_- is offline
Antithasys
Moderator
Join Date: Apr 2008
Old 01-10-2009 , 14:43   Re: [TF2] Simple Team Manager
Reply With Quote #73

Quote:
Originally Posted by Chris-_- View Post
I wanna suggest a wildcard feature " * ", possible or not?
What is the wildcard for? lol
__________________
[my plugins]

When you think about asking a question... consider what have you tried?
Antithasys is offline
Chris-_-
SourceMod Donor
Join Date: Oct 2008
Old 01-10-2009 , 15:49   Re: [TF2] Simple Team Manager
Reply With Quote #74

Move several players *duh* , im sure you figured it out, you just had to comment on it eh?
Chris-_- is offline
DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 01-10-2009 , 15:52   Re: [TF2] Simple Team Manager
Reply With Quote #75

When people choose to respawn instantly durring the setup round can you respawn them instantly?
__________________

DontWannaName is offline
Antithasys
Moderator
Join Date: Apr 2008
Old 01-10-2009 , 15:55   Re: [TF2] Simple Team Manager
Reply With Quote #76

Quote:
Originally Posted by Chris-_- View Post
Move several players *duh* , im sure you figured it out, you just had to comment on it eh?
lol

I currently use the helper FindTarget so I don't have to parse what could be the name or userid, etc. I don't see how that could be incorporated without breaking away from that and parsing everything myself, and I am not really prepared to do that.

I could only see this useful in moving a bunch of people with the same tag, like [clanname] or something to the same team. Is that really the final objective? If so, that would actually be easier to do.

Quote:
Originally Posted by DontWannaName View Post
When people choose to respawn instantly durring the setup round can you respawn them instantly?
They should already.
__________________
[my plugins]

When you think about asking a question... consider what have you tried?
Antithasys is offline
Chris-_-
SourceMod Donor
Join Date: Oct 2008
Old 01-10-2009 , 16:11   Re: [TF2] Simple Team Manager
Reply With Quote #77

Quote:
Originally Posted by Antithasys View Post
lol

I currently use the helper FindTarget so I don't have to parse what could be the name or userid, etc. I don't see how that could be incorporated without breaking away from that and parsing everything myself, and I am not really prepared to do that.

I could only see this useful in moving a bunch of people with the same tag, like [clanname] or something to the same team. Is that really the final objective? If so, that would actually be easier to do.



They should already.
Yeah clans, and bots (Bot01, Bot02 ...)
Chris-_- is offline
DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 01-10-2009 , 18:06   Re: [TF2] Simple Team Manager
Reply With Quote #78

When clients do a votescramble, its slays people and people can lose their sentrys and stuff, gets quite ugly. Can you make it start the round over, one time I did it during setup and people complained cause it gave red a disadvantage because setup time was lost. I restarted the round and that screwed up the gates. Which made it a lot worse.
__________________

DontWannaName is offline
ENF
Junior Member
Join Date: Sep 2008
Location: Tokyo, Japan (
Old 01-10-2009 , 21:28   Re: [TF2] Simple Team Manager
Reply With Quote #79

Quote:
Originally Posted by DontWannaName View Post
When clients do a votescramble, its slays people and people can lose their sentrys and stuff, gets quite ugly. Can you make it start the round over, one time I did it during setup and people complained cause it gave red a disadvantage because setup time was lost. I restarted the round and that screwed up the gates. Which made it a lot worse.
I thought, somewhere, he said that he was going to make the votescramble do the scramble at the end of a round. I agree that the instant-scramble does create some complaints. If we (admin) do a forced scramble, it is always at the end of a round/map.
__________________


Ultima Gaming (FPS) Ultima Linkshell (FFXI/MMORPG)
ENF is offline
DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 01-14-2009 , 01:51   Re: [TF2] Simple Team Manager
Reply With Quote #80

heh the bug report thats in the other topic, they both look the same...
__________________


Last edited by DontWannaName; 01-14-2009 at 02:19.
DontWannaName is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:49.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode