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Furien Mod


  
 
 
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lgund
Senior Member
Join Date: Jul 2009
Location: Berlin
Old 10-18-2010 , 09:22   Re: Furien Mod
#21

Okey wenn er Werbung macht, mach ich das auch xD der CZ Server ist auch übertrieben geil und lässt sogar den Furien alt aussehen xD:

188.40.102.214:27030 [~GER~][~ ASSAS!NS~MOD~ by ~DeAth-MaNns~]
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Last edited by lgund; 01-18-2011 at 13:02. Reason: IP hat sich geändert
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STr!ker
Senior Member
Join Date: Jun 2009
Location: Germany
Old 01-17-2011 , 12:35   Re: Furien Mod
#22

gibt es den assasin mod auch irgendwo zum laden?
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AGGRO Plumps
Junior Member
Join Date: May 2011
Old 05-02-2011 , 22:37   Re: Furien Mod
#23

Hallo Leute bei mir kommt leider dieses Problem:

( 23) Load fails: Plugin uses an unknown function (name "unregister_message") - check your modules.ini.

kann mir einer sagen was da schief läuft. Habe auch den Metamod-P schon drauf gemacht.
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vato loco [GE-S]
Veteran Member
Join Date: Oct 2006
Location: Germany
Old 05-03-2011 , 07:58   Re: Furien Mod
#24

hier das funktioniert das plugin
models für t und ct's
messer model für t und ct's

PHP Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>

#define PLUGIN "Team Models"
#define VERSION "1.0"
#define AUTHOR "vato loco [GE-S]"

#define XO_WEAPONS              4
#define XO_TEAM                 114
#define m_pPlayer               41

#define SetBits(%1,%2)     %1 |= 1<<(%2 & 31)
#define DelBits(%1,%2)     %1 &= ~(1<<(%2 & 31))
#define GetBits(%1,%2)     %1 &  1<<(%2 & 31)

new const g_CustomKnife_T[] = "models/v_knife_t.mdl"
new const g_CustomKnife_C[] = "models/v_knife_c.mdl"

new const g_sModelPath[][] = 
{
    
"models/player/assasins_t/assasins_t.mdl",
    
"models/player/assasins_c/assasins_c.mdl"
}

new 
g_bAlive
new g_iplayermodel[33][32]
new 
g_ent_playermodel[33]
new 
g_ent_weaponmodel[33]

public 
plugin_init() 
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
RegisterHam(Ham_Spawn"player""fw_PlayerSpawn"1)
    
RegisterHam(Ham_Item_Deploy"weapon_knife""fw_Knife_Deploy"1)
    
register_forward(FM_AddToFullPack"fw_AddToFullPack"1)
    
register_message(get_user_msgid("ClCorpse"), "MsgCorpse")
    
register_message(get_user_msgid("CurWeapon"), "MsgCurWeapon")
    
set_msg_block(get_user_msgid("ClCorpse"), BLOCK_SET)
}

public 
plugin_precache() 
{
    for(new 
0sizeof(g_sModelPath); i++)
    {
        
precache_model(g_sModelPath[i])
    }
    
precache_model(g_CustomKnife_T)
    
precache_model(g_CustomKnife_C)
}

public 
client_connect(id)
{
    
DelBits(g_bAliveid)
}

public 
client_disconnect(id)
{
    
DelBits(g_bAliveid)
    if(
fm_has_custom_model(id))
    {
        
fm_remove_model_ents(id)
    }
}

public 
fw_PlayerSpawn(id)
{
    if(
is_user_alive(id))
    {
        
SetBits(g_bAliveid)
        
        new 
iTeam get_pdata_int(idXO_TEAM)
        switch(
iTeam)
        {
            case 

            {
                
copy(g_iplayermodel[id], charsmax(g_iplayermodel[]), "assasins_t")
                
fm_set_user_model(idg_iplayermodel[id])
            }
            case 
2
            {
                
copy(g_iplayermodel[id], charsmax(g_iplayermodel[]), "assasins_c")
                
fm_set_user_model(idg_iplayermodel[id])
            }
        }
    }
}

public 
fw_PlayerKilled(id)
{
    
DelBits(g_bAliveid)
    if(
fm_has_custom_model(id))
    {
        if(
pev_valid(g_ent_weaponmodel[id]))
        {
            
engfunc(EngFunc_RemoveEntityg_ent_weaponmodel[id])
            
g_ent_weaponmodel[id] = 0
        
}
    }
}

public 
fw_Knife_Deploy(iEnt)
{
    new 
id get_pdata_cbase(iEntm_pPlayerXO_WEAPONS)
    
    if(
GetBits(g_bAliveid))
    {
        new 
iTeam get_pdata_int(idXO_TEAM)
        switch(
iTeam)
        {
            case 
1set_pev(idpev_viewmodel2g_CustomKnife_T)
                
            case 
2set_pev(idpev_viewmodel2g_CustomKnife_C)
                
        }
    }
}

public 
fw_AddToFullPack(eseenthosthostflagsplayer)
{
    if(!(
GetBits(g_bAlivehost)))
    {
        return 
FMRES_IGNORED
    
}
    if(
player && host != ent
    {
        if(
GetBits(g_bAliveent))
        {
            
set_es(esES_RenderModekRenderTransAlpha)
            
set_es(esES_RenderAmt0)
        }
    }
    return 
FMRES_IGNORED
}

public 
MsgCorpse()
{
    static 
idid get_msg_arg_int(12)
    
    if(
fm_has_custom_model(id) && GetBits(g_bAliveid))
    {
        
set_msg_arg_string(1g_iplayermodel[id])
    }
}

public 
MsgCurWeapon(MsgidDestid)
{
    if(
fm_has_custom_model(id) && GetBits(g_bAliveid))
    {
        
fm_set_weaponmodel_ent(id)
    }
}

stock fm_set_user_model(id, const model[]) 
{
    
set_pev(idpev_rendermodekRenderTransTexture)
    
set_pev(idpev_renderamt1.0)
    
    static 
modelpath[100]
    
formatex(modelpathsizeof modelpath -1"models/player/%s/%s.mdl"modelmodel)
    
    if(!
pev_valid(g_ent_playermodel[id])) 
    {
        
g_ent_playermodel[id] = engfunc(EngFunc_CreateNamedEntityengfunc(EngFunc_AllocString"info_target"))
        
        if(!
pev_valid(g_ent_playermodel[id])) return
        
        
set_pev(g_ent_playermodel[id], pev_classname"ent_playermodel")
        
set_pev(g_ent_playermodel[id], pev_movetypeMOVETYPE_FOLLOW)
        
set_pev(g_ent_playermodel[id], pev_aimentid)
        
set_pev(g_ent_playermodel[id], pev_ownerid)
    }
    
engfunc(EngFunc_SetModelg_ent_playermodel[id], modelpath)
}

stock fm_set_weaponmodel_ent(id)
{
    static 
model[100]
    
pev(idpev_weaponmodel2modelsizeof model 1)
    
    if (!
pev_valid(g_ent_weaponmodel[id]))
    {
        
g_ent_weaponmodel[id] = engfunc(EngFunc_CreateNamedEntityengfunc(EngFunc_AllocString"info_target"))
        if (!
pev_valid(g_ent_weaponmodel[id])) return;
        
        
set_pev(g_ent_weaponmodel[id], pev_classname"weapon_model")
        
set_pev(g_ent_weaponmodel[id], pev_movetypeMOVETYPE_FOLLOW)
        
set_pev(g_ent_weaponmodel[id], pev_aimentid)
        
set_pev(g_ent_weaponmodel[id], pev_ownerid)
    }
    
    
engfunc(EngFunc_SetModelg_ent_weaponmodel[id], model)


stock fm_remove_model_ents(id)
{
    
    if (
pev_valid(g_ent_playermodel[id]))
    {
        
engfunc(EngFunc_RemoveEntityg_ent_playermodel[id])
        
g_ent_playermodel[id] = 0
    
}
    if (
pev_valid(g_ent_weaponmodel[id]))
    {
        
engfunc(EngFunc_RemoveEntityg_ent_weaponmodel[id])
        
g_ent_weaponmodel[id] = 0
    
}
}

stock fm_has_custom_model(id)
{
    return 
pev_valid(g_ent_playermodel[id]) ? true false

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Last edited by vato loco [GE-S]; 05-03-2011 at 10:53.
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AGGRO Plumps
Junior Member
Join Date: May 2011
Old 05-03-2011 , 12:18   Re: Furien Mod
#25

Hatte mir die angegebene Zip runtergeladen und alles drauf gehauen.
Wollte nur wissen was das Problem is und wie ich es beheben kann.
brauch also kein extra model und messer plugin.

Fehlermeldung:

[ 23] unknown unknown unknown furiens.amxx bad load
...
( 23) Load fails: Plugin uses an unknown function (name "unregister_message") - check your modules.ini.
33 plugins, 32 running

Last edited by AGGRO Plumps; 05-03-2011 at 12:31.
AGGRO Plumps is offline
AGGRO Plumps
Junior Member
Join Date: May 2011
Old 05-08-2011 , 10:41   Re: Furien Mod
#26

Keiner eine Idee?????
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padrino fg
Junior Member
Join Date: Apr 2011
Old 05-08-2011 , 11:02   Re: Furien Mod
#27

Quote:
Originally Posted by AGGRO Plumps View Post
Hatte mir die angegebene Zip runtergeladen und alles drauf gehauen.
Wollte nur wissen was das Problem is und wie ich es beheben kann.
brauch also kein extra model und messer plugin.

Fehlermeldung:

[ 23] unknown unknown unknown furiens.amxx bad load
...
( 23) Load fails: Plugin uses an unknown function (name "unregister_message") - check your modules.ini.
33 plugins, 32 running

Code:
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
Hast du die oben stehenden Module in deiner Modules.ini aktiviert?
padrino fg is offline
AGGRO Plumps
Junior Member
Join Date: May 2011
Old 05-08-2011 , 11:45   Re: Furien Mod
#28

ja alles aktiviert. eigentlich dürften keine fehler vorliegen. nur leider kann er dieses plugin nicht laden, weil metamod bzw. amxx mit dem befehl "unregister massage" in dem plugin nix anfangen kann.
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padrino fg
Junior Member
Join Date: Apr 2011
Old 05-09-2011 , 09:36   Re: Furien Mod
#29

Das neueste AmxmodX drauf?
Wenn du einen vorinstallierten hast(Von Gameserver anbieter, dann kann es sein dass deren Version schon veraltet ist(Wie es bei mir der fall ist)) ^^

Einfach selbst hochladen
padrino fg is offline
AGGRO Plumps
Junior Member
Join Date: May 2011
Old 05-09-2011 , 12:01   Re: Furien Mod
#30

Okay padrino. es lag auch an dem vorinstallierten obwohl dies der neuste sein soll. naja jetzt gehts ja zum glück. vato loco. kannst du mir das plugin so umschreiben, das sich nur die knifes ändern. wäre supi von dir. Thx

Last edited by AGGRO Plumps; 05-16-2011 at 02:26.
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