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Deathrun Manager by xPaw v3.0.3 [13/02/2010]


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Ricardo_dS
Member
Join Date: Feb 2010
Old 07-07-2011 , 03:41   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1001

I can't see other way, you have to reeinstall it.
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fatih54
Member
Join Date: Jul 2011
Old 07-08-2011 , 10:39   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1002

We are tired of deathrun_temple.

There are a lot of bugs of the map.

---

But very useful plugin.

PHP Code:
I love this function:

// Lets get map name...
    
new szMapName64 ];
    
get_mapnameszMapName63 );
    
    if( 
containszMapName"deathrun_" ) != -) {
        
set_pcvar_numg_pToggle);
        
        if( 
containszMapName"hauntedhouse" ) != -)
            
g_bHauntedHouse true;
        else {
            
g_bHauntedHouse false;
            
            if( 
equalszMapName"deathrun_gamerfun" ) )
                
g_bGamerFun true;
            else
                
g_bGamerFun false;
        }
    } else
        
set_pcvar_numg_pToggle); 
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stiffmast3r
I am not responsible
Join Date: May 2011
Old 07-23-2011 , 14:11   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1003

hi!

problem:
fakeplayer is joining CT team?
what to do?
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erader
Senior Member
Join Date: Dec 2010
Old 07-26-2011 , 06:44   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1004

Quote:
Originally Posted by stiffmast3r View Post
hi!

problem:
fakeplayer is joining CT team?
what to do?
Remove it.

PHP Code:
#define FAKE_PLAYER 

to

PHP Code:
 // #define FAKE_PLAYER 
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Sh0oT3R
Member
Join Date: Feb 2011
Old 08-14-2011 , 13:55   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1005

Nice work, xPaw. Can u add include file?
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GarbageBox
Senior Member
Join Date: Feb 2010
Old 08-15-2011 , 10:04   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1006

Possible to have time record?
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Aooka
Veteran Member
Join Date: Aug 2011
Location: Villeurbanne
Old 08-15-2011 , 10:43   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1007

Very good plugin thank you !
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husam
Member
Join Date: Apr 2011
Old 08-16-2011 , 07:02   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1008

Is this the plugin which is blocking ad_manager.amxx plugin or im wrong?
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rastafari
Senior Member
Join Date: May 2011
Old 08-16-2011 , 10:54   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1009

Quote:
[hu]
DR_NOW_TERR = %s\YEL mostantol Terrorista.
DR_STARTING = 10 masodperc mulva kezdodik.
DR_NO_DETECT = Nincs elerheto terrorista, restart.
DR_NOT_ENOUGH = Nincs eleg jatekos a kezdeshez!
DR_STARTING_CC = \GRN 10\YEL masodperc mulva kezdes.

DR_LIFE_CC_COUNT = \TEM %i\YEL eleted van.
DR_LIFE_CC_NO = Nincs eleted, olj meg egy ellenseget!
DR_LIFE_COUNT = %i eleted van.
DR_LIFE_NO = Nincs eleted^nOlj meg egy ellenseget, hogy kaphass!
DR_LIFE_DISABLE = Az elet-rendszer kikapcsolva.
DR_LIFE_RESPAWN = Ujra leszel elesztve\TEM 3\YEL masodperc mulva!
DR_LIFE_CANT = Ujraeledhetnel, de az osszes CT meghalt!

DR_BLOCK_SPRAY = A Spray nem engedelyezett ezen a szerveren!
DR_BLOCK_KILL = Nem olheted meg magad!
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winds
Member
Join Date: Aug 2010
Old 08-19-2011 , 16:48   Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
Reply With Quote #1010

Hey xPaw,
I saw this in your plugin:

Code:
// Lets make restart after 20 seconds from map start.
            set_task( 20.0, "RestartRound" );
        }
But for some reason in my server the round doesn't restart after 20 seconds. The first round of the map always the CT's have to kill themselves, and on the 2nd round it finally starts checking for a terrorist.
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