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[CS:S, CS:GO] Bones


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warningcl
Junior Member
Join Date: May 2010
Old 06-23-2010 , 00:52   Re: [CSS] Survivor Mod
Reply With Quote #11

"Knife damage has been multiplied by 2 for a 1 stab kill."
can you please make a plugin in which we can set damage by right click its useful for zombiemod
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 12-29-2010 , 17:38   Re: [CSS] Survivor Mod
Reply With Quote #12

Quote:
Originally Posted by warningcl View Post
"Knife damage has been multiplied by 2 for a 1 stab kill."
can you please make a plugin in which we can set damage by right click its useful for zombiemod
Not sure what you mean by this


Plugin has been updated to work with orange box

And is now using SDK Hooks
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mattisbogus
Senior Member
Join Date: Jun 2009
Location: North Carolina, USA
Old 01-03-2011 , 19:17   Re: [CSS] Bones
Reply With Quote #13

Can you code this for 1.6 or CZ? I only ask because I have been looking for a plugin like this for awhile now, but the server I own is 1.6

Or if you know of a similar plugin like this for 1.6. I would prefer yours though as it is exactly what I am looking for.
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 02-14-2011 , 04:39   Re: [CSS] Bones
Reply With Quote #14

i have released my version of bones for cz and cs
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 10-06-2012 , 06:29   Re: [CSS] Bones
Reply With Quote #15

After well over a year... we finally have a new update

3.0.0
100% full recode.
Added multiple Cvars.
Moved the weapons array to a text file instead of inside of the plugin for eaiser customizing.
Code is more efficient.
CSGO SUPPORT!!!! finally haha
Few more optimizations.
small bug fixes when stripping weapons.
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 12-17-2012 , 02:35   Re: Bones for CS:S CS:GO
Reply With Quote #16

Update to 3.1.0 view first post for change log.. Details about the file system are below.

The files have been broken apart into two sections 1 for CSS and the other for CSGO.

The files are located in cfg/bones/css or csgo folders..

Inside the file you will see a list of ALL of the available weapons for the bots. To enable a specific weapon remove the ; in front. To disable a weapon simply at a ; in front.

If you have any questions regarding the file system let me know and i will do my best to help you.

Also with the same command from 3.0 'sm_reload_weapons' you may reload the weapons array at any time in game play and the new weapons will take effect on the next round.

This now supports both primary and secondary weapons to drop when you kill a player or a human dies. I am debating whether or not to make some changes to the game it self.

When a player respawns he is given full ammo into the weapons he has. I was thinking i can store the the ammo at round end and refill the players weapons to that specific amount so that you will eventually run out of ammo.

Lastly there have been some changes in what happens at the end of rounds. When the round is over you are no longer able to drop your weapons or move around. (So the weapons system works correctly the weapons for live players are saved when the round end event is called)

If you guys have any suggestions please let me know.


If possible can i have a plugin approver review the code now that I have completely redone the code a few times to make sure its still ok.

Last edited by Doc-Holiday; 12-17-2012 at 02:45.
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magik
Member
Join Date: Aug 2009
Old 12-18-2012 , 13:35   Re: [CS:S, CS:GO] Bones
Reply With Quote #17

hello all

why not make a mod predator?
with predator skins.
I knew her in css and players love.
1 player is to draw lots to be predator but never 2 consecutive
is a story of survival for humans
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 12-20-2012 , 11:21  
Reply With Quote #18

Quote:
Originally Posted by magik View Post
hello all

why not make a mod predator?
with predator skins.
I knew her in css and players love.
1 player is to draw lots to be predator but never 2 consecutive
is a story of survival for humans
Not related go to request forum
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 02-26-2013 , 00:34   Re: [CS:S, CS:GO] Bones
Reply With Quote #19

Just so anyone wanting to try this lol.... its having issues with linux... linux isn't returning the correct weapon slots from the weapon system. I am currently working on this and hopefully will have a fix. If not.... I will need to swtich back to having two separate files for primary and secondary weapons.
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Doc-Holiday
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Join Date: Jul 2007
Old 03-01-2013 , 18:44   Re: [CS:S, CS:GO] Bones
Reply With Quote #20

v3.1.1
Fixed Linux Support.

Had file read issues due to the way Linux handles files. Issue resolved.
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