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[CS:S] VIPMod


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KaiserJeeĈ
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Join Date: Dec 2009
Old 03-19-2012 , 16:37   Re: [CS:S] VIPMod
Reply With Quote #301

meh.. yes.. and i used bobis version. No slay either, worked okay, then crash after mapchange, dont know if these lines caused it
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 03-19-2012 , 16:48   Re: [CS:S] VIPMod
Reply With Quote #302

Quote:
Originally Posted by KaiserJeeĈ View Post
meh.. yes.. and i used bobis version. No slay either, worked okay, then crash after mapchange, dont know if these lines caused it
Hopefully just outdated gamedata.

I guess I could really clean this up to use SM natives now.

Last edited by KyleS; 03-19-2012 at 16:48.
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KaiserJeeĈ
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Join Date: Dec 2009
Old 03-19-2012 , 16:53   Re: [CS:S] VIPMod
Reply With Quote #303

what version or snap should i use? help me out a little here heh
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Last edited by KaiserJeeĈ; 03-19-2012 at 16:53.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 03-19-2012 , 17:00   Re: [CS:S] VIPMod
Reply With Quote #304

Quote:
Originally Posted by KaiserJeeĈ View Post
what version or snap should i use? help me out a little here heh
I see.

Latest SM snapshot. Copy the gamedata from http://hg.alliedmods.net/sourcemod-c....games.txt#l76 and replace the TerminateRound signature with whatever I had to ship before. This should hopefully fix your issue.
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KaiserJeeĈ
Member
Join Date: Dec 2009
Old 03-19-2012 , 17:08   Re: [CS:S] VIPMod
Reply With Quote #305

I tried to copy the TerminateRound windows signature from the souremod-central link you gave me, but it appears to be the exact same signature that is already in your mod. Or did you mean to get another signature from somewhere else?
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 03-19-2012 , 18:06   Re: [CS:S] VIPMod
Reply With Quote #306

Quote:
Originally Posted by KaiserJeeĈ View Post
I tried to copy the TerminateRound windows signature from the souremod-central link you gave me, but it appears to be the exact same signature that is already in your mod. Or did you mean to get another signature from somewhere else?
Nope! Totally correct. You're not running something like Mani?
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KaiserJeeĈ
Member
Join Date: Dec 2009
Old 03-19-2012 , 18:51   Re: [CS:S] VIPMod
Reply With Quote #307

Running

Latest mani
Latest es
Sm 1.4.1 and a dev of meta
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rautamiekka
Veteran Member
Join Date: Jan 2009
Location: Finland
Old 03-20-2012 , 10:35   Re: [CS:S] VIPMod
Reply With Quote #308

Quote:
Originally Posted by KaiserJeeĈ View Post
Running

Latest mani
Latest es
Sm 1.4.1 and a dev of meta
Doesn't tell anything.
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KaiserJeeĈ
Member
Join Date: Dec 2009
Old 03-22-2012 , 10:40   Re: [CS:S] VIPMod
Reply With Quote #309

mani 1.2.22.8
mm 1.9.0 dev
es 2.1.1.370
sm 1.4.1

Windows
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Lemonz
New Member
Join Date: Aug 2011
Old 04-04-2012 , 22:55   Re: [CS:S] VIPMod
Reply With Quote #310

Is the OP up to date and have you fixed the VIP being able to pick up other weapons? Thanks for this by the way, I really enjoy this mod.
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