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[L4D1 & L4D2] Incapped Pills Pop


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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 04-27-2022 , 12:02   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #71

Hawkins, cannot reproduce.
Is it repeatable on fresh server (with all plugins removed except this one + heartbeat + default SM)?
Which map?
Which SM version?
Linux / Windows?
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Last edited by Dragokas; 04-27-2022 at 12:05.
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Hawkins
Senior Member
Join Date: Jul 2021
Old 04-27-2022 , 14:13   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #72

Just tested it on a fresh local windows server with 10.000 HP (it crashed to desktop).
sm plugins:
Spoiler

map is c1m1_hotel
version is 1.10 for both, windows test server and dedicated linux
Spoiler

Last edited by Hawkins; 04-27-2022 at 14:15.
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Dragokas
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Join Date: Nov 2017
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Old 04-27-2022 , 14:53   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #73

How exactly do you set HP, some plugin / command?
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Hawkins
Senior Member
Join Date: Jul 2021
Old 04-27-2022 , 16:57   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #74

I used Rayman's Admin System, typing in chat "!max_health 10000"
Or with the plugin attached
Attached Files
File Type: sp Get Plugin or Get Source (ABS_L4D2_HealthSet.sp - 78 views - 2.7 KB)
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 04-29-2022 , 07:17   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #75

Thanks, confirmed.
m_iHealth wasn't enough, will have to set max health as well to reproduce.
Experiment said it's engine's bug happening at very specific circumstances: when player hanging legde + having too high value of health & maxhealth; the call to "give health" cmd lead to damaging player internal struct. Any next call to temp. health prop offset causing crash.
Fix will be done in the next version.
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Last edited by Dragokas; 04-29-2022 at 07:18.
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weakestL4D2enjoyer
Junior Member
Join Date: May 2022
Old 05-27-2022 , 22:59   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #76

Just a suggestion, can we get a feature that can choose which special infected we can break free or not like this one:
https://forums.alliedmods.net/showthread.php?t=129444
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 05-28-2022 , 12:22   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #77

Yes, somehow in next updates...
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Voevoda
Senior Member
Join Date: Aug 2016
Old 06-24-2022 , 08:03   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #78

Hello please add
How long Time does it take to climb cvar
1) Timer to rise to the center text message strip
2) Or animation to fall
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 06-25-2022 , 07:35   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #79

Too difficult, need too many time for implementation of something like that.
I don't have time now.
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Last edited by Dragokas; 06-25-2022 at 07:35.
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bumblebee0001
Junior Member
Join Date: Jan 2024
Old 01-25-2024 , 20:57   Re: [L4D1 & L4D2] Incapped Pills Pop
Reply With Quote #80

I have encountered a bug while using the latest version of this plugin, everything works fine except for the black and white appearing at the wrong incap count.

For example, I am max incaps in Heartbeat plugin is set to 4, on the 3rd time I revive black and white but I can be incapped again, then the next time I revive (4th time), I am black and white real this time, and I will die if I go incap again.

Issue with counting the number of incaps I think? tested with both custom settings and default settings on both plugins. It's confusing for players as people will heal with medkit early in the fake black and white when they can incap again

Last edited by bumblebee0001; 01-25-2024 at 21:00.
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