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[L4D & L4D2] Self Help


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stufz
Member
Join Date: Jan 2010
Old 06-18-2010 , 19:04   Re: [L4D & L4D2] Self Help
Reply With Quote #21

I'm not sure of this yet, but this selfhelp seems to not work with bonushealing. I get it that selfhelp will use hp when you help yourself, but after when using medkit to heal up, my hp went down a point. Tried it again, down a point - 3rd time, finally healed up.

I'll watch this some more to see what is happening.. Otherwise, great plug in
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marvel
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Join Date: Dec 2009
Old 06-19-2010 , 06:05   Re: [L4D & L4D2] Self Help
Reply With Quote #22

Quote:
Originally Posted by stufz View Post
I'm not sure of this yet, but this selfhelp seems to not work with bonushealing. I get it that selfhelp will use hp when you help yourself, but after when using medkit to heal up, my hp went down a point. Tried it again, down a point - 3rd time, finally healed up.

I'll watch this some more to see what is happening.. Otherwise, great plug in
I tested it and when I revive using medkit I get a 80 hp red bar. Maybe it could be made so that using the medkit to revive yourself will actually make u use it? So that you get 80 hp green bar again? Same for pillz maybe?
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marvel
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Join Date: Dec 2009
Old 06-20-2010 , 07:43   Re: [L4D & L4D2] Self Help
Reply With Quote #23

Panxiaohai,

Been testing your plugin couple of days now, one thing I noticed:

When you are grabbed by infected you can press duck to heal, your medkit/pillz will be gone but you are still grabbed (I have it off in the cfg that you can use pillz/medkit to escape infected). So there should probably an infected check or something.
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 06-23-2010 , 03:23   Re: [L4D & L4D2] Self Help
Reply With Quote #24

Quote:
Originally Posted by marvel View Post
Panxiaohai,

Been testing your plugin couple of days now, one thing I noticed:

When you are grabbed by infected you can press duck to heal, your medkit/pillz will be gone but you are still grabbed (I have it off in the cfg that you can use pillz/medkit to escape infected). So there should probably an infected check or something.
Please try to set l4d_selfhelp_kill =1.
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marvel
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Join Date: Dec 2009
Old 06-23-2010 , 07:34   Re: [L4D & L4D2] Self Help
Reply With Quote #25

Quote:
Originally Posted by panxiaohai View Post
Please try to set l4d_selfhelp_kill =1.
Yes but then it kills the infected and I don't want self help to be used with infected
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 06-23-2010 , 07:36   Re: [L4D & L4D2] Self Help
Reply With Quote #26

Quote:
Originally Posted by marvel View Post
Yes but then it kills the infected and I don't want self help to be used with infected
Or set
"l4d_selfhelp_grab", "3", " self help for grab , 0:disable, 1:pill, 2:medkit, 3:both "
"l4d_selfhelp_pounce", "3", " self help for pounce , 0:disable, 1:pill, 2:
medkit, 3:both "
"l4d_selfhelp_ride", "3", " self help for ride , 0:disable, 1:pill, 2:
medkit, 3:both "
"l4d_selfhelp_pummel", "3", "self help for pummel , 0:disable, 1:pill, 2:
medkit, 3:both "
to 0
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marvel
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Join Date: Dec 2009
Old 06-23-2010 , 14:33   Re: [L4D & L4D2] Self Help
Reply With Quote #27

Yes I have them set to 0. But you can still use your medkit when your are grabbed by infected, only nothing happens and ur medkit is wasted

One other thing I noticed, if all survivors are dead and round ends you can still use your medkit/pillz, get up and start shooting lol
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 06-23-2010 , 22:53   Re: [L4D & L4D2] Self Help
Reply With Quote #28

Quote:
Originally Posted by marvel View Post
Yes I have them set to 0. But you can still use your medkit when your are grabbed by infected, only nothing happens and ur medkit is wasted

One other thing I noticed, if all survivors are dead and round ends you can still use your medkit/pillz, get up and start shooting lol
en, I will test it again.
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Centauri Soldier
Junior Member
Join Date: Jun 2010
Old 06-27-2010 , 14:20   Re: [L4D & L4D2] Self Help
Reply With Quote #29

First of all, fantastic work on this plugin, I love it!

I found a bug that occurs when the kill infected cvar is set to 0. The plugin still kills the infected after a self-rescue even when I tell it not to do so.
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Snipes Yous
New Member
Join Date: Jul 2010
Old 07-16-2010 , 15:02   Re: [L4D & L4D2] Self Help
Reply With Quote #30

i swear the pillz med munch sucks this is way better bs u can use anything exept guns or WhitTakers cola
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