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Knife Drop


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ot_207
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Old 09-22-2009 , 03:03   Re: Knife Drop
Reply With Quote #31

GJ, change the modification category to CS.
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Alucard^
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Old 09-22-2009 , 03:15   Re: Knife Drop
Reply With Quote #32

Quote:
Originally Posted by ot_207 View Post
GJ, change the modification category to CS.
Thx, changed.

Also i forget something....

Quote:
  • Added cstrike module.
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Old 09-23-2009 , 22:14   Re: Knife Drop
Reply With Quote #33

If people want, i can add granades too, so you can drop knife and granades. But only if ppl want this. Also if i add this, i have to change the name of the plugin.

I dont make the plugin separate becouse that has been made it by VEN:

http://forums.alliedmods.net/showthread.php?p=200531

But well, using hamsandwich i think is better.
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ot_207
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Old 09-25-2009 , 13:29   Re: Knife Drop
Reply With Quote #34

Quote:
Originally Posted by Alucard^ View Post
If people want, i can add granades too, so you can drop knife and granades. But only if ppl want this. Also if i add this, i have to change the name of the plugin.
I suggest not adding them. Leave the plugin as it is because it is better to have them separate.
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fezh
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Old 09-25-2009 , 13:45   Re: Knife Drop
Reply With Quote #35

PHP Code:
            new cashcost
            cash 
cs_get_user_money(id)
            
cost get_pcvar_num(p_KnifeCost)
            
            if(
cash cost)
            {
                
client_print(idprint_chat"[Knife-Menu] You don't have enough money to buy a knife")
                return 
PLUGIN_HANDLED
            
}
            
            
cs_set_user_money(idcash cost
Why don't you use?:

PHP Code:
            new money cs_get_user_money(id) - get_pcvar_num(p_KnifeCost)
            
            if (
money 0)
            {
                
client_print(idprint_chat"[Knife-Menu] You don't have enough money to buy a knife")
                return 
PLUGIN_HANDLED
            
}
            
            
cs_set_user_money(idmoney1
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Alucard^
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Old 10-03-2009 , 03:00   Re: Knife Drop
Reply With Quote #36

Quote:
  • Version 1.2
    • Minor optimization suggested by fezh (click me).
    • Added a hand model when you don't have any weapon.
    • Added Extra Notes to the thread, to change some things in the plugin.
    • Added Image of the hand model.
    • Added Sylwester to the credits.
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#8 SickneSS
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Old 10-05-2009 , 09:02   Re: Knife Drop
Reply With Quote #37

Alucard,question,the player can punch when he have hands?

if it not , maybe u can make a punch hit defined with a cvar,and maybe u can make a speed when he have hands,like 270

More Realistic
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Alucard^
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Old 10-05-2009 , 09:34   Re: Knife Drop
Reply With Quote #38

Well about the speed when you have hands, i like that idea, maybe i will add this.

About the "punch hit"... I think that don't have sense... becouse will be the same if you have knife or hands. And that destroy the purpose of the plugin. Also, i have to change the method of how i am giving the model. And you will not be able to pick up a knife (becouse you have a weapon -hands- ).

But thanks for the idea of the speed when you have hands.
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#8 SickneSS
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Old 10-06-2009 , 23:24   Re: Knife Drop
Reply With Quote #39

I leave the model here which would w_knife (world) view of the knife lying on the ground, is much better than the default of cs.

Requested by : Asd'
Created by : frk_14
Attached Files
File Type: zip w_knife.zip (110.3 KB, 192 views)
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fezh
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Old 10-07-2009 , 12:31   Re: Knife Drop
Reply With Quote #40

Quote:
Originally Posted by #8 SickneSS View Post
I leave the model here which would w_knife (world) view of the knife lying on the ground, is much better than the default of cs.

Requested by : Asd'
Created by : frk_14
Sweet!
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