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TF2 update broke sourcemod/metamod


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bottiger
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Join Date: Dec 2010
Old 09-16-2021 , 20:44   TF2 update broke sourcemod/metamod
Reply With Quote #1

Kind of surprised to be the first person mentioning this, but it seems like the latest tf2 update has broken sourcemod/metamod.

IServer->GetMapName() returns null and SetEntProp in Sourcemod causes a segfault.
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VPPGamingNetwork
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Join Date: Sep 2012
Location: Japan
Old 09-16-2021 , 21:04   Re: TF2 update broke sourcemod/metamod
Reply With Quote #2

I'm guessing most tf2 community owners are sleeping or at work. Hopefully the SM crew will get this straighten out soon.
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Thod_
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Join Date: Jun 2017
Location: Ohio, Ohio, Ohio
Old 09-16-2021 , 21:38   Re: TF2 update broke sourcemod/metamod
Reply With Quote #3

Yeah it's definitely the update, I've tried older versions of Sourcemod, none work ;/
It's pretty weird to see only vanilla servers on the server list
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Dr_Knuckles
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Join Date: Mar 2005
Location: SW Florida
Old 09-16-2021 , 22:09   Re: TF2 update broke sourcemod/metamod
Reply With Quote #4

Easy fix is to change your addons folder to like "addons1" and let the server come online. Im 33/33 just no sourcemod.
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VPPGamingNetwork
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Old 09-16-2021 , 22:44   Re: TF2 update broke sourcemod/metamod
Reply With Quote #5

looks like more community servers are coming back up, awesome job SM crew as always.
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ph
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Join Date: Mar 2006
Old 09-16-2021 , 23:14   Re: TF2 update broke sourcemod/metamod
Reply With Quote #6

Broken after latest TF2 update (16/09/2021)


23:48:47 sm exts load connect.ext.2.ep2v.dll
Code:
23:48:47 [SM] Parsed custom gamedata override file: custom/connect.games.txt
         [SM] Extension connect.ext.2.ep2v.dll failed to load: Failed to find CBaseClient__SetSteamID function.

Using the latest snapshot version - connect-1.2.0-hg39-windows
https://builds.limetech.io/?project=connect
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Last edited by ph; 09-17-2021 at 20:34.
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Dr_Knuckles
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Old 09-16-2021 , 23:16   Re: TF2 update broke sourcemod/metamod
Reply With Quote #7

Quote:
Originally Posted by VPPGamingNetwork View Post
looks like more community servers are coming back up, awesome job SM crew as always.
im still crashing if I try to load SM
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MaloModo
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Join Date: Aug 2008
Old 09-17-2021 , 01:57   Re: TF2 update broke sourcemod/metamod
Reply With Quote #8

Yes I am still getting seg fault with sourcemod-1.10.0-git6512-linux and mmsource-1.11.0-git1145-linux.

Update: woke up this morning.. and now servers seem fine with above..perhaps updater need to do its thing or something...anyhow seems to be "good" now...

But yeah HLSW is broken it seems ...why Valve

Last edited by MaloModo; 09-17-2021 at 13:08.
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ph
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Join Date: Mar 2006
Old 09-17-2021 , 02:32   Re: TF2 update broke sourcemod/metamod
Reply With Quote #9

Quote:
Originally Posted by ph View Post
Broken after latest TF2 update (16/09/2021)


23:48:47 sm exts load connect.ext.2.ep2v.dll
Code:
23:48:47 [SM] Parsed custom gamedata override file: custom/connect.games.txt
         [SM] Extension connect.ext.2.ep2v.dll failed to load: Failed to find CBaseClient__SetSteamID function.

Using the latest snapshot version - connect-1.2.0-hg39-windows
https://builds.limetech.io/?project=connect
Any fix will be appreciated.
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Last edited by ph; 09-17-2021 at 20:35.
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PC Gamer
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Join Date: Mar 2014
Old 09-17-2021 , 04:12   Re: TF2 update broke sourcemod/metamod
Reply With Quote #10

My server kept crashing after the update until I updated SourceMod and removed the Steamtools plugin.
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