*blink*
Your code:
Code:
public client_PreThink(id) {
if (!get_cvar_num("bh_enabled"))
return PLUGIN_CONTINUE
entity_set_float(id, EV_FL_fuser2, 0.0)
if (!get_cvar_num("bh_autojump"))
return PLUGIN_CONTINUE
if (entity_get_int(id, EV_INT_button) & 2) {
new flags = entity_get_int(id, EV_INT_flags)
if (flags & FL_WATERJUMP)
return PLUGIN_CONTINUE
if ( entity_get_int(id, EV_INT_waterlevel) >= 2 )
return PLUGIN_CONTINUE
if ( !(flags & FL_ONGROUND) )
return PLUGIN_CONTINUE
new Float:velocity[3]
entity_get_vector(id, EV_VEC_velocity, velocity)
velocity[2] += 250.0
entity_set_vector(id, EV_VEC_velocity, velocity)
entity_set_int(id, EV_INT_gaitsequence, 6)
}
return PLUGIN_CONTINUE
}
public client_authorized(id)
set_task(30.0, "showUsage", id)
public showUsage(id) {
if ( !get_cvar_num("bh_enabled") || !get_cvar_num("bh_showusage") )
return PLUGIN_HANDLED
if ( !get_cvar_num("bh_autojump") ) {
client_print(id, print_chat, "[AMXX] B-hopping is enabled on this server. You will not slow down after jumping. By homorapian")
} else {
client_print(id, print_chat, "[AMXX] B-hopping is enabled on this server. Just hold down jump to bunny hop. By homorapian")
}
return PLUGIN_HANDLED
}
His code:
Code:
public client_PreThink(id) {
if (!get_cvar_num("bh_enabled"))
return PLUGIN_CONTINUE
entity_set_float(id, EV_FL_fuser2, 0.0)
if (!get_cvar_num("bh_autojump"))
return PLUGIN_CONTINUE
if (entity_get_int(id, EV_INT_button) & 2) {
new flags = entity_get_int(id, EV_INT_flags)
if (flags & FL_WATERJUMP)
return PLUGIN_CONTINUE
if ( entity_get_int(id, EV_INT_waterlevel) >= 2 )
return PLUGIN_CONTINUE
if ( !(flags & FL_ONGROUND) )
return PLUGIN_CONTINUE
new Float:velocity[3]
entity_get_vector(id, EV_VEC_velocity, velocity)
velocity[2] += 250.0
entity_set_vector(id, EV_VEC_velocity, velocity)
entity_set_int(id, EV_INT_gaitsequence, 6)
}
return PLUGIN_CONTINUE
}
public client_authorized(id)
set_task(30.0, "showUsage", id)
public showUsage(id) {
if ( !get_cvar_num("bh_enabled") || !get_cvar_num("bh_showusage") )
return PLUGIN_HANDLED
if ( !get_cvar_num("bh_autojump") ) {
client_print(id, print_chat, "[AMX] Bunny hopping is enabled on this server. You will not slow down after jumping.")
} else {
client_print(id, print_chat, "[AMX] Auto bunny hopping is enabled on this server. Just hold down jump to bunny hop.")
}
return PLUGIN_HANDLED
}
Little similarity... eh?