Raised This Month: $32 Target: $400
 8% 

Defuse Kit Bug on sm 1.7+


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
456
Junior Member
Join Date: Mar 2010
Old 09-18-2015 , 05:22   Defuse Kit Bug on sm 1.7+
Reply With Quote #1

Hello ppl.
This bug is crazy.

Meta version 1.10.7-dev
sm version 1.7.3-dev5253
CSSM Latest Git Stable Version

i am have this problem https://forums.alliedmods.net/showthread.php?t=259910
in cssdm.equip -> Defuse kit for bots off -> Defuse Kit for players off = Defuse kit falls on die
need fix for cssdm.
stupid Defuse kit spam...
456 is offline
imsirius
Junior Member
Join Date: Sep 2015
Location: Somewhere between Cuba a
Old 09-18-2015 , 10:27   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #2

Quote:
Originally Posted by 456 View Post
Hello ppl.
This bug is crazy.

Meta version 1.10.7-dev
sm version 1.7.3-dev5253
CSSM Latest Git Stable Version

i am have this problem https://forums.alliedmods.net/showthread.php?t=259910
in cssdm.equip -> Defuse kit for bots off -> Defuse Kit for players off = Defuse kit falls on die
need fix for cssdm.
stupid Defuse kit spam...
Yeah, we've started to see the same thing.
imsirius is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-18-2015 , 11:25   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #3

What game? Or should i guess? Ill guess CS:GO, and CS:GO has a cvar to give defuse kits, turn it off.

Last edited by Dr!fter; 09-18-2015 at 11:30.
Dr!fter is offline
zloy911
Junior Member
Join Date: Sep 2015
Old 09-18-2015 , 17:11   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #4

CS:S sourcemod-1.7.3-git5255-linux
http://6.firepic.org/6/images/2015-0...v01kin81i4.png

Last edited by zloy911; 09-18-2015 at 17:12.
zloy911 is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-18-2015 , 19:21   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #5

Make sure your cssdm gamedata is updated, works fine for me.
Dr!fter is offline
zloy911
Junior Member
Join Date: Sep 2015
Old 09-19-2015 , 01:27   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #6

On other servers the same.
cssdm-2.1.6-git225-linux.tar

PHP Code:
/* Do not edit this file unless you know what you are doing! */
"Games"
{
    
"csgo"
    
{
        
/* FFA patch bytes */
        
"Keys"
        
{
            
"LagCompPatch_Windows"        "\xEB"
            "LagCompPatch_Linux"        "\x90\x90\x90\x90\x90\x90"
            
            "TakeDmgPatch1_Windows"        "\xEB"
            "TakeDmgPatch1_Linux"        "\x90\x90\x90\x90\x90\x90"
            
            "TakeDmgPatch2_Windows"        "\xEB"
            "TakeDmgPatch2_Linux"        "\x90\x90\x90\x90\x90\x90"
            
            "CalcDomRevPatch_Windows"    "\x90\x90\x90\x90\x90\x90"
            "CalcDomRevPatch_Linux"        "\x90\x90"
        
}
        
"Offsets"
        
{
            
/* Patch offsets for FFA */
            
"LagCompPatch"
            
{
                
"windows"        "57"
                "linux"            "47"
            
}
            
"TakeDmgPatch1"
            
{
                
"windows"        "373"
                "linux"            "1013"
            
}
            
"TakeDmgPatch2"
            
{
                
"windows"        "4069"
                "linux"            "6509"
            
}
            
/* Offset into gamerules constructor - bogo value linux/mac */
            
"g_pGameRules"
            
{
                
"windows"        "49"
                "linux"            "1"
            
}
            
/* Virtual indexes */
            
"IPointsForKill"
            
{
                
"windows"        "81"
                "linux"            "82"
            
}
            
"Weapon_GetSlot"
            
{
                
"windows"        "288"
                "linux"            "289"
            
}
            
"RemoveAllItems"
            
{
                
"windows"        "384"
                "linux"            "385"
            
}
            
"GiveAmmo"
            
{
                
"windows"        "274"
                "linux"            "275"
            
}
            
/* Next _two_ are detour byte "save" counts */
            
"DropWeaponsPatch"
            
{
                
"windows"        "6"
                "linux"            "6"
            
}
            
"CSWeaponDropPatch"
            
{
                
"windows"        "6"
                "linux"            "6"
            
}
            
"CalcDomRevPatch"
            
{
                
"windows"        "86"
                "linux"            "111"
            
}
        }
        
"Signatures"
        
{
            
"UTIL_Remove"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x8B\x45\x2A\x85\xC0\x74\x2A\x83\xC0\x2A\x50"
                "linux"            "@_Z11UTIL_RemoveP11CBaseEntity"
            
}
            
"RoundRespawn"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x83\xEC\x08\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x57\x8B\x01\xFF\x50\x2A\x83"
                "linux"            "@_ZN9CCSPlayer12RoundRespawnEv"
            
}
            
"OnTakeDamage"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x2A\x2A\x00\x00\x56\x57\x8B\xF9\x89\x2A\x2A\x2A\x80\xBF\x2A\x2A\x2A\x2A\x00"
                "linux"            "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
            
}
            
"WantsLagComp"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x83\xEC\x10\x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x81\xF9\x2A\x2A\x2A\x2A\x75"
                "linux"            "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPK11CBaseEntityPK8CUserCmdPK7CBitVecILi2048EE"
            
}
            
"CGameRules"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x83\xE4\xF8\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x57\x8B\xD9\x68\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1"
                "linux"            "@g_pGameRules"
            
}
            
//ValveBiped.Bip01_R_Hand
            
"CSWeaponDrop"
            
{
                
"library"        "server"
                "windows"        "\x2A\x2A\x2A\x2A\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x53\x8B\x5D\x08\x56\x57\x6A\x00\x68"
                "linux"            "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeapon6Vectorb"
            
}
            
"DropWeapons"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x2A\x53\x56\x8B\xF1\x57\x6A\x00\x68\x2A\x2A\x2A\x2A\x8B\x06"        
                "linux"            "@_ZN9CCSPlayer11DropWeaponsEbb"
            
}
            
"CalcDominationAndRevenge"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xFF\x50\x34\x85\xC0"
                "linux"            "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
            
}
        }
    }
    
"cstrike"
    
{
        
/* FFA patch bytes */
        
"Keys"
        
{
            
"LagCompPatch_Windows"        "\xEB"
            "LagCompPatch_Linux"        "\x90\x90\x90\x90\x90\x90"
            "LagCompPatch_Mac"        "\x90\x90\x90\x90\x90\x90"
            
            "TakeDmgPatch1_Windows"        "\xEB"
            "TakeDmgPatch1_Linux"        "\x90\x90\x90\x90\x90\x90"
            "TakeDmgPatch1_Mac"        "\x90\x90\x90\x90\x90\x90"
            
            "TakeDmgPatch2_Windows"        "\xEB"
            "TakeDmgPatch2_Linux"        "\x90\x90\x90\x90\x90\x90"
            "TakeDmgPatch2_Mac"        "\x90\x90\x90\x90\x90\x90"
            
            "CalcDomRevPatch_Windows"    "\x90\x90\x90\x90\x90\x90"
            "CalcDomRevPatch_Linux"        "\x90\x90"
            "CalcDomRevPatch_Mac"        "\x90\x90\x90\x90\x90\x90"
        
}
        
"Offsets"
        
{
            
/* Patch offsets for FFA */
            
"LagCompPatch"
            
{
                
"windows"        "46"
                "linux"            "31"
                "mac"            "32"
            
}
            
"TakeDmgPatch1"
            
{
                
"windows"        "828"
                "linux"            "564"
                "mac"            "746"
            
}
            
"TakeDmgPatch2"
            
{
                
"windows"        "828"
                "linux"            "564"
                "mac"            "746"
            
}
            
/* Offset into gamerules constructor - bogo value linux/mac */
            
"g_pGameRules"
            
{
                
"windows"        "5"
                "linux"            "1"
                "mac"            "1"
            
}
            
/* Virtual indexes */
            
"IPointsForKill"
            
{
                
"windows"        "80"
                "linux"            "81"
                "mac"            "81"
            
}
            
"Weapon_GetSlot"
            
{
                
"windows"        "268"
                "linux"            "269"
                "mac"            "269"
            
}
            
"RemoveAllItems"
            
{
                
"windows"        "342"
                "linux"            "343"
                "mac"            "343"
            
}
            
"GiveAmmo"
            
{
                
"windows"        "252"
                "linux"            "253"
                "mac"            "253"
            
}
            
/* Next _two_ are detour byte "save" counts */
            
"DropWeaponsPatch"
            
{
                
"windows"        "6"
                "linux"            "6"
                "mac"            "6"
            
}
            
"CSWeaponDropPatch"
            
{
                
"windows"        "9"
                "linux"            "6"
                "mac"            "6"
            
}
            
"CalcDomRevPatch"
            
{
                
"windows"        "65"
                "linux"            "96"
                "mac"            "86"
            
}
        }
        
"Signatures"
        
{
            
"UTIL_Remove"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x56\x57\x8B\x7D\x08\x8B\xF1\x57\xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x57\x56"
                "linux"            "@_Z11UTIL_RemoveP11CBaseEntity"
                "mac"            "@_Z11UTIL_RemoveP11CBaseEntity"
            
}
            
"RoundRespawn"
            
{
                
"library"    "server"
                "windows"    "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B"
                "linux"        "@_ZN9CCSPlayer12RoundRespawnEv"
                "mac"        "@_ZN9CCSPlayer12RoundRespawnEv"
            
}
            
"OnTakeDamage"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x56\x89\x4D\xFC\x8B\x45\x2A\x50\x8D\x8D\x2A\x2A\x2A\x2A\xE8"
                "linux"            "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
                "mac"            "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
            
}
            
"WantsLagComp"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\x56\x8B\xF1\x57"
                "linux"            "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
                "mac"            "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
            
}
            
"CGameRules"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
                "linux"            "@g_pGameRules"
                "mac"            "@g_pGameRules"
            
}
            
"CSWeaponDrop"
            
{
                
"library"        "server"
                "windows"        "\x2A\x2A\x2A\x2A\x2A\x2A\x01\x00\x00\x89\x4D\xFC\xC6\x45\x2A\x2A\x8B\x4D\x2A\xE8\x2A\x2A\x2A\x2A\x0F\xB6\xC0"
                "linux"            "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
                "mac"            "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
            
}
            
"DropWeapons"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\xC7\x45\x2A\x00\x00\x00\x00\xEB\x2A\x8B\x45\x2A\x83\xC0\x01\x89\x45\x2A\x83"
                "linux"            "@_ZN9CCSPlayer11DropWeaponsEbb"
                "mac"            "@_ZN9CCSPlayer11DropWeaponsEbb"
            
}
            
"CalcDominationAndRevenge"
            
{
                
"library"        "server"
                "windows"        "\x55\x8B\xEC\x51\xA1\x2A\x2A\x2A\x2A\x89\x4D\xFC\x83\x78\x30\x00\x0F\x85\x2A\x2A\x2A\x2A\x57\x8B"
                "linux"            "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
                "mac"            "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
            
}
        }
    }


Last edited by zloy911; 09-19-2015 at 01:28.
zloy911 is offline
456
Junior Member
Join Date: Mar 2010
Old 09-19-2015 , 05:51   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #7

CS:S Server
I am updated gamedata, but not fix it

update SM to 1.8 dev = not fix defuse kit bug

Need work sm 1.6 =\
456 is offline
456
Junior Member
Join Date: Mar 2010
Old 09-19-2015 , 05:53   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #8

bots on sever = spam defuse kit. Need fix it !!!!!
456 is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-19-2015 , 09:05   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #9

Code:
[SM] Listing 22 plugins:
  01 "Sound Commands" (1.7.3-dev+5255) by AlliedModders LLC
  02 "Client Preferences" (1.7.3-dev+5255) by AlliedModders LLC
  03 "Basic Ban Commands" (1.7.3-dev+5255) by AlliedModders LLC
  04 "Basic Votes" (1.7.3-dev+5255) by AlliedModders LLC
  05 "Anti-Flood" (1.7.3-dev+5255) by AlliedModders LLC
  06 "Admin File Reader" (1.7.3-dev+5255) by AlliedModders LLC
  07 "Fun Commands" (1.7.3-dev+5255) by AlliedModders LLC
  08 "CS:S DM Preset Spawns" (2.1.6-dev) by AlliedModders LLC
  09 "CS:S DM Bot Quotas" (2.1.6-dev) by AlliedModders LLC
  10 "CS:S DM Spawn Protection" (2.1.6-dev) by AlliedModders LLC
  11 "CS:S DM Equipment" (2.1.6-dev) by AlliedModders LLC
  12 "CS:S DM Basics" (2.1.6-dev) by AlliedModders LLC
  13 "Admin Help" (1.7.3-dev+5255) by AlliedModders LLC
  14 "Basic Commands" (1.7.3-dev+5255) by AlliedModders LLC
  15 "Basic Comm Control" (1.7.3-dev+5255) by AlliedModders LLC
  16 "Nextmap" (1.7.3-dev+5255) by AlliedModders LLC
  17 "Player Commands" (1.7.3-dev+5255) by AlliedModders LLC
  18 "Admin Menu" (1.7.3-dev+5255) by AlliedModders LLC
  19 "Basic Chat" (1.7.3-dev+5255) by AlliedModders LLC
  20 "Reserved Slots" (1.7.3-dev+5255) by AlliedModders LLC
  21 "Fun Votes" (1.7.3-dev+5255) by AlliedModders LLC
  22 "Basic Info Triggers" (1.7.3-dev+5255) by AlliedModders LLC

sm exts list
[SM] Displaying 9 extensions:
[01] Automatic Updater (1.7.3-dev+5255): Updates SourceMod gamedata files
[02] Webternet (1.7.3-dev+5255): Extension for interacting with URLs
[03] CS Tools (1.7.3-dev+5255): CS extended functionality
[04] BinTools (1.7.3-dev+5255): Low-level C/C++ Calling API
[05] SDK Tools (1.7.3-dev+5255): Source SDK Tools
[06] Client Preferences (1.7.3-dev+5255): Saves client preference settings
[07] SQLite (1.7.3-dev+5255): SQLite Driver
[08] Top Menus (1.7.3-dev+5255): Creates sorted nested menus
[09] CS:S DM (2.1.6-dev): Deathmatch for CS:S
Code:
"Equipment"
{
	"Settings"
	{
		// Allow clients to say "guns" to restore their menu.
		// This is disabled if the menu isn't drawn.
		//
		"guns_command"		"yes"
	}

	//
	// Enable or disable menus here.
	// For the primary and secondary gun menus, you can use:
	//	"no"     - Completely disable the menus
	//	"yes"    - Enable the menus
	//	"random" - Pick a random weapon from the menus automatically for players
	//
	"Menus"
	{
		// Primary gun menu
		"primary"		"yes"
		
		// Secondary gun menu
		"secondary"		"yes"
		
		// Normal CS:S buy menu/commands
		// If enabled, the main equipment menu will be disabled.
		"buy"			"no"
	}
	
	//
	// Automatic things to give on spawn.
	//
	"AutoItems"
	{
		// Health amount to give (0 to use default from game/other plugin)
		"health"		"100"

		// Armor amount to give
		"armor"			"100"
		
		// Whether to give a helmet.  If you want to disable armor, you must 
		// set this to "no" as well as setting armor to 0.
		"helmet"		"yes"
		
		// Number of flashbangs to give
		"flashbangs"	"0"
		
		// Whether to give a smoke grenade
		"smokegrenade"	"no"
		
		// Whether to give an HE grenade
		"hegrenade"		"no"

		// Whether to give defusekits to CTs
		"defusekits"	"no"
		
		// Whether to give nightvision
		"nightvision"	"yes"

		//CS:GO Items
		
		//Whether to give a decoy grenade
		"decoy"		"no"
		
		//Whether to give a taser
		"taser"		"yes"
	}
	
	//
	// Items listed here will be automatically given to bots. 
	// If multiple weapons exist from one category (primary/secondary),
	// then a random item will be chosen from that category.  If the same
	// weapon is added more than once, it increases its chances of being 
	// picked.  No more than 32 weapons can be added to either the secondary
	// or the primary pool.
	//
	"BotItems"
	{
		"weapon"		"ak47"
		"weapon"		"m4a1"
		"weapon"		"awp"
		"weapon"		"galilar"
		"weapon"		"galil"
		"weapon"		"aug"
		"weapon"		"deagle"
		"health"		"100"
		"armor"			"100"
		"helmet"		"yes"
		"flashbangs"	"0"
		"smokegrenade"	"no"
		"hegrenade"		"no"
		"defusekits"	"no"
		"decoy"		"no"
		"taser"		"yes"
	}
	
	//
	// If no items exist, the menu will be skipped.
	// If only one item exists, the menu will be skipped
	// and players will receive the item automatically.
	//
	"SecondaryMenu"
	{
		"weapon"	"hkp2000"
		"weapon"	"usp"
		"weapon"	"glock"
		"weapon"	"deagle"
		"weapon"	"p250"
		"weapon"	"p228"
		"weapon"	"elite"
		"weapon"	"fiveseven"
		"weapon"	"tec9"
	}
	
	//
	// If no items exist, the menu will be skipped.
	// If only one item exists, the menu will be skipped
	// and players will receive the item automatically.
	//
	"PrimaryMenu"
	{
		"weapon"	"m4a1"
		"weapon"	"ak47"
		"weapon"	"awp"
		"weapon"	"ssg08"
		"weapon"	"scout"
		"weapon"	"sg556"
		"weapon"	"sg552"
		"weapon"	"galilar"
		"weapon"	"galil"
		"weapon"	"famas"
		"weapon"	"scar20"
		"weapon"	"sg550"
		"weapon"	"aug"
		"weapon"	"m249"
		"weapon"	"g3sg1"
		"weapon"	"ump45"
		"weapon"	"mp7"
		"weapon"	"mp5navy"
		"weapon"	"nova"
		"weapon"	"m3"
		"weapon"	"xm1014"
		"weapon"	"mp9"
		"weapon"	"tmp"
		"weapon"	"mac10"
		"weapon"	"p90"
		"weapon"	"bizon"
		"weapon"	"sawedoff"
		"weapon"	"mag7"
		"weapon"	"negev"
	}
}
Fresh linux install, with latest MM 1.10.6 and SM 1.7.3-dev+5255 and cssdm 2.1.6-git225. Works fine for me no defuse kits.

Last edited by Dr!fter; 09-19-2015 at 09:12.
Dr!fter is offline
zloy911
Junior Member
Join Date: Sep 2015
Old 09-19-2015 , 10:32   Re: Defuse Kit Bug on sm 1.7+
Reply With Quote #10

Code:
// Whether to give defusekits to CTs
		"defusekits"	"no"
Place a yes or check.
zloy911 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 23:20.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode