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Enable Cheat Cvars


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^BuGs^
Senior Member
Join Date: May 2007
Old 07-27-2007 , 11:23   Re: Enable Cheat Cvars
Reply With Quote #11

That's a no go. Added "mat_wireframe" to my txt file and it did not take. Got the sv_cheats has to be set to 1 message.
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 07-27-2007 , 11:24   Re: Enable Cheat Cvars
Reply With Quote #12

Oh well. The idea was neat.
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chumly
Senior Member
Join Date: Jul 2006
Old 07-27-2007 , 19:21   Re: Enable Cheat Cvars
Reply With Quote #13

ok, that was why I was asking...
However, I use a technique to get around that with my current E.S. script that does effectively what your doing....
First you hide the cheat value..
Then change it. ( client still thinks 'sv_cheats 0' )
Then you reconnect ( right away before anyone else does! )
then change sv_cheats back to 1.

When clients connect, they ask the server the value, and even with it hidden, the server will tell the client the true value. However, once its hidden, the client cannot see the change, and anyone connecting after you change it back will see the sv_cheats 1, while you continue to be able to use cheats.

I've been doing this for over 6 months now, and it is an invaluable tool for detecting wallhackers in real time.

Give that a shot and see how it works.
Chumly
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SirCole
Member
Join Date: Nov 2006
Old 09-22-2007 , 01:35   Re: Enable Cheat Cvars
Reply With Quote #14

This would be awesome, especially if thirdperson was to work..
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GitS2125
Member
Join Date: Jun 2005
Location: Erligheim
Old 10-02-2007 , 19:04   Re: Enable Cheat Cvars
Reply With Quote #15

Hi

well I know this is a kinda old thread but I thought about the problem with the client cheat var.

How about this:

Normaly:
- sv_cheats is 0.
- no user can change cheat vars.
- no admin can change cheat vars.

If a admin want to use cheats only for himself:
- sv_cheats changes to 1 (hidden).
- no user can change cheat vars because it'll get blocked by the plugin
something like: "if (cvar is normaly a cheat cvar) { block }.
- the admin can use cheat vars and stuff because its really sv_cheats 1.

Well I'm a really bad source-pawn coder but if someone helps me I like to develop it not only for educational purposes I really like to have such a plugin not for cheating rather to use it to see how maps are set up.

well even if some of you think its a "bad" plugin and try to stop the development someone will write it and then you dont have the option to add funktions that prevent hidden cheating such as adding something like "@cheating" to the admins/users name.

cya
GitS2125 aka Chanz

Last edited by GitS2125; 10-02-2007 at 19:11.
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 10-04-2007 , 15:01   Re: Enable Cheat Cvars
Reply With Quote #16

this plugin wasn't made to allow admins to use cheat vars, but to allow specific cheat vars but not others. However, your idea could potentially be applied in both cases.
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GitS2125
Member
Join Date: Jun 2005
Location: Erligheim
Old 10-05-2007 , 09:26   Re: Enable Cheat Cvars
Reply With Quote #17

well could you write thoose cases for us? ;)

Please?
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