PHP Code:
#include < amxmodx >
#include < fun >
#include < cstrike >
#include < engine >
#include < fakemeta >
#include < hamsandwich >
#include < zombieplague >
#define WEAPON_BITSUM ((1<<CSW_UMP45))
new const VERSION[] = "1.2";
#define ITEM_NAME "[Balrog] Ethereal"
#define ITEM_COST 40
new const V_ETHEREAL_MDL[64] = "models/zombie_plague/v_balrog_ethereal.mdl";
new const P_ETHEREAL_MDL[64] = "models/zombie_plague/p_balrog_ethereal.mdl";
new const W_ETHEREAL_MDL[64] = "models/zombie_plague/w_balrog_ethereal.mdl";
new const OLD_W_MDL[64] = "models/w_ump45.mdl";
new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 }
new const ETHEREAL_SOUNDS[][] = {"weapons/ethereal_draw.wav", "weapons/ethereal_idle1.wav", "weapons/ethereal_reload.wav"}
new const ETHEREAL_SHOOT[][] = { "weapons/ethereal_shoot.wav" }
new g_itemid , g_has_ethereal[33] , g_hamczbots , g_clip_ammo[33] , blood_spr[2] , laserbeam_spr , cvar_ethereal_damage_x , cvar_ethereal_clip , cvar_ethereal_bpammo , cvar_ethereal_shotspd , cvar_ethereal_oneround , cvar_botquota;
public plugin_init()
{
// Plugin Register
register_plugin("[ZP] Extra Item: Balrog Ethereal", VERSION, "CrazY");
// Extra Item Register
g_itemid = zp_register_extra_item(ITEM_NAME, ITEM_COST, ZP_TEAM_HUMAN);
// Cvars Register
cvar_ethereal_damage_x = register_cvar("zp_balrog_ethereal_damage_x", "4.0");
cvar_ethereal_clip = register_cvar("zp_balrog_ethereal_clip", "40");
cvar_ethereal_bpammo = register_cvar("zp_balrog_ethereal_bpammo", "200");
cvar_ethereal_shotspd = register_cvar("zp_balrog_ethereal_shot_speed", "0.11");
cvar_ethereal_oneround = register_cvar("zp_balrog_ethereal_oneround", "0");
// Cvar Pointer
cvar_botquota = get_cvar_pointer("bot_quota");
// Events
register_event("CurWeapon", "event_CurWeapon", "b", "1=1");
register_event("HLTV", "event_RoundStart", "a", "1=0", "2=0");
register_event("DeathMsg", "event_DeathMsg", "a", "1>0");
// Forwards
register_forward(FM_SetModel, "fw_SetModel");
register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1);
// Hams
RegisterHam(Ham_Item_PostFrame, "weapon_ump45", "fw_ItemPostFrame");
RegisterHam(Ham_Item_AddToPlayer, "weapon_ump45", "fw_AddToPlayer");
RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_ump45", "fw_PrimaryAttack");
RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_ump45", "fw_PrimaryAttack_Post", 1);
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage");
}
public plugin_precache()
{
// Models
precache_model(V_ETHEREAL_MDL);
precache_model(P_ETHEREAL_MDL);
precache_model(W_ETHEREAL_MDL);
precache_model(OLD_W_MDL);
// Blood Sprites
blood_spr[0] = precache_model("sprites/blood.spr");
blood_spr[1] = precache_model("sprites/bloodspray.spr");
laserbeam_spr = precache_model("sprites/laserbeam.spr");
// Sounds
for(new i = 0; i < sizeof ETHEREAL_SOUNDS; i++) precache_sound(ETHEREAL_SOUNDS[i]);
precache_sound(ETHEREAL_SHOOT[0])
}
public client_putinserver(id)
{
g_has_ethereal[id] = false;
if (is_user_bot(id) && !g_hamczbots && cvar_botquota)
{
set_task(0.1, "register_ham_czbots", id);
}
}
public client_disconnect(id)
{
g_has_ethereal[id] = false;
}
public client_connect(id)
{
g_has_ethereal[id] = false;
}
public zp_user_humanized_post(id, human)
{
if(get_pcvar_num(cvar_ethereal_oneround))
g_has_ethereal[id] = false;
}
public zp_user_infected_post(id)
{
g_has_ethereal[id] = false;
}
public register_ham_czbots(id)
{
if (g_hamczbots || !is_user_bot(id) || !get_pcvar_num(cvar_botquota))
return;
RegisterHamFromEntity(Ham_TakeDamage, id, "fw_TakeDamage");
g_hamczbots = true;
}
public zp_extra_item_selected(player, itemid)
{
if(itemid == g_itemid)
{
if(user_has_weapon(player, CSW_UMP45))
{
drop_primary(player);
}
g_has_ethereal[player] = true;
new wpnid = give_item(player, "weapon_ump45");
client_print_color(player, "!g[ZP] !yYou Bought !t%s!y.", ITEM_NAME);
cs_set_weapon_ammo(wpnid, get_pcvar_num(cvar_ethereal_clip));
cs_set_user_bpammo(player, CSW_UMP45, get_pcvar_num(cvar_ethereal_bpammo));
}
}
public event_CurWeapon(id)
{
if (!is_user_alive(id) || zp_get_user_zombie(id)) return PLUGIN_HANDLED;
if (read_data(2) == CSW_UMP45 && g_has_ethereal[id])
{
set_pev(id, pev_viewmodel2, V_ETHEREAL_MDL);
set_pev(id, pev_weaponmodel2, P_ETHEREAL_MDL);
}
return PLUGIN_CONTINUE;
}
public event_RoundStart()
{
if(get_pcvar_num(cvar_ethereal_oneround))
{
for (new i = 1; i <= get_maxplayers(); i++)
g_has_ethereal[i] = false;
}
}
public event_DeathMsg()
{
g_has_ethereal[read_data(2)] = false;
}
public fw_SetModel(entity, model[])
{
if(!pev_valid(entity) || !equal(model, OLD_W_MDL)) return FMRES_IGNORED;
static szClassName[33]; pev(entity, pev_classname, szClassName, charsmax(szClassName));
if(!equal(szClassName, "weaponbox")) return FMRES_IGNORED;
static owner, wpn;
owner = pev(entity, pev_owner);
wpn = find_ent_by_owner(-1, "weapon_ump45", entity);
if(g_has_ethereal[owner] && pev_valid(wpn))
{
g_has_ethereal[owner] = false;
set_pev(wpn, pev_impulse, 43553);
engfunc(EngFunc_SetModel, entity, W_ETHEREAL_MDL);
return FMRES_SUPERCEDE;
}
return FMRES_IGNORED;
}
public fw_UpdateClientData_Post(id, sendweapons, cd_handle)
{
if(is_user_alive(id) && get_user_weapon(id) == CSW_UMP45 && g_has_ethereal[id])
{
set_cd(cd_handle, CD_flNextAttack, halflife_time () + 0.001);
}
}
public fw_ItemPostFrame(weapon_entity)
{
new id = pev(weapon_entity, pev_owner);
if(g_has_ethereal[id] && is_user_alive(id))
{
static iClipExtra; iClipExtra = get_pcvar_num(cvar_ethereal_clip);
new Float:flNextAttack = get_pdata_float(id, 83, 5);
new iBpAmmo = cs_get_user_bpammo(id, CSW_UMP45);
new iClip = get_pdata_int(weapon_entity, 51, 4);
new fInReload = get_pdata_int(weapon_entity, 54, 4);
if(fInReload && flNextAttack <= 0.0)
{
new Clp = min(iClipExtra - iClip, iBpAmmo);
set_pdata_int(weapon_entity, 51, iClip + Clp, 4);
cs_set_user_bpammo(id, CSW_UMP45, iBpAmmo-Clp);
set_pdata_int(weapon_entity, 54, 0, 4);
}
}
}
public fw_AddToPlayer(weapon_entity, id)
{
if(pev_valid(weapon_entity) && is_user_connected(id) && pev(weapon_entity, pev_impulse) == 43553 && !g_has_ethereal[id])
{
g_has_ethereal[id] = true;
set_pev(weapon_entity, pev_impulse, 0);
return HAM_HANDLED;
}
return HAM_IGNORED;
}
public fw_PrimaryAttack(weapon_entity)
{
new id = get_pdata_cbase(weapon_entity, 41, 4);
if(g_has_ethereal[id])
{
g_clip_ammo[id] = cs_get_weapon_ammo(weapon_entity);
}
}
public fw_PrimaryAttack_Post(weapon_entity)
{
new id = get_pdata_cbase(weapon_entity, 41, 4);
if (g_has_ethereal[id] && g_clip_ammo[id])
{
set_pdata_float(weapon_entity, 46, get_pcvar_float(cvar_ethereal_shotspd), 4);
emit_sound(id, CHAN_WEAPON, ETHEREAL_SHOOT[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
UTIL_PlayWeaponAnimation(id, random_num(3, 5));
UTIL_MakeBloodAndBulletHoles(id);
UTIL_LaserBeam(id, 7, 100, 0, 0);
}
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
if(is_user_alive(attacker) && get_user_weapon(attacker) == CSW_UMP45 && g_has_ethereal[attacker])
{
SetHamParamFloat(4, damage * get_pcvar_float(cvar_ethereal_damage_x));
}
}
stock UTIL_PlayWeaponAnimation(const Player, const Sequence)
{
set_pev(Player, pev_weaponanim, Sequence);
message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player);
write_byte(Sequence);
write_byte(pev(Player, pev_body));
message_end();
}
stock UTIL_MakeBloodAndBulletHoles(id)
{
new aimOrigin[3], target, body;
get_user_origin(id, aimOrigin, 3);
get_user_aiming(id, target, body);
if(target > 0 && target <= get_maxplayers() && zp_get_user_zombie(target))
{
new Float:fStart[3], Float:fEnd[3], Float:fRes[3], Float:fVel[3];
pev(id, pev_origin, fStart);
velocity_by_aim(id, 64, fVel);
fStart[0] = float(aimOrigin[0]);
fStart[1] = float(aimOrigin[1]);
fStart[2] = float(aimOrigin[2]);
fEnd[0] = fStart[0]+fVel[0];
fEnd[1] = fStart[1]+fVel[1];
fEnd[2] = fStart[2]+fVel[2];
new res;
engfunc(EngFunc_TraceLine, fStart, fEnd, 0, target, res);
get_tr2(res, TR_vecEndPos, fRes);
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_BLOODSPRITE);
write_coord(floatround(fStart[0]));
write_coord(floatround(fStart[1]));
write_coord(floatround(fStart[2]));
write_short(blood_spr[1]);
write_short(blood_spr[0]);
write_byte(70);
write_byte(random_num(1,2));
message_end();
}
else if(!is_user_connected(target))
{
if(target)
{
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_DECAL);
write_coord(aimOrigin[0]);
write_coord(aimOrigin[1]);
write_coord(aimOrigin[2]);
write_byte(GUNSHOT_DECALS[random_num(0, sizeof GUNSHOT_DECALS -1)]);
write_short(target);
message_end();
}
else
{
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_WORLDDECAL);
write_coord(aimOrigin[0]);
write_coord(aimOrigin[1]);
write_coord(aimOrigin[2]);
write_byte(GUNSHOT_DECALS[random_num(0, sizeof GUNSHOT_DECALS -1)]);
message_end()
}
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_GUNSHOTDECAL);
write_coord(aimOrigin[0]);
write_coord(aimOrigin[1]);
write_coord(aimOrigin[2]);
write_short(id);
write_byte(GUNSHOT_DECALS[random_num(0, sizeof GUNSHOT_DECALS -1 )]);
message_end();
}
}
stock UTIL_LaserBeam(id, Size, R, G, B)
{
static End[3]
get_user_origin(id, End, 3)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte (TE_BEAMENTPOINT)
write_short( id |0x1000 )
write_coord(End[0])
write_coord(End[1])
write_coord(End[2])
write_short(laserbeam_spr)
write_byte(0)
write_byte(1)
write_byte(1)
write_byte(Size)
write_byte(4)
write_byte(R)
write_byte(G)
write_byte(B)
write_byte(255)
write_byte(0)
message_end()
}
stock drop_primary(id)
{
new weapons[32], num;
get_user_weapons(id, weapons, num);
for (new i = 0; i < num; i++)
{
if (WEAPON_BITSUM & (1<<weapons[i]))
{
static wname[32];
get_weaponname(weapons[i], wname, sizeof wname - 1);
engclient_cmd(id, "drop", wname);
}
}
}
stock client_print_color(const id,const input[], any:...)
{
new msg[191], players[32], count = 1; vformat(msg,190,input,3);
replace_all(msg,190,"!g","^4"); // green
replace_all(msg,190,"!y","^1"); // normal
replace_all(msg,190,"!t","^3"); // team
if (id) players[0] = id; else get_players(players,count,"ch");
for (new i=0;i<count;i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE,get_user_msgid("SayText"),_,players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}