将多个spr附着在玩家模型上,在某些角度看会出现透视效果.如何避免这种问题?
Attach multiple spr to the player's model, the perspective(transparent?) effect will appear from some angles. How to avoid this problem?
Code:
public fw_PlayerSpawn_Post(id)
{
if (!is_user_alive(id)) return
cs_set_user_model(id, "snake")
set_pdata_int(id, 491, mdlindex)
for (new i=0;i<5;i++)
{
new ent=engfunc(EngFunc_CreateNamedEntity,engfunc(EngFunc_AllocString,"env_sprite"))
set_pev(ent, pev_movetype, 12)
set_pev(ent, pev_aiment, id)
set_pev(ent, pev_body, i) // attachment
set_pev(ent, pev_rendermode, 2)
set_pev(ent, pev_renderamt, 255.0)
set_pev(ent, pev_framerate, 10.0)
set_pev(ent, pev_scale, 1.0)
engfunc(EngFunc_SetModel, ent, "mommaspit.spr")
dllfunc(DLLFunc_Spawn, ent)
}
}