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SMAC isn't very good?


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Junior Member
Join Date: Oct 2015
Old 07-29-2017 , 17:56   SMAC isn't very good?
Reply With Quote #1

I have SMAC enabled on my server and someone was Bhop and Anti-aiming(spinbot). SMAC, although set to ban, only logged it and never even notified me via in-game that he was spinning etc, nor banned; only logged.
How do I have it actually ban them? This is my smac.cfg
Code:
// This file was auto-generated by SourceMod (v1.8.0.6014)
// ConVars for plugin "smac.smx"


// [smac_aimbot.smx] Number of aimbot detections before a player is banned. Minimum allowed is 4. (0 = Never ban)
// -
// Default: "0"
// Minimum: "0.000000"
smac_aimbot_ban "1"

// [smac_commands.smx] Amount of commands allowed per second. (0 = Disabled)
// -
// Default: "30"
// Minimum: "0.000000"
smac_antispam_cmds "30"

// [smac_client.smx] Block reconnection attempts for X seconds. (0 = Disabled)
// -
// Default: "2"
// Minimum: "0.000000"
smac_antispam_connect "2"

// [smac_autotrigger.smx] Automatically ban players on auto-trigger detections.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_autotrigger_ban "1"

// The duration in minutes used for automatic bans. (0 = Permanent)
// -
// Default: "0"
// Minimum: "0.000000"
smac_ban_duration "0"

// [smac_eac_banlist.smx] Automatically kick players on the EAC banlist.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eac_kick "1"

// [smac_eac_banlist.smx] Check players for previous VAC bans.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eac_vac "0"

// [smac_esea_banlist.smx] Automatically kick players on the ESEA banlist.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_esea_kick "1"

// [smac_eyetest.smx] Automatically ban players on eye test detections.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eyetest_ban "1"

// [smac_eyetest.smx] Enable compatibility mode with third-party plugins. This will disable some detection methods.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eyetest_compat "1"

// Include extra information about a client being logged.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_log_verbose "0"

// [smac_client.smx] Kick clients that fail to authenticate within 10 seconds of joining the server.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_validate_auth "0"

// Display a message saying that your server is protected.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_welcomemsg "1"
As you can see, autotrigger is set to ban but instead it's only issuing a logfile.
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Junior Member
Join Date: Oct 2015
Old 07-30-2017 , 15:39   Re: SMAC isn't very good?
Reply With Quote #2

Any help on this?
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 07-30-2017 , 22:49   Re: SMAC isn't very good?
Reply With Quote #3

No need to bump your own threads, especially less than 24 hours after you made your original post.

If you were getting logging of a spinhack, the module is doing what it should. This module does not ban.

But yes, SMAC hasn't been updated in years and isn't extremely effective.
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