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Source Dedicated Server for Mac OS X


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DS
SourceMod Developer
Join Date: Sep 2004
Location: WI, USA
Old 11-03-2011 , 14:40   Re: Source Dedicated Server for Mac OS X
Reply With Quote #21

Yes, it should be accessible to the outside world as long as your router or firewall settings allow it.
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leekaiwei
Junior Member
Join Date: Nov 2011
Old 11-03-2011 , 14:46   Re: Source Dedicated Server for Mac OS X
Reply With Quote #22

Awesome. Thanks I'll give this a try.
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leekaiwei
Junior Member
Join Date: Nov 2011
Old 11-03-2011 , 20:11   Re: Source Dedicated Server for Mac OS X
Reply With Quote #23

Sorry but I'm still very new to Macs, where do I find my SteamApps folder?
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DS
SourceMod Developer
Join Date: Sep 2004
Location: WI, USA
Old 11-04-2011 , 22:21   Re: Source Dedicated Server for Mac OS X
Reply With Quote #24

You can find it under /Users/<username>/Library/Application Support/Steam.

If you're using Lion (10.7) though, the Library folder is hidden.

You can unhide this folder by running the following command in Terminal:
chflags nohidden ~/Library

OR

Open Finder's "Go" menu, hold the Option key and click the entry for Library.
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leekaiwei
Junior Member
Join Date: Nov 2011
Old 11-05-2011 , 12:51   Re: Source Dedicated Server for Mac OS X
Reply With Quote #25

Ahh thanks. Thought it was weird that I couldn't find it. Also, there doesn't seem to be a steamclient.dylib in the GCF file.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 11-05-2011 , 12:52   Re: Source Dedicated Server for Mac OS X
Reply With Quote #26

Quote:
Originally Posted by leekaiwei View Post
Also, there doesn't seem to be a steamclient.dylib in the GCF file.
It's in the Steam folder.
steam_api.dylib loads steamclient.dylib from the Steam install.
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leekaiwei
Junior Member
Join Date: Nov 2011
Old 11-05-2011 , 13:55   Re: Source Dedicated Server for Mac OS X
Reply With Quote #27

Quote:
Originally Posted by asherkin View Post
It's in the Steam folder.
steam_api.dylib loads steamclient.dylib from the Steam install.
I still can't find it, even when using the search bar.
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Classified
New Member
Join Date: Dec 2011
Old 12-06-2011 , 14:51   Re: Source Dedicated Server for Mac OS X
Reply With Quote #28

Last login: Tue Dec 6 21:482 on ttys002
Mac-Mini:~ Svens$ /Users/Svens/Library/Application\ Support/Steam/SteamApps/mod_raich/counter-strike\ source/srcds_run ; exit;
ERROR: Invalid game type 'tf' sepecified.
Tue Dec 6 21:48:50 EET 2011: Server Failed

logout

[Process completed]

EDIT: SUCCESS! GOT IT WORKING ;)

You have to add -game gamename -map mapname -steam



This happens when i launch it.

Please step-by-step instructions ;)

And yeah, i am trying to use it for half-life 2 deathmatch

Last edited by Classified; 12-06-2011 at 15:00.
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hasan.hossain44
New Member
Join Date: Jan 2012
Location: united states
Old 01-08-2012 , 13:31   Re: Source Dedicated Server for Mac OS X
Reply With Quote #29

It is very useful for me.
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al1alu
Senior Member
Join Date: Jun 2011
Old 01-29-2012 , 13:21   Re: Source Dedicated Server for Mac OS X
Reply With Quote #30

Perfect! I love to my tests.

Quote:
MacBook-de-Ali:counter-strike source mrsal3h$ ./srcds_run -steam -game cstrike +map de_dust
Auto detecting CPU
Using OSX binary.
Server will auto-restart if there is a crash.
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
found breakpad via in process memory: '/Applications/Steam.app/Contents/MacOS/osx32/../Frameworks/Breakpad.framework/Versions/A/Resources'
Installing breakpad crash handler
maxplayers set to 32
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/Users/mrsal3h/Library/Application Support/Steam/SteamApps/al1alu/counter-strike source/cstrike/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
WARNING: Port 27015 was unavailable - bound to port 27017 instead
WARNING: Port 27005 was unavailable - bound to port 27006 instead
WARNING: Port 27020 was unavailable - bound to port 27021 instead
Network: IP 192.168.0.111, mode MP, dedicated Yes, ports 27017 SV / 27006 CL
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