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UT Style Weapon Floating


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-24-2007 , 20:45   Re: UT Style Weapon Floating
Reply With Quote #11

It seems that this plugin doesn't work with csdm_item plugin for weapons spawns. Is it possible to add a support with that please?
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VEN
Veteran Member
Join Date: Jan 2005
Old 03-25-2007 , 11:30   Re: UT Style Weapon Floating
Reply With Quote #12

Quote:
register_touch("weaponbox","worldspawn","touc h")
FYI: it's possible to drop weapons on specific entity like breakable non-vertical window etc.

Also i do not see why do you increase Z-origin offset every round start for armoury entities.
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[S.W.A.T M@rine]
Junior Member
Join Date: Mar 2007
Location: Santa,Clarita
Old 03-25-2007 , 13:34   Re: UT Style Weapon Floating
Reply With Quote #13

nice pluign

I'm going to try it ASAP!!

Last edited by [S.W.A.T M@rine]; 03-25-2007 at 14:17.
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 03-25-2007 , 14:37   Re: UT Style Weapon Floating
Reply With Quote #14

Quote:
Originally Posted by VEN View Post
Also i do not see why do you increase Z-origin offset every round start for armoury entities.
I don't know why but for some reason I had thought that armoury ents completely reset on new round, fixed.
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ThomasNguyen
Senior Member
Join Date: May 2006
Old 03-26-2007 , 16:23   Re: UT Style Weapon Floating
Reply With Quote #15

Sweet, another godlike creation from Chronic. GJ
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Deviance
Veteran Member
Join Date: Nov 2004
Location: Sweden
Old 03-27-2007 , 02:06   Re: UT Style Weapon Floating
Reply With Quote #16

Nice, but it would be cool whit glow
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Skissors
Senior Member
Join Date: Jan 2007
Location: Due East of my backyard
Old 03-27-2007 , 13:08   Re: UT Style Weapon Floating
Reply With Quote #17

I had this idea in the back of my head, and you saved me the effort of attempting to make it
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 03-27-2007 , 13:23   Re: UT Style Weapon Floating
Reply With Quote #18

I was thinking of adding glow. I have that starcraft mod under way and am currently in school, so we'll see how it goes.
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vvg125
AMX Mod X Beta Tester
Join Date: Dec 2006
Location: Queens (Douglaston), New
Old 04-08-2007 , 01:38   Re: UT Style Weapon Floating
Reply With Quote #19

Would it be possible to make this compatible with this?:

http://forums.alliedmods.net/showthread.php?p=72047


Floating bazookas would look hawt.
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kp_uparrow
Penalized Member
Join Date: Jun 2006
Location: 192.168.0.1
Old 04-29-2007 , 13:36   Re: UT Style Weapon Floating
Reply With Quote #20

which part do i edit so that:

weapons falls to spin level (ground) faster
weapons spin closer to the ground
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