Can you add compatibility for Modular Combat? SDKHooks fails to load with the error:
Code:
file "sdkhooks.ext.2.ep2.dll": Failed to setup entity listeners
Here's the output of meta game:
Code:
Interface: ServerGameDLL005
Engine: Episode 2 (Orange Box, 2007)
User Messages: Name Index Size
Geiger 0 1
Train 1 1
HudText 2 -1
SayText 3 -1
SayText2 4 -1
TextMsg 5 -1
HudMsg 6 -1
ResetHUD 7 1
GameTitle 8 0
ItemPickup 9 -1
ShowMenu 10 -1
Shake 11 13
Fade 12 10
VGUIMenu 13 -1
Rumble 14 3
Battery 15 2
Damage 16 18
VoiceMask 17 9
RequestState 18 0
CloseCaption 19 -1
HintText 20 -1
KeyHintText 21 -1
SquadMemberDied 22 0
AmmoDenied 23 2
CreditsMsg 24 1
LogoTimeMsg 25 4
AchievementEvent 26 -1
UpdateJalopyRadar 27 -1
MainGameMenu 28 -1
ShowLogon 29 1
MakeCharFailed 30 1
PickChar 31 -1
Spree 32 1
SendAudio 33 -1
Vote 34 -1
35 user messages in total
ModCom is built on Source 2007 engine. If you need any more information, let me know and i'll ask the programmers (im in the mod team).