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[TF2] Show crit effect Market Gardener (v1.2.1)


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Author
Minoost
SourceMod Donor
Join Date: Aug 2011
Plugin ID:
2970
Plugin Version:
1.2.1
Plugin Category:
General Purpose
Plugin Game:
Team Fortress 2
Plugin Dependencies:
Servers with this Plugin:
1 
Plugin Description:
updated.
Old 05-26-2012 , 06:34   [TF2] Show crit effect Market Gardener (v1.2.1)
Reply With Quote #1

About
Market Gardener has attribute that `Deals crits while the wielder is rocket jumping`
but that's not mean show crit boost effect while rocket jumping.
so, i made this.
The plugin give crit boost effect while rocket jumping.

Video
http://youtu.be/X3sBD3I36Zk

Requirements
SDK Hooks

Optional
Updater

Requirements (to compile)
SDK Hooks
Updater

CVars
sm_tmc_version (Def. 1.2.1) - Plugin version

sorry for my super poor englsih.

Changelog
Code:
Version 1.0
- RELEASE

Version 1.0.1
- D'oh! i just upload plugin with no plugin name specified.
  - sm_tmc_version added. (1.0.1-f1)

Version 1.1
- Fixed exploit that player's other weapons can firing crit by quickly  switching the weapon. (crit boost time reduced from 1.0 to 0.5 so they  can't)

Version 1.2
- Now plugin use SDK Hooks (Crit boost removed immediately when switch weapon.)
- Now plugin also check game is `tf_beta`
- Support auto update (Require Updater plugin)

Version 1.2.1 (June 16, 2012)
- Updater is no longer require to run this plugin (My bad. i forgot mark as Optional)


Known Issue
  • If the player swing Market Gardener while mid-air, it appears you do crit even after landed (#9 #14)
    → FlaminSarge fixed of this. (#19)

Thanks to
FlaminSarge (#19)
Attached Files
File Type: smx tf_market_crit.smx (4.6 KB, 714 views)
File Type: sp Get Plugin or Get Source (tf_market_crit.sp - 543 views - 4.0 KB)

Last edited by Minoost; 09-17-2012 at 09:46. Reason: Known issue desc added.
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xomp
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Old 05-26-2012 , 07:54   Re: [TF2] Show crit effect Market Gardener
Reply With Quote #2

Good job!
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NameUser
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Join Date: Apr 2012
Location: Bay Area, California
Old 05-26-2012 , 14:06   Re: [TF2] Show crit effect Market Gardener (v1.1)
Reply With Quote #3

Nice! This is very useful on my 2fort server
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MasterOfTheXP
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Join Date: Aug 2011
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Old 05-26-2012 , 18:23   Re: [TF2] Show crit effect Market Gardener (v1.1)
Reply With Quote #4

I would rather call this "Market Gardener Visible Crits" or "Market Gardner Critboost" but that's just me. Nice work, though!
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Minoost
SourceMod Donor
Join Date: Aug 2011
Old 06-01-2012 , 09:23   Re: [TF2] Show crit effect Market Gardener (v1.2)
Reply With Quote #5

Updated 1.2
- Now plugin require SDK Hooks. (Use for weapon change hook!, so now crit boost remove immediately when switch weapon)
- Many bug fixed (i hope..)

Last edited by Minoost; 06-01-2012 at 09:24.
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FlaminSarge
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Join Date: Jul 2010
Old 06-07-2012 , 03:44   Re: [TF2] Show crit effect Market Gardener (v1.2)
Reply With Quote #6

I believe the weapon switch hook does not fire when a player is forced to switch weapons due to running out of ammo, etc. Just a heads up.
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Leonardo
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Location: 90's
Old 06-07-2012 , 04:05   Re: [TF2] Show crit effect Market Gardener (v1.2)
Reply With Quote #7

but there's not enough time to shoot with crits. so maybe it's ok.
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Minoost
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Join Date: Aug 2011
Old 06-08-2012 , 03:10   Re: [TF2] Show crit effect Market Gardener (v1.2)
Reply With Quote #8

I'm stupid. i just forgot upload a plugin (Ver 1.2).

Quote:
Originally Posted by FlaminSarge View Post
I believe the weapon switch hook does not fire when a player is forced to switch weapons due to running out of ammo, etc. Just a heads up.
Anyway, i'll check and fix it soon if sdk hooks not firing weapon switch hook.
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V1VID
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Old 06-16-2012 , 20:27   Re: [TF2] Show crit effect Market Gardener (v1.2)
Reply With Quote #9

A quality plugin!

two apparent bugs, though
1) the crit-boost range seems to be extended by this plugin. That is to say, it's still possible to crit after landing if you initiate the hit before you hit the ground. Perhaps (if possible) apply a cosmetic crit-boost effect, instead of a true crit-boost?
2) when using the updater, It updates at every possible update interval, citing a version 1.200000 'different' from 1.2. I'm not sure if this is the intended functionality, or not on your end (updater plugin bug) but there it is nonetheless.
Code:
L 06/16/2012 - 14:29:28: Update available for "[TF2] Show crit effect Market Gardener" (tf_market_crit_1.2.smx). Current: 1.2 - Latest: 1.200000
L 06/16/2012 - 14:29:28:   [0]  Changes in 1.2 :
L 06/16/2012 - 14:29:28:   [1]   - Now plugin uses SDK Hooks and Updater
L 06/16/2012 - 14:29:29: Successfully updated and installed "[TF2] Show crit effect Market Gardener".

Last edited by V1VID; 06-16-2012 at 20:28.
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Minoost
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Join Date: Aug 2011
Old 06-17-2012 , 01:46   Re: [TF2] Show crit effect Market Gardener (v1.2)
Reply With Quote #10

Quote:
Originally Posted by V1VID View Post
A quality plugin!

two apparent bugs, though
1) the crit-boost range seems to be extended by this plugin. That is to say, it's still possible to crit after landing if you initiate the hit before you hit the ground. Perhaps (if possible) apply a cosmetic crit-boost effect, instead of a true crit-boost?
2) when using the updater, It updates at every possible update interval, citing a version 1.200000 'different' from 1.2. I'm not sure if this is the intended functionality, or not on your end (updater plugin bug) but there it is nonetheless.
Code:
L 06/16/2012 - 14:29:28: Update available for "[TF2] Show crit effect Market Gardener" (tf_market_crit_1.2.smx). Current: 1.2 - Latest: 1.200000
L 06/16/2012 - 14:29:28:   [0]  Changes in 1.2 :
L 06/16/2012 - 14:29:28:   [1]   - Now plugin uses SDK Hooks and Updater
L 06/16/2012 - 14:29:29: Successfully updated and installed "[TF2] Show crit effect Market Gardener".
1) i'll gonna what can i do. But now, i have no idea how to fix it.
2) Hmm, that's weird bug. I checked file (http://download.minotf.tk/sm_plugins/tf_market_crit.txt) but i can't find problem.
Code:
"Updater"
{
    "Information"
    {
        "Version"
        {
            "Latest"    "1.2"
        }
        
        "Notes"    "Changes in 1.2 :"
        "Notes"    " - Now plugin uses SDK Hooks and Updater"
    }
    
    "Files"
    {
        "Plugin"    "Path_SM/plugins/tf_management_system.smx"
        "Source"    "Path_SM/scripting/tf_market_crit.sp"
    }
}
Sorry for my poor english.

Last edited by Minoost; 06-18-2012 at 06:02. Reason: d'oh..
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