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[L4D2] Points System v1.6.9 Beta R1


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water_cat1
Member
Join Date: Mar 2010
Old 08-02-2010 , 05:51   Re: [L4D2] Points System v1.2.1
Reply With Quote #21

Quote:
Originally Posted by McFlurry View Post
@water_cat1 I added your request.
Thank you very much!
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dani1341
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Join Date: Feb 2010
Old 08-02-2010 , 07:35   Re: [L4D2] Points System v1.2.1
Reply With Quote #22

can u make a version that saves the points on mysql with names not with steam id ? not with steam id , because my server has the bug , on each patch all players are getting another steam id -.-
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siangc
Senior Member
Join Date: Mar 2010
Old 08-02-2010 , 07:41   Re: [L4D2] Points System v1.2.1
Reply With Quote #23

Quote:
Originally Posted by McFlurry View Post
-1 does disable it. If people really want it I'll gladly do the same thing.
It doesn't work. it still shows up, and the price says -1.
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McFlurry
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Join Date: Mar 2010
Location: RemoveEdict(0);
Old 08-02-2010 , 10:52   Re: [L4D2] Points System v1.2.5
Reply With Quote #24

1.2.5 Released
Added Uncommon Mob and made it so players are notified an item is disabled and made sure -1 disabled an item.
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marvel
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Join Date: Dec 2009
Old 08-02-2010 , 11:41   Re: [L4D2] Points System v1.2.5
Reply With Quote #25

Very nice. About time the old unmaintained one got replaced And that fix where it checks green health is nice as well. People misused that a lot.

Btw the old one had another exploit, on c1m4_atrium and c6m3_port you need to scavenge gas cans which you can just buy using the plugin so it might be worth to add a cvar to disable gas cans on these maps. Of course you can just set it to -1 and disable it entirely since not much people buy those anyway or use a map config loader, but it would be a nice tweak to include it in this plugin
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McFlurry
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Join Date: Mar 2010
Location: RemoveEdict(0);
Old 08-02-2010 , 11:48   Re: [L4D2] Points System v1.2.5
Reply With Quote #26

For the most part I only made sure you couldn't buy Cola bottles on c1m2 and Gascans on scavenge making it so they wont appear on c1m4 or c6m3 needs a lot of game mode and map checks and was too difficult to do at the time, though I will try to completely fix it next version.
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marvel
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Join Date: Dec 2009
Old 08-02-2010 , 12:23   Re: [L4D2] Points System v1.2.5
Reply With Quote #27

Well if it adds a lot of code just for that you might as well leave it like this, I mean I've never seen anybody buy a gas can anyway on a non-scavange level.

Maybe you can just set the cvar to -1 by default and add a remark with it.

Thanks again for the plugin
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aLEN_St
Junior Member
Join Date: Mar 2010
Old 08-02-2010 , 14:27   Re: [L4D2] Points System v1.2.5
Reply With Quote #28

nice.....can you add !repeatbuy cmd ? thx
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Ulrich
Member
Join Date: Mar 2010
Location: In a box
Old 08-02-2010 , 16:28   Re: [L4D2] Points System v1.2.5
Reply With Quote #29

One last thing. It needs to advertise itself a few seconds after a player connects. Nobody knows it's there until I tell them. =P
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marvel
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Join Date: Dec 2009
Old 08-02-2010 , 16:35   Re: [L4D2] Points System v1.2.5
Reply With Quote #30

Quote:
Originally Posted by Ulrich View Post
One last thing. It needs to advertise itself a few seconds after a player connects. Nobody knows it's there until I tell them. =P
Just use this plugin for that:

http://forums.alliedmods.net/showthread.php?p=592536

It would just add extra code while most of us run that one anyway.
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