Description :
Detect which class is chosen, be it Arctic, Leet, GIGN, Urban, etc, including VIP.
And associate it with the corresponding arms like CSGO does.
[It does not have support for Zombie Mod yet, when turning into a Zombie, human hands will remain.]
VIDEO
Video Preview
Requirements:AmxModX 1.8.3+
The SetViewEntityBody2 from the post
Models - Preview here
Instructions: Download the required files:[CS Models] [CZ Models]
Compile plugins locally.
Put the models in: "models/extended/"
Ex: models/extended/v_ak47.mdl
models/extended/v_shield_deagle.mdl
Put in plugin.ini:
SetViewEntityBody2_edit.amxx
EAWSv2.1.amxx
[CZ] (Optional) CZ_Bot_Skin_on_Expert.amxx
Future things :
- Cvar command to disable it on the client side.
- Functions to be associated with cl_minmodels
If set to 1, use the values cl_min_ct */cl_min_t * as input
Change-Log :* 2.1 - 4/16/23
- Minor optimizations.
- Thanks lexzor
* 2.0 - 8/22/22
- Support for shields.
- Admin support added.
(Downloaded 118 times)
* 1.1 - 8/7/22
- Compatibility for CZ Militia/Spetsnaz.
* 1.0 - 8/1/22
- First release. Waiting for feedback.
Cvars :eaws_admin_flag <#> // Which admin flag is needed, for admin arms.
Default: ""
eaws_admin_skin <#> // Which arms should be applied to admin.
Default: 8 (VIP)
eaws_default_skin <#> // Which arms should be seen when using a custom player model.
Default: 3 (Guerilla, bare hands) looks the most like standard model.
Notes :The bots supported, and seen from spectator mode.
Compatible VIP, in case you use VIP Objective Balance .
Shield support can be disabled by changing the code:
#define SHIELD_SUPPORT -> // #define SHIELD_SUPPORT
Credits :
Any contribution of code or ideas that you want to contribute, is welcome.