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[RESOLVED] mp_roundtime to infinite


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BioI-Iazard
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Join Date: Sep 2005
Location: Calgary, Alberta
Old 04-07-2007 , 14:26   [RESOLVED] mp_roundtime to infinite
Reply With Quote #1

Is it possible to make the round time to never end?
what i know it is only possible to do this if the objective entities removed...
Arent they removed from gungame? well i have the cvar's set so the round objectives are removed. So with that done how would i go about making the round time to never end. Is it possible?

I could be wrong but iv been told that mp_roundtime 0 does not work

Help Greatly appreciated
Thnx in advance
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Last edited by XxAvalanchexX; 04-20-2007 at 00:36. Reason: marked resolved
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 04-07-2007 , 16:33   Re: mp_roundtime to infinite
Reply With Quote #2

http://avalanche.epherion.com/gungame/faq.php#q5

gg_block_objectives simply moves objectives out of the way, as opposed to completely removing them, because GunGame has to be able to be turned on and off in the middle of a game.
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