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[L4D2] ScavengeBotsDS


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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 04-12-2019 , 09:35   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #31

Here are some reports that I got from the error log,
The plugin is working fine (no problems), is just a report in case of a future fix.

PLUGIN_VERSION "1.4"

PHP Code:
SourceMod error session started
Info 
(map "c1m4_atrium")
Exception reportedEntity 409 (409is invalid
Blaming

Call stack trace:
  [
0GetEntPropEnt
  
[1Line 601attach::OnPreThink 
PHP Code:
Exception reportedProperty "m_useActionOwner" not found
Blaming

Call stack trace:
  [
0GetEntPropEnt
  
[1Line 601attach::OnPreThink

Exception reported
Property "m_useActionOwner" not found (entity 409/infected)
Exception reportedProperty "m_useActionOwner" not found (entity 409/molotov_projectile)
Exception reportedProperty "m_useActionOwner" not found (entity 409/info_particle_system)
Exception reportedProperty "m_useActionOwner" not found (entity 409/prop_dynamic
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Last edited by Marttt; 04-12-2019 at 09:46.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 06-06-2019 , 22:44   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #32

A *MAJOR* update has been uploaded. Please reread the initial post for more information.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 06-07-2019 , 01:49   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #33

Keep up the good work! Using the latest release without any issues yet.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 06-08-2019 , 21:50   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #34

A bugfix update has been released. This version should now be compatible with (almost) every campaign. Refer to the list of campaigns for more details.

Last edited by Xanaguy; 06-08-2019 at 21:51. Reason: Clarification
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 06-09-2019 , 04:50   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #35

Made a mistake in the last version. My apologies, the new version should fix it.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 06-12-2019 , 04:18   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #36

An update has been released. Bugfix and a new blacklist.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 06-16-2019 , 17:51   Re: [L4D2] ScavengeBotsDS
Reply With Quote #37

Updated for any player using sourcemod locally. Bools will now reset for each mapstart and round conclusion. They will now never bring Gascans to the wrong target when switching campaigns.

Edit: Updated again to correct checks for the map blacklist.

Last edited by Xanaguy; 06-16-2019 at 18:23. Reason: Updated the plugin. Oops
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 07-23-2019 , 08:25   Re: [L4D2] ScavengeBotsDS
Reply With Quote #38

L 07/23/2019 - 20:18:43: [SM] Exception reported: Game event "finale_vehicle_incoming" does not exist
L 07/23/2019 - 20:18:43: [SM] Blaming: scavengebotsds.smx
L 07/23/2019 - 20:18:43: [SM] Call stack trace:
L 07/23/2019 - 20:18:43: [SM] [0] HookEvent
L 07/23/2019 - 20:18:43: [SM] [1] Line 67, /home/forums/content/files/2/7/7/3/8/6/175977.attach::OnPluginStart

Last edited by zaviier; 07-23-2019 at 08:25.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 07-23-2019 , 12:46   Re: [L4D2] ScavengeBotsDS
Reply With Quote #39

Quote:
Originally Posted by zaviier View Post
L 07/23/2019 - 20:18:43: [SM] Exception reported: Game event "finale_vehicle_incoming" does not exist
L 07/23/2019 - 20:18:43: [SM] Blaming: scavengebotsds.smx
L 07/23/2019 - 20:18:43: [SM] Call stack trace:
L 07/23/2019 - 20:18:43: [SM] [0] HookEvent
L 07/23/2019 - 20:18:43: [SM] [1] Line 67, /home/forums/content/files/2/7/7/3/8/6/175977.attach::OnPluginStart

What map were you on?
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 07-23-2019 , 12:58   Re: [L4D2] ScavengeBotsDS
Reply With Quote #40

Quote:
Originally Posted by Xanaguy View Post
What map were you on?
Dead Center
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