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Sm_Skinchooser


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andi67
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Join Date: Mar 2007
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Old 09-25-2015 , 21:56   Re: Sm_Skinchooser
Reply With Quote #2041

And with wich model you tested it , you know atm there are only 2-3 models out that use the new skeleton ?
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Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
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PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 09-25-2015 , 22:05   Re: Sm_Skinchooser
Reply With Quote #2042

Quote:
Originally Posted by andi67 View Post
And with wich model you tested it , you know atm there are only 2-3 models out that use the new skeleton ?

i tested it with stock csgo models, I didn't even bother with the custom models, all the stocks models have updated skeletons of course

however even these stocks models suffer from the bug I mentioned if the model is selected via plugin, which makes me wonder if there is a new fuction to set model entities to players

I tested this with sm_skinchooser and the other skinchooser plugin https://forums.alliedmods.net/showthread.php?p=1889086


i've posted a thread about this on the csgo mailing list so hopefully the devs so it and respond
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Last edited by PresidentEvil; 09-25-2015 at 22:25.
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andi67
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Location: Somewhere near you!!!
Old 09-26-2015 , 01:24   Re: Sm_Skinchooser
Reply With Quote #2043

Have you Set the paths correctly, ex. models/player/custom_player/legacy..... ?
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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PresidentEvil
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Join Date: Jun 2012
Old 09-26-2015 , 11:08   Re: Sm_Skinchooser
Reply With Quote #2044

Quote:
Originally Posted by andi67 View Post
Have you Set the paths correctly, ex. models/player/custom_player/legacy..... ?

everything is the same as before the update, I have not changed anything

Code:
//Configure your menu here
"Models"
{
	"Admin Models"
	{
		"Admin" "a"
		"Team1"
		{
            "Rebel Girl"
			{
				"path" "models/player/natalya/roleplay/rebel-girl.mdl"
			}
			"Gen Grievous"
			{
				"path" "models/player/starwars/grievous/grievous_fix.mdl"
			} 
			"Heavy"
			{
				"path" "models/player/stenli/primal_carnage/heavy.mdl"
			}
            "Red Coon"
			{
				"path" "models/player/stenli/rocket_raccoon_red.mdl"
			}
		}

		"Team2"
		{
			"Big Boss"
			{
				"path" "models/player/kuristaja/big_boss/big_boss.mdl"
			}
			"Combine"
			{
				"path" "models/player/mapeadores/morell/combine/combine.mdl"
			} 
			"Hatsune Miku"
			{
				"path" "models/player/amoc/hatsunemikuappend_v1/amoc.mdl"
			}
			"Santa"
			{
				"path" "models/player/kuristaja/slow_santa/slow_santa.mdl"
			}
			"Banana Joe"
			{
				"path" "models/player/kuristaja/banana_joe/banana_joe.mdl"
			}
		}
	}

	"Public Models"
    {
        "Admin" ""
        "Team1"
        {
			"Professional"
			{
				"path" "models/player/tm_professional.mdl"
			}
			"Professional var3"
			{
				"path" "models/player/tm_professional_var3.mdl"
			}
			"Pirate varA"
			{
				"path" "models/player/tm_pirate_varianta.mdl"
			}
			"Pirate varB"
			{
				"path" "models/player/tm_pirate_variantb.mdl"
			}
			"Separatist"
			{
				"path" "models/player/tm_separatist.mdl"
			}
			"Separatist varD"
			{
				"path" "models/player/tm_separatist_variantd.mdl"
			}
			"Phoenix varB"
			{
				"path" "models/player/tm_phoenix_variantb.mdl"
			}
			"Leet varD"
			{
				"path" "models/player/tm_leet_variantd.mdl"
			}
			"Leet varC"
			{
				"path" "models/player/tm_leet_variantc.mdl"
			}
			"Balkan varA"
			{
				"path" "models/player/tm_balkan_varianta.mdl"
			}
			"Balkan varB"
			{
				"path" "models/player/tm_balkan_variantb.mdl"
			}
			
        }

        "Team2"
        {
			"SAS"
			{
				"path" "models/player/ctm_sas.mdl"
			}
			"SAS varE"
			{
				"path" "models/player/ctm_sas_variante.mdl"
			}
			"FBI"
			{
				"path" "models/player/ctm_fbi.mdl"
			}
			"FBI varB"
			{
				"path" "models/player/ctm_fbi_variantb.mdl"
			}
			"GIGN"
			{
				"path" "models/player/ctm_gign.mdl"
			}
			"GIGN varB"
			{
				"path" "models/player/ctm_gign_variantb.mdl"
			}
			"IDF"
			{
				"path" "models/player/ctm_idf.mdl"
			}
			"IDF varB"
			{
				"path" "models/player/ctm_idf_variantb.mdl"
			}
			"SWAT"
			{
				"path" "models/player/ctm_swat.mdl"
			}
			"SWAT varA"
			{
				"path" "models/player/ctm_swat_varianta.mdl"
			}
        }
    }
	
}


//If you use Fastdownload make sure all your model and material files are on your webserver!!!


//Model Files (Download and Precache)
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 09-26-2015 , 11:17   Re: Sm_Skinchooser
Reply With Quote #2045

Ah man , the modelsfolders(Standardmodels) have changed they are now in "models/player/custom_player/legacy/......"
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<

Last edited by andi67; 09-26-2015 at 11:18.
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PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 09-26-2015 , 14:10   Re: Sm_Skinchooser
Reply With Quote #2046

Quote:
Originally Posted by andi67 View Post
Ah man , the modelsfolders(Standardmodels) have changed they are now in "models/player/custom_player/legacy/......"
ah I understand what you mean now, I was confused when I saw the words "custom" and "legacy" and wondered why they would place the new models in there


the issue has been fixed, would have been nice for valve to have included that in their patch notes


thank you
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Last edited by PresidentEvil; 09-26-2015 at 14:22.
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 09-26-2015 , 14:40   Re: Sm_Skinchooser
Reply With Quote #2047

np
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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NatalyaAF
Senior Member
Join Date: Dec 2008
Old 09-28-2015 , 11:33   Re: Sm_Skinchooser
Reply With Quote #2048

https://youtu.be/NlUihuAryyM

Watch that video, it shows new problems. I used most recent SM when filming this. Model switch works fine, but knife and grenade anims are screwed up until you make a stab or slash with knife. All models used in the video are on the September 2015 skeleton. The FBI is a default model.
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PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 09-28-2015 , 19:57   Re: Sm_Skinchooser
Reply With Quote #2049

Quote:
Originally Posted by NatalyaAF View Post
https://youtu.be/NlUihuAryyM

Watch that video, it shows new problems. I used most recent SM when filming this. Model switch works fine, but knife and grenade anims are screwed up until you make a stab or slash with knife. All models used in the video are on the September 2015 skeleton. The FBI is a default model.
edit: yea I just noticed this glitch

ill make a post on the csgo mailing list
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Last edited by PresidentEvil; 09-29-2015 at 01:15.
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andi67
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Location: Somewhere near you!!!
Old 09-28-2015 , 23:26   Re: Sm_Skinchooser
Reply With Quote #2050

Hmmm.....it now makes sence , a few days ago I made a new model where I rotated the armbones into new positions , all animations worked fine in HLMV accept 2 ones "move_grenade and move_knife" , seems like valve messed up something , you should use the pawnsource tickets......
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
andi67 is offline
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