// 1 = enable, 0 = disable. only respawn players if there exsit at least 1 none-incapacitated survivor?
// -
// Default: "1"
survivor_auto_respawn_alright "1"
// godframe time after respawn. 0.0 or lower = remove godframe
// -
// Default: "2.0"
survivor_auto_respawn_godframe_time "2.0"
// how many health will get after respawn, 0 or lower = incap
// -
// Default: "30"
survivor_auto_respawn_health "30"
// print type. 1 = center text, 2 = hint text
// -
// Default: "2"
// Minimum: "1.000000"
// Maximum: "2.000000"
survivor_auto_respawn_print_type "2"
// how long time need to respawn
// -
// Default: "20"
// Minimum: "0.000000"
survivor_auto_respawn_time "20"
Forwards
Spoiler
PHP Code:
/**
* @brief Called when a survivor has been respawned
*
* @param client client index
*
* @noreturn
*/
forward void SurvivorAutoRespawn_OnRespawned(int client);
Change log
Spoiler
Code:
1.7 (2024-04-16:
-remove angle teleport to prevent pitched angle after revive if respawn as incapacitated.
1.6 (2024-04-09:
-init public release.