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Pure Server: Client File does not match server


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AZzoCat
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Join Date: May 2020
Location: France
Old 05-04-2020 , 22:04   Pure Server: Client File does not match server
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Hello ! I need some help to manage my CSGO servers (hosted on VeryGames with a FastDL option) for a League I am running. As said in the title, I got "Pure Server: Client File does not match server" when kicked.

I have installed custom logos and the plugin to add them on the download table, and also added graphics with "sv_server_graphic1" & "sv_server_graphic2".

The thing is when I want to edit them and so replace them in the FTP, clients got kicked with the error said above. I know the fix to this is to ask everyone that got kicked to delete the involved files so they can download the new version, but that is a complicated thing to ask every players of the tournament to do that each time I edit something.

Is there a way to make clients updating the edited files instead of kick them if the files don't match ?

Last edited by AZzoCat; 05-04-2020 at 22:20.
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vortex.
AlliedModders Donor
Join Date: Jan 2017
Location: OnGameFrame()
Old 05-05-2020 , 04:16   Re: Pure Server: Client File does not match server
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Its about the last CS:GO update. (sv_pure)

Try remove materials and models folders then verify game files.
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Last edited by vortex.; 05-05-2020 at 04:16.
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 05-05-2020 , 05:05   Re: Pure Server: Client File does not match server
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I assume, players gonna get kick if they move server to another server.
They maybe need re-launch game before connecting to server.

*edit
lets see

Last edited by Bacardi; 05-05-2020 at 05:05.
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AZzoCat
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Join Date: May 2020
Location: France
Old 05-05-2020 , 12:45   Re: Pure Server: Client File does not match server
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Quote:
Originally Posted by vortex. View Post
Its about the last CS:GO update. (sv_pure)

Try remove materials and models folders then verify game files.
Indeed I saw that thing about the update, so it make my server graphics not a problem.

But I was getting that error before this update when edit and replace the custom logos in the FTP. So I wonder if that is really a CSGO problem or I need to find a way to make clients updating the logos instead of kicking them ?
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