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[L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)


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NgBUCKWANGS
Senior Member
Join Date: Dec 2014
Old 03-08-2017 , 14:45   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (feedback appreciated)
Reply With Quote #201

Quote:
Originally Posted by DreadedGhoul575 View Post
No. I already said metamod and sourcemod are in addons and cfg in left 4 dead 2/left4dead2 directory.
If you're getting 'unknown command "sm"' something is most likely wrong with your SourceMod installation. When you get past this obstacle ABM should work. I'm just checking in with you to see if you're past this hurdle yet?
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bazrael
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Join Date: Jan 2010
Location: Where Lucy became superw
Old 03-08-2017 , 17:25   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (feedback appreciated)
Reply With Quote #202

Quote:
Originally Posted by NgBUCKWANGS View Post
Quote:
Originally Posted by DreadedGhoul575 View Post
No. I already said metamod and sourcemod are in addons and cfg in left 4 dead 2/left4dead2 directory.
If you're getting 'unknown command "sm"' something is most likely wrong with your SourceMod installation. When you get past this obstacle ABM should work. I'm just checking in with you to see if you're past this hurdle yet?
↑ I think he installed sourcemod in "Left 4 Dead 2\left4dead2\addon" but launched his dedicated server in "Left 4 Dead 2 Dedicated Server\left4dead2\addons". ↑

I have a request that could plugin "randomly" choose one of L4D1 survivors in multi-survivor L4D2 campaigns? I usually play 5 survivors coop mode with friends in L4D2 campaigns and fifth bot survivor is always Bill. I reckon it can has a cvar to choose a specific survivor or random one when survivor's number is above 4. Some users may prefer to Zoey with L4D2 team but I like choosing random one of them.

Above concept only happens at beginning of campaign, I don't mean to change fifth survivor (or more) in every beginning of safe room.
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NgBUCKWANGS
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Join Date: Dec 2014
Old 03-08-2017 , 20:12   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (feedback appreciated)
Reply With Quote #203

Quote:
Originally Posted by bazrael View Post
↑ I think he installed sourcemod in "Left 4 Dead 2\left4dead2\addon" but launched his dedicated server in "Left 4 Dead 2 Dedicated Server\left4dead2\addons". ↑

I have a request that could plugin "randomly" choose one of L4D1 survivors in multi-survivor L4D2 campaigns? I usually play 5 survivors coop mode with friends in L4D2 campaigns and fifth bot survivor is always Bill. I reckon it can has a cvar to choose a specific survivor or random one when survivor's number is above 4. Some users may prefer to Zoey with L4D2 team but I like choosing random one of them.

Above concept only happens at beginning of campaign, I don't mean to change fifth survivor (or more) in every beginning of safe room.
Unfortunately, you can't choose what your model is before you get it but you can change it after e.g., abm-model Zoey. Only admins are allowed to change survivor models. By following abm-model with the name of a survivor, you'll become that survivor. If you follow that up with an ID, you'll change the client with ID to that survivor. If you provide no arguments, you'll get a menu instead (in-game).

When you start out with the L4D1 set, the following order is followed for new survivors 5+ Nick, Rochelle, Coach and Ellis. When you start out with the L4D2 set, the order is Bill, Zoey, Francis and Louis. The only time a 5+ survivor will not be Bill or Nick is if a survivor from the original set leaves and their bot follows them into the ether. Upon the new 5+ player joining, their model will usually be the model from the original set.

Also check out Left 4 Dead 2 Model Changer by Ludastar. ABM works quite well with this plugin and is quite the compliment along side it.

bazrael, you're making a difficulty plugin?
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kochiurun119
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Join Date: Sep 2014
Location: GB
Old 03-08-2017 , 21:53   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 02-22-17)
Reply With Quote #204

In Realism plugin no respawn for new player join server. This is bug?
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NgBUCKWANGS
Senior Member
Join Date: Dec 2014
Old 03-09-2017 , 01:44   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 02-22-17)
Reply With Quote #205

Quote:
Originally Posted by kochiurun119 View Post
In Realism plugin no respawn for new player join server. This is bug?
I'll try and test this out tomorrow. Can anyone else confirm this?
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DreadedGhoul575
Senior Member
Join Date: Apr 2016
Old 03-09-2017 , 03:05   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (feedback appreciated)
Reply With Quote #206

Quote:
Originally Posted by bazrael View Post
↑ I think he installed sourcemod in "Left 4 Dead 2\left4dead2\addon" but launched his dedicated server in "Left 4 Dead 2 Dedicated Server\left4dead2\addons". ↑

I have a request that could plugin "randomly" choose one of L4D1 survivors in multi-survivor L4D2 campaigns? I usually play 5 survivors coop mode with friends in L4D2 campaigns and fifth bot survivor is always Bill. I reckon it can has a cvar to choose a specific survivor or random one when survivor's number is above 4. Some users may prefer to Zoey with L4D2 team but I like choosing random one of them.

Above concept only happens at beginning of campaign, I don't mean to change fifth survivor (or more) in every beginning of safe room.
Both addons and cfg are in left 4 dead 2/left4dead2 directory. I'm also launching it through console; I want 10vs10 bots only or more if possible.
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kochiurun119
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Location: GB
Old 03-10-2017 , 10:01   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 02-22-17)
Reply With Quote #207

L 03/10/2017 - 21:56:21: SourceMod error session started
L 03/10/2017 - 21:56:21: Info (map "c11m1_greenhouse") (file "errors_20170310.log")
L 03/10/2017 - 21:56:21: [SM] Failed to load plugin "nextmap.smx": Nextmap is incompatible with this game.
L 03/10/2017 - 21:56:21: [SM] Exception reported: Invalid convar handle 0 (error 4)
L 03/10/2017 - 21:56:21: [SM] Blaming: abm.smx
L 03/10/2017 - 21:56:21: [SM] Call stack trace:
L 03/10/2017 - 21:56:21: [SM] [0] GetConVarDefault
L 03/10/2017 - 21:56:21: [SM] [1] Line 643, C:\Users\Admin\Desktop\Addons 1.8\Addons map cu\addons\sourcemod\scripting\abm.sp::AutoSet TankHp
L 03/10/2017 - 21:56:21: [SM] [2] Line 578, C:\Users\Admin\Desktop\Addons 1.8\Addons map cu\addons\sourcemod\scripting\abm.sp::UpdateC onVarsHook
L 03/10/2017 - 21:56:21: [SM] [3] Line 257, C:\Users\Admin\Desktop\Addons 1.8\Addons map cu\addons\sourcemod\scripting\abm.sp::OnPlugi nStart
L 03/10/2017 - 21:56:21: [SM] Unable to load plugin "abm.smx": Error detected in plugin startup (see error logs)
L 03/10/2017 - 21:56:47: Error log file session closed.
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kochiurun119
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Old 03-10-2017 , 10:03   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 02-22-17)
Reply With Quote #208

//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// abm.sp
//
// C:\Users\Admin\Downloads\Compressed\sourcemod-1.7.3-git5329-windows\addons\sourcemod\scripting\abm.sp(159 9) : error 017: undefined symbol "HasEntProp"
//
// 1 Error.
//
// Compilation Time: 0.44 sec
// ----------------------------------------

Press enter to exit ...
Error compiler Sourcemod 1.7. Plugin can compiler with SM 1.8 and 1.9. This is bug?
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kochiurun119
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Old 03-10-2017 , 10:08   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 02-22-17)
Reply With Quote #209

Error. Plugin haven't respawn player fisrt time join server.In any gamemode.

Last edited by kochiurun119; 03-10-2017 at 10:09.
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Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 03-10-2017 , 10:15   Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 02-22-17)
Reply With Quote #210

Quote:
Originally Posted by kochiurun119 View Post
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// abm.sp
//
// C:\Users\Admin\Downloads\Compressed\sourcemod-1.7.3-git5329-windows\addons\sourcemod\scripting\abm.sp(159 9) : error 017: undefined symbol "HasEntProp"
//
// 1 Error.
//
// Compilation Time: 0.44 sec
// ----------------------------------------

Press enter to exit ...
Error compiler Sourcemod 1.7. Plugin can compiler with SM 1.8 and 1.9. This is bug?
You need to use 1.8 or 1.9 sourcemod and compile with 1.8 or 1.9, HasEntProp is a feature of newer sourcemod.
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