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[L4D2] Explosive Cars v1.0.4


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Crazygamer34894
Senior Member
Join Date: Feb 2013
Location: Cape Town Western Cape
Old 11-14-2014 , 12:46   Re: [L4D2] Explosive Cars
Reply With Quote #161

Quote:
Originally Posted by honorcode23 View Post
I calculated how long would it explode by shoving. Took 5 mins to do so, i dont think survivors will be 5 mins shoving lol. Yes, tanks will explode cars so they gotta be carefull. (Anyway, if the car explodes near survivors, they are completely wiped ).
not if you activate GodMode
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L4DToDead
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Join Date: Dec 2015
Old 12-05-2015 , 02:41   Re: [L4D2] Explosive Cars v1.0.4
Reply With Quote #162

Quote:
Originally Posted by Munch View Post
I'm assuming your using the same version of Explosive cars as me v1.0.1e
The problem must be else where.
v1.0.1e is on my No2 link below if you want to test.

hi~
i'm used plugin V 1.0.1e
i need to announce who explosive car
any help? plz.
sorry my bad english
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dean_pepler
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Join Date: Apr 2016
Old 04-09-2016 , 09:00   Re: [L4D2] Explosive Cars
Reply With Quote #163

Quote:
Originally Posted by McFlurry View Post
It requires SDK Hooks. You really didn't take the time to read the post did you.


the only one that works - https://forums.alliedmods.net/showpo...&postcount=151

on the main page the plugins dont work.

Last edited by dean_pepler; 04-09-2016 at 10:09. Reason: have to give a reason for the plugin not working
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Krufftys Killers
Senior Member
Join Date: Jan 2014
Old 01-30-2017 , 06:18   Re: [L4D2] Explosive Cars v1.0.4
Reply With Quote #164

Quote:
Originally Posted by Munch View Post
currently running MM:S v1.11.0-devV, SMod v1.6.0-dev+4211

Try my version below
L 01/29/2017 - 03:01:11: SourceMod error session started
L 01/29/2017 - 03:01:11: Info (map "c1m1_hotel") (file "errors_20170129.log")
L 01/29/2017 - 03:01:11: [SM] Exception reported: Unable to find the 'CTerrorPlayer_Fling' signature, check the file version!
L 01/29/2017 - 03:01:11: [SM] Blaming: l4d2_explosive_cars.smx
L 01/29/2017 - 03:01:11: [SM] Call stack trace:
L 01/29/2017 - 03:01:11: [SM] [0] SetFailState
L 01/29/2017 - 03:01:11: [SM] [1] Line 106, /home/groups/alliedmodders/forums/files/5/5/9/4/7/129084.attach::OnPluginStart
L 01/29/2017 - 03:01:11: [SM] Unable to load plugin "l4d2_explosive_cars.smx": Error detected in plugin startup (see error logs)
L 01/29/2017 - 08:052: Error log file session closed.
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 02-03-2017 , 23:42   Re: [L4D2] Explosive Cars v1.0.4
Reply With Quote #165

The same problem for me, no longer works after the last update steam.

Originally Posted by Munch View Post
currently running MM:S v1.11.0-devV, SMod v1.6.0-dev+4211

Last edited by Mi.Cura; 02-03-2017 at 23:44.
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AnOldLady
Junior Member
Join Date: Aug 2016
Old 02-08-2017 , 05:16   Re: [L4D2] Explosive Cars v1.0.4
Reply With Quote #166

Quote:
Originally Posted by Mi.Cura View Post
The same problem for me, no longer works after the last update steam.

Originally Posted by Munch View Post
currently running MM:S v1.11.0-devV, SMod v1.6.0-dev+4211
Yeap same. I was wondering why it broke suddenly.
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Krufftys Killers
Senior Member
Join Date: Jan 2014
Old 02-08-2017 , 09:01   Re: [L4D2] Explosive Cars v1.0.4
Reply With Quote #167

can anyone fix this plugin please?
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kochiurun119
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Join Date: Sep 2014
Location: GB
Old 02-20-2017 , 02:59   Re: [L4D2] Explosive Cars v1.0.4
Reply With Quote #168

Quote:
Originally Posted by Krufftys Killers View Post
can anyone fix this plugin please?
This fixed for working on version 2.1.4.7 , try it http://www45.zippyshare.com/v/f0VR8veP/file.html
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Krufftys Killers
Senior Member
Join Date: Jan 2014
Old 02-20-2017 , 07:34   Re: [L4D2] Explosive Cars v1.0.4
Reply With Quote #169

Thanks
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 02-24-2017 , 10:19   Re: [L4D2] Explosive Cars v1.0.4
Reply With Quote #170

Quote:
Originally Posted by kochiurun119 View Post
This fixed for working on version 2.1.4.7 , try it http://www45.zippyshare.com/v/f0VR8veP/file.html
Thanks , kochiurun119
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