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LevelMod 8.0 with knifeskins. [ML Support]


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Baws
Veteran Member
Join Date: Oct 2012
Old 06-14-2014 , 13:39   Re: LevelMod for HideNSeek
Reply With Quote #21

Quote:
Originally Posted by ironskillz1 View Post
Updated. Version 3.0
  1. Optimized
  2. Changed saving to vault (Most of the people dont use SQL)
  3. Removed Gamble & Donate
  4. Added an ini file where people can add there own levels

If any bugs or errors will occur just report them here and i will fix them in a couple of days

Enjoy.
If you still have your SQL file saved, why not make 2 versions? One SQL and one nVault.
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ironskillz1
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Join Date: Jul 2012
Location: Sweden
Old 06-14-2014 , 13:43   Re: LevelMod for HideNSeek
Reply With Quote #22

Quote:
Originally Posted by Baws View Post
If you still have your SQL file saved, why not make 2 versions? One SQL and one nVault.
Yeah i will add it later when i got the time
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fysiks
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Location: Flatland, USA
Old 06-14-2014 , 13:50   Re: LevelMod for HideNSeek
Reply With Quote #23

There's no reason to use set_fail_state() when there are too many levels. All 100 levels still loaded correctly so let the plugin simply run in this case. You would only need to log a message there.
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ironskillz1
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Old 06-14-2014 , 13:58   Re: LevelMod for HideNSeek
Reply With Quote #24

Quote:
Originally Posted by fysiks View Post
There's no reason to use set_fail_state() when there are too many levels. All 100 levels still loaded correctly so let the plugin simply run in this case. You would only need to log a message there.
Okay. Updated!
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Baws
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Join Date: Oct 2012
Old 06-15-2014 , 01:20   Re: LevelMod for HideNSeek
Reply With Quote #25

Quote:
Originally Posted by ironskillz1 View Post
Yeah i will add it later when i got the time
Okay cool.
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Flick3rR
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Join Date: Feb 2014
Location: Bulgaria, Stara Zagora
Old 06-16-2014 , 05:08   Re: LevelMod for HideNSeek
Reply With Quote #26

I think you should remove this:
PHP Code:
&& is_user_aliveiKiller 
from DeathMsg event, because if the killer throws a grenade and dies, he won't receive any points and he will be screwed up Or you can replace it with is_user_connected.
Also I think this check
PHP Code:
iVictim != iKiller 
is pointless when you have this in the sam if statement
PHP Code:
cs_get_user_teamiVictim ) != cs_get_user_teamiKiller 
Because if you kill yourself, your team is same as your team I think that the check for iKiller == iVictim should be in the 'else' statement below the 'if' statement and for commiting suicide. Also it will be good to add not only suicide lost points, but and losing points for team killing (if enabled). I hope I explained everything in way that you will understand me right, because I'm not good with the english.
Regards!
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ironskillz1
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Join Date: Jul 2012
Location: Sweden
Old 06-16-2014 , 06:36   Re: LevelMod for HideNSeek
Reply With Quote #27

Quote:
Originally Posted by Flick3rR View Post
I think you should remove this:
PHP Code:
&& is_user_aliveiKiller 
from DeathMsg event, because if the killer throws a grenade and dies, he won't receive any points and he will be screwed up Or you can replace it with is_user_connected.
Also I think this check
PHP Code:
iVictim != iKiller 
is pointless when you have this in the sam if statement
PHP Code:
cs_get_user_teamiVictim ) != cs_get_user_teamiKiller 
Because if you kill yourself, your team is same as your team I think that the check for iKiller == iVictim should be in the 'else' statement below the 'if' statement and for commiting suicide. Also it will be good to add not only suicide lost points, but and losing points for team killing (if enabled). I hope I explained everything in way that you will understand me right, because I'm not good with the english.
Regards!
Thanks for noticing.

Updated.
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jiraiacs
Junior Member
Join Date: Mar 2013
Location: Belo Horizonte MG Brazil
Old 09-19-2014 , 19:46   Re: LevelMod
Reply With Quote #28

I need download to do work the plugin? Please people, do not put files to download more then text files.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 09-19-2014 , 21:38   Re: LevelMod
Reply With Quote #29

Quote:
Originally Posted by jiraiacs View Post
I need download to do work the plugin? Please people, do not put files to download more then text files.
What?
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 09-22-2014 , 07:19   Re: LevelMod
Reply With Quote #30

a source code file (text file) is needed before to be converted (compiled) to a plugin. don't understand ? to get milk we need a cow and some grass.

on-topic: you need to compile it locally.
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