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WalkGuard - no camping/climbing/bug using - V1.3.2


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mogel
Senior Member
Join Date: Jan 2007
Old 05-21-2007 , 14:29   Re: WalkGuard - V1.2
Reply With Quote #21

Hi,

that's not backward compatibility ... but ... set wg_direction to 0 ...

hand, mogel
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iggy_bus
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Join Date: Oct 2005
Old 05-22-2007 , 14:44   Re: WalkGuard - V1.2
Reply With Quote #22

Quote:
Originally Posted by mogel View Post
Hi,

that's not backward compatibility ... but ... set wg_direction to 0 ...

hand, mogel
gj man ;)

btw, great plugin, more than use full ;)
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redvsblue
Member
Join Date: May 2007
Old 05-22-2007 , 21:13   Re: WalkGuard - V1.2
Reply With Quote #23

hope gets approved

i really enjoy when a plugin gets it's own video
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iggy_bus
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Join Date: Oct 2005
Old 05-23-2007 , 17:48   Re: WalkGuard - V1.2
Reply With Quote #24

ups..."wg_direction 0" doesn't work.
When slapped, players fly around
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 05-23-2007 , 17:56   Re: WalkGuard - V1.2
Reply With Quote #25

Maybe a better option would be to just make it act like a trigger_hurt where it wont slap but just remove hp instead.


Also I didn't check very well, but is there any way we could set the amount of time before a person can return to a camp spot without punishment? ie resets on new round, 0-would never allow a return to that spot, 30-player would need to wait 30 seconds before the timer resets for him to be able to return without punishment.

Oh and please add 1 to setupunits if possible.

Last edited by vittu; 05-23-2007 at 18:05.
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mogel
Senior Member
Join Date: Jan 2007
Old 05-24-2007 , 00:50   Re: WalkGuard - V1.2
Reply With Quote #26

Hi,

Quote:
Originally Posted by iggy_bus View Post
ups..."wg_direction 0" doesn't work.
When slapped, players fly around
bug in user_slap() ... fixed ... and now u can see in the logs ... camping kill's

Code:
"mogel<10><STEAM_ID_LAN><TERRORIST>" committed suicide with "camping" (world)
hand, mogel
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iggy_bus
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Old 05-25-2007 , 21:38   Re: WalkGuard - V1.2.1
Reply With Quote #27

great, now it is ok ;)
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Maurice
Senior Member
Join Date: Nov 2006
Location: Netherlands
Old 05-26-2007 , 09:50   Re: WalkGuard - V1.2.1
Reply With Quote #28

This is a briljant plugin! one of the greatest and most needed for me but it can even be better if it would be possible to make triangle boxes and change the degrees of the boxes. Also it would be fantastic if it was possible to have the oppertunity to make the no walk areas bullet proof.

I do not know if any of these ideas are possible to add to the plugin but without these ideas the plugin is still amazing.
If it will be possible i will use it to add the van in the picture beneed to my assault server.
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iggy_bus
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Join Date: Oct 2005
Old 05-26-2007 , 19:14   Re: WalkGuard - V1.2.1
Reply With Quote #29

Here is one suggestion:

I often have set terror spawn as camping zone to 30 sec slap, but I have 10 sec freezetime and camp counts during these 10 sec so it gives 20 sec to players to leave spawn which is often not enough and annoying.

Can you set some delay for plugin on the round start ?
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mogel
Senior Member
Join Date: Jan 2007
Old 05-28-2007 , 03:11   Re: WalkGuard - V1.3
Reply With Quote #30

Hi,

added freeze-time and change setupunit 2 to 1

hand, mogel
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Old 06-01-2007, 00:49
Reaper2331
This message has been deleted by Reaper2331. Reason: wrong plugin
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