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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 07-30-2020 , 14:42   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #561

@Maxximou5 I am currently using the stable version of the plugin, version under development only for respawns, more updated in this case.

I would like to know if I can compile the development version of the plugin and use it on my servers, or would it be a problem? It would be good to use it in bulk servers, multiple players or just for development, BUGS reports etc.
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Last edited by paulo_crash; 07-30-2020 at 14:47.
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Maxximou5
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Join Date: Feb 2013
Old 07-31-2020 , 02:18   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #562

Quote:
Originally Posted by paulo_crash View Post
@Maxximou5 I am currently using the stable version of the plugin, version under development only for respawns, more updated in this case.

I would like to know if I can compile the development version of the plugin and use it on my servers, or would it be a problem? It would be good to use it in bulk servers, multiple players or just for development, BUGS reports etc.
Yes it will compile.

You're welcome to contact me and I can provide you with a much better version that isn't pushed to the development branch yet. The reasoning behind nothing being pushed is due to rewriting chunks of the code and having it tested it out with DM communities and getting their feedback. Right now I'm working on improving the spawn system, which I could use some help with if anyone was interested.
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digin
Junior Member
Join Date: Nov 2019
Old 07-31-2020 , 09:15   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #563

hi, i saw some deathmatch servers have "DM FPS Fix" plugin can someone share it?
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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 07-31-2020 , 10:37   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #564

Quote:
Originally Posted by Maxximou5 View Post
Yes it will compile.

You're welcome to contact me and I can provide you with a much better version that isn't pushed to the development branch yet. The reasoning behind nothing being pushed is due to rewriting chunks of the code and having it tested it out with DM communities and getting their feedback. Right now I'm working on improving the spawn system, which I could use some help with if anyone was interested.
Perfect, I would be happy to help you with the development of this new version. I sent you a PM for more information, thanks for now.
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 07-31-2020 , 11:25   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #565

Quote:
Originally Posted by digin View Post
hi, i saw some deathmatch servers have "DM FPS Fix" plugin can someone share it?
you can try this - Fps Booster
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togico
Junior Member
Join Date: Jul 2020
Old 08-01-2020 , 12:10   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #566

Quote:
Originally Posted by raj kaul View Post
you can try this - Fps Booster
Problem with map change vote was fixed? A half year ago Im facing this problem, timer stucks on 0:00, only found part-working solution - sm_forcetimelimit_rx.smx
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