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Solved L4D / Split tank glitch


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fbef0102
Senior Member
Join Date: Sep 2017
Location: TW
Old 07-30-2020 , 03:46   Re: L4D / Split tank glitch
Reply With Quote #11

Quote:
Originally Posted by finishlast View Post
I wait for the updated version and try that again, if you got it working.

Thanks a lot!
try this,
"ban tank player who loses 100% control and leaves the game"
PHP Code:
#pragma semicolon 1
#pragma newdecls required //強制1.7以後的新語法

#include <sourcemod>
#include <sdktools>

ConVar g_hCvarAllowg_hCvarBanTime;
static 
int ZOMBIECLASS_TANK 5;

public 
Plugin myinfo =
{
    
name "ban tank player glitch",
    
author "Harry Potter",
    
description "ban player who uses L4D / Split tank glitch",
    
version "1.0",
    
url "https://forums.alliedmods.net/showthread.php?t=326023"
};

public 
APLRes AskPluginLoad2(Handle myselfbool latechar[] errorint err_max
{
    
EngineVersion test GetEngineVersion();
    
    if(
test != Engine_Left4Dead)
    {
        
strcopy(errorerr_max"Plugin only supports Left 4 Dead 1.");
        return 
APLRes_SilentFailure;
    }
    return 
APLRes_Success
}

public 
void OnPluginStart()
{
    
g_hCvarAllow =    CreateConVar("sm_ban_tankplayer_allow",    "1""0=Plugin off, 1=Plugin on."FCVAR_NOTIFYtrue0.0true1.0);
    
g_hCvarBanTime =    CreateConVar("sm_ban_tankplayer_ban_time",    "5""Ban how many mins."FCVAR_NOTIFYtrue0.0true1.0);

    
AutoExecConfig(true"ban_twotank_glitch_player");
}

public 
void OnClientDisconnect(int client)
{
    if(
g_hCvarAllow.BoolValue)
    {
        if(
client && IsClientInGame(client) && !IsFakeClient(client) && GetClientTeam(client) == && IsPlayerAlive(client) && IsPlayerTank(client))
        {
            
int frus GetFrustration(client);
            if(
frus == 100)
            {
                
PrintToChatAll("%N tries to use two tank glitch and leaves the game as alive tank player.",client);
                
BanClient(clientg_hCvarBanTime.IntValueBANFLAG_AUTHID"use two tank glitch""Nice Try! Dumbass!");
            }
        }
    }
}

bool IsPlayerTank (int client)
{
    return (
GetEntProp(clientProp_Send"m_zombieClass") == ZOMBIECLASS_TANK);
}

int GetFrustration(int tank_index)
{
    return 
GetEntProp(tank_indexProp_Send"m_frustration");

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Last edited by fbef0102; 07-30-2020 at 03:47.
fbef0102 is offline
finishlast
Member
Join Date: Nov 2018
Location: In Reno with the vitamin
Old 07-30-2020 , 17:09   Re: L4D / Split tank glitch
Reply With Quote #12

Hi there,

the new version banned me as expected and I was unable to use the glitch.

So I think this is a fix for my request!

Thanks a lot for your work!

Cheers!
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