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[L4D2]Cvarlist


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death_hawk
Member
Join Date: Jun 2008
Old 10-28-2009 , 01:30   [L4D2]Cvarlist
Reply With Quote #1

For whoever is interested:

http://ncixgaming.com/cvarlist.txt


EDIT: I wasn't sure if it would fit in the code section here, or I'd post it.
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Mr. Zero
Veteran Member
Join Date: Jun 2009
Location: Denmark
Old 10-28-2009 , 02:54   Re: [L4D2]Cvarlist
Reply With Quote #2

Here is a few ones I found interesting:
Code:
cola_bottles_use_duration
Cola bottles?

Code:
director_convert_pills_to_defib_health
Gah.

Code:
director_custom_finale_tank_spacing
Fixed tanks spawning like right next the rescue vehicle?

Code:
director_per_map_weapon_upgrade_chance
Hmm? Now there is a chance not to get tier2

Code:
director_super_weapon_density
Wheres my nuke!?

Code:
director_tank_lottery_selection_time 4
Increased by one second!? Didn't they realize people hated the AI tank enough?

Code:
dismount - "Dismounts a survivor as a jockey"
Can we bind it to a key and dismounts when we want? (no cheat flag)

Code:
"grenadelauncher_damage","400     ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,""
"grenadelauncher_ff_scale","0       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"ff scale for grenade launcher damage to other players"
"grenadelauncher_ff_scale_self","0       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"ff scale for grenade launcher damage to other players"
"grenadelauncher_force_kill","2000    ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,""
"grenadelauncher_radius_kill","180     ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,""
"grenadelauncher_radius_stumble","250     ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,""
"grenadelauncher_show_radius","0       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,""
"grenadelauncher_velocity","1200    ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,""
Oh boy. All that I can see here is "tankkiller_damage","hardcorerapewithstubleef fect". Oh and no FF!?

Code:
"tf_escort_score_rate","1       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"Score for escorting the train, in points per second"
Nice work on the copy paste as usually

Code:
"versus_tank_chance","0       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"Chance of a tank spawning within a regular versus map"
"versus_tank_chance_finale","0       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"Chance of a tank spawning within the finale map of a campaign"
"versus_tank_chance_intro","0       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"Chance of a tank spawning within the first map of a campaign"
"versus_tank_flow_team_variation","0       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"Window of flow distance that the tank can spawn in for the second team in versus"
Hmm thats weird... Are they using that CC method for all maps now? :/

Code:
"vs_survival_bonus","25      ",,,"GAMEDLL","CHEAT",,,,,,,"REPLICATED",,,,,,,,,"Bonus score per survivor for completing a chapter"
Seems they have changed the versus scoring. Now we get 25 points for each survivor instead a multiply (just guessing here).

Code:
"vs_incap_bonus","10      ",,,"GAMEDLL","CHEAT",,,,,,,"REPLICATED",,,,,,,,,"Bonus score for infected, per incap in a chapter"
Bonus points for incaps

Code:
"z_female_boomer_spawn_chance","25      ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,""
Only 25% chance? Hmm would have though atleast 50%.

Code:
"z_tank_autoshotgun_dmg_scale","0       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"percent damage taken by the tank from the autoshotgun"
Wait what? 0 damage?

Code:
"z_tank_grenade_damage","750     ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"How much damage a Tank takes from a grenade."
"z_tank_grenade_launcher_dmg_scale","3       ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"percent increase in damage done to the tank by grenade launcher"
/facepalm

Code:
"z_tank_health","4000    ",,,"GAMEDLL","CHEAT",,,,,,,,,,,,,,,,"Tank Zombie max health"
No increased health with a grenade launcher that does 750 damage!?

Wow, this sounds like fun. /irony

Oh and I didn't see anything about fire bullets not being able to put a SI or tank on fire :/
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-28-2009 , 05:23   Re: [L4D2]Cvarlist
Reply With Quote #3

Tanks are going to constantly spawn once the rescue vehicle comes...
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Naow
Senior Member
Join Date: Feb 2009
Old 10-28-2009 , 08:10   Re: [L4D2]Cvarlist
Reply With Quote #4

Do you think the current version of sourcemod will work for the l4d2 demo ?
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psychonic

BAFFLED
Join Date: May 2008
Old 10-28-2009 , 08:32   Re: [L4D2]Cvarlist
Reply With Quote #5

Quote:
Originally Posted by Naow View Post
Do you think the current version of sourcemod will work for the l4d2 demo ?
You could easily try it yourself, but no, it doesn't.
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Tordecybombo
Junior Member
Join Date: Sep 2009
Old 11-01-2009 , 21:04   Re: [L4D2]Cvarlist
Reply With Quote #6

Anyone got the hidden l4d2 cvars list?
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esen
Junior Member
Join Date: Jan 2008
Old 11-02-2009 , 03:32   Re: [L4D2]Cvarlist
Reply With Quote #7

Quote:
Originally Posted by Tordecybombo View Post
Anyone got the hidden l4d2 cvars list?
Attached Files
File Type: zip left4dead2demo_cvarlist.zip (63.1 KB, 859 views)
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Darkimmortal
Senior Member
Join Date: Aug 2008
Old 11-04-2009 , 21:01   Re: [L4D2]Cvarlist
Reply With Quote #8

Quote:
Originally Posted by Naow View Post
Do you think the current version of sourcemod will work for the l4d2 demo ?
Metamod 1.8 is making good progress, and hopefully Sourcemod will follow soon after

Wait, what am I saying? Modded L4D servers are awful D: Especially with no option to opt-out, other than official servers.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 11-07-2009 , 08:28   Re: [L4D2]Cvarlist
Reply With Quote #9

Since the actual preloaded L4D2 data is now available, could someone post the final cvarlist? Or tell me how to extract that?
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Mnkras
Senior Member
Join Date: Mar 2009
Location: 127.0.0.1
Old 11-08-2009 , 14:41   Re: [L4D2]Cvarlist
Reply With Quote #10

its encrypted we cant
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