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[CS:S] Chicken Mod


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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 09-28-2013 , 09:03   Re: [CS:S] Chicken Mod
Reply With Quote #131

gracias - I'll add this to the next update
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kwyjibo
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Join Date: Oct 2013
Old 10-13-2013 , 11:25   Re: [CS:S] Chicken Mod
Reply With Quote #132

Quote:
Originally Posted by TnTSCS View Post
Here - give this one a shot... I updated it to grab the player's current model prior to changing the player to a chicken and it will change that player back to their original model once they die or are turned back to a human. I also added a CVar to give the weapons back to the player after being turned into a chicken and back (with a couple of options).

For CS:GO, use the chicken model models/chicken/chicken.mdl for both T and CT and set the colors for each model using the new CVars.

Here's a list of the new CVars:
Code:
"sm_chicken_usemodelcolors" = "1" ( def. "0" ) min. 0.000000 max. 1.000000
 - For CSGO only, use specific model colors for chicken model?
0 = No
1 = Yes

"sm_chicken_ct_alpha" = "185"
 - Amount of alpha to use for CT model

"sm_chicken_ct_blue" = "220"
 - Amount of blue to use for CT model

"sm_chicken_ct_green" = "0"
 - Amount of green to use for CT model

"sm_chicken_ct_red" = "0"
 - Amount of red to use for CT model

"sm_chicken_t_alpha" = "185"
 - Amount of alpha to use for T model

"sm_chicken_t_blue" = "0"
 - Amount of blue to use for T model

"sm_chicken_t_green" = "0"
 - Amount of green to use for T model

"sm_chicken_t_red" = "220"
 - Amount of red to use for T model

"sm_chicken_saveweapons" = "2" min. 0.000000 max. 2.000000
 - Save the weapons the player has prior to being turned into a chicken and give back to player?
0 = No
1 = Yes
2 = Yes, only if player doesn't die as chicken
Remember, for CS:GO, if you use the model included with this plugin, it will crash your client for some reason... instead, use the CS:GO's chicken model and the model colors:
// The path for the CT Chicken Model (.mdl file).
// -
// Default: "models/player/chicken/ct/chicken-ct.mdl"
sm_ctchicken_model "models/chicken/chicken.mdl"

Once I test this more and get the sound working for CS:GO, I'll update the original post... also, if you use Updater, turn the CVar for this plugin off otherwise it will revert to the official release.
I'm not able to change the colors of the chickens, everyone looks the same.

What could I be doing wrong? ALso the chicken sounds don't want to play, I get a failed to load since the resource smchicken/chicken.wav cannot be found on disk but i'm looking at it and it's under csgo/sound/smchicken/chicken.wav

Other than that, as long as you use the chicken models from the .vpk files then you should be good
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TnTSCS
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Old 10-13-2013 , 17:24   Re: [CS:S] Chicken Mod
Reply With Quote #133

show me the output of the following rcon command:

find sm_chicken

For the sound, make sure you add it to the whitelist and the fast download server (as well as have it on the game server).
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slap
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Join Date: Sep 2017
Old 09-19-2017 , 13:42   Re: [CS:S] Chicken Mod
Reply With Quote #134

I would really like this to work, but it doesn't
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slap
Junior Member
Join Date: Sep 2017
Old 09-19-2017 , 13:45   Re: [CS:S] Chicken Mod
Reply With Quote #135

when I type sm_chicken in console it responds "[SM Chicken] Usage: sm_chicken <target> <1/0>"
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TonyBaretta
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Join Date: Mar 2014
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Old 09-20-2017 , 15:39   Re: [CS:S] Chicken Mod
Reply With Quote #136

Quote:
Originally Posted by slap View Post
when I type sm_chicken in console it responds "[SM Chicken] Usage: sm_chicken <target> <1/0>"
maybe you have to type sm_chicken slap 1
^^
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Anger
New Member
Join Date: Mar 2017
Old 07-29-2022 , 03:49   Re: [CS:S] Chicken Mod
Reply With Quote #137

Trying to get this working on our DOD:S server, but it gives this error:
[SM] Unable to load plugin "Chicken.smx": Required extension "cstrike" file("games/game.cstrike.ext") not running

Years ago we played on a DOD:S server that had this mod, or perhaps it was a different version?
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