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View Poll Results: Does this plugin work for you?
It's working great, no problems here. 0 0%
Bots will sometimes remain stopped, doesn't happen often. 0 0%
Humans cannot start the bots, however the start delay starts them. 0 0%
Bots will always remain stopped, never starting up. 0 0%
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[L4D2] [L4D] Round Start Bot Stop


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marvel
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Join Date: Dec 2009
Old 05-12-2010 , 18:33   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #21

Quote:
Originally Posted by EHG View Post
Are you using the latest version? This should be fixed in 1.6

--------------------------------

New version out (1.7). I added a bot start delay for those that would like to play against just bots.
Yeah I use 1.6.

I see there's 1.7 I'll try that.
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 05-12-2010 , 19:10   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #22

Quote:
Originally Posted by marvel View Post
Yeah I use 1.6.

I see there's 1.7 I'll try that.
Strange, it should be impossible for that to happen in version 1.6
As soon as a player moves after round start or map start the bots will start.

Disable the delay cvar in the latest version. Test and see on a couple rounds and maps if it happens again.
Also pastebin a list of all the plugins you have installed. Anything that plays with sv_cheats can cause undesired effects in this plugin.

Last edited by EHG; 05-12-2010 at 19:17.
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dismomen
Member
Join Date: Mar 2010
Old 05-14-2010 , 23:07   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #23

i'm using 1.7 and facing the same problem with marvel. no sv_cheats on. i only use plugins from sourcemod and cevo
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 05-15-2010 , 05:02   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #24

Quote:
Originally Posted by dismomen View Post
i'm using 1.7 and facing the same problem with marvel. no sv_cheats on. i only use plugins from sourcemod and cevo
How often does this happen? I have been running version 1.7 since release and haven't had a single problem.
Is this a rare problem? Is there a specific time/map/gamemode this happens in?
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marvel
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Old 05-15-2010 , 07:44   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #25

Quote:
Originally Posted by EHG View Post
How often does this happen? I have been running version 1.7 since release and haven't had a single problem.
Is this a rare problem? Is there a specific time/map/gamemode this happens in?
I think it's only on specific maps, I'm not really sure though. I tried other plugins that do the same thing and they all have the same bug, idle bots so it's more like a generic bug.
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 05-15-2010 , 13:11   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #26

Quote:
Originally Posted by marvel View Post
I think it's only on specific maps, I'm not really sure though. I tried other plugins that do the same thing and they all have the same bug, idle bots so it's more like a generic bug.
I have played through each campaign at least twice with version 1.7 and had no problems. There must be something different about your setup, or I'm just getting lucky.

pastebin the entire output of "sm plugins list"
And keep track of which maps this occurs in.
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Blu3star
Member
Join Date: Jul 2009
Old 05-19-2010 , 22:10   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #27

Seems to happen in c1m1 for me. I had to remove it.
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step
Senior Member
Join Date: May 2010
Old 06-03-2010 , 13:01   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #28

Great plugin, but I have a suggestion.
You could create a cvar like l4d2_RSBS_auto_disable_allbotteam, so it always turns off sb_all_bot_team if there are no players in the server for a while. Sometimes I don't remember to do 'rcon quit' and I end up with 20mb log files, because sb_all_bot_team won't let the server hibernate.
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tsui159159
New Member
Join Date: May 2010
Old 06-11-2010 , 10:46   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #29

this plugin can round start the door is lock it,and wait all player ready to play?
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 06-15-2010 , 14:01   Re: [L4D2] [L4D] Round Start Bot Stop
Reply With Quote #30

New version is up ( 1.8 )
Should fix the problems some people are having with the bots not starting back up.


Quote:
Originally Posted by tsui159159 View Post
this plugin can round start the door is lock it,and wait all player ready to play?
Your english is horrible. From my understanding you are asking if this plugin waits until all human players are ready and then opens the door?

No, read the first post. This plugin stops bots from doing anything until there is a player on the team. Only a single human player is required to unlock the bots.
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