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quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)


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Grrrrrrrrrrrrrrrrrrr
Senior Member
Join Date: Oct 2007
Old 05-31-2009 , 00:06   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #81

@psychonic: Thank you for fixing the client cookies problem. I Updated the plug-in with your fix. (good shit, thanks for supporting this plug-in)

@all: the plug-in has been updated to version 2.50. Download the new version to fix the client cookies problem.

@Койот: please include your configuration file and any errors sourcemod reports in the console or error logs.

@OneUpDave: download the newest version of sourcemod which includes client cookies. if you have the newest version, your missing some files.

@bzz0 & handshake: psychonic fixed the client cookies problem. Download the new version of this plug-in.

@shustas: did you reload the plug-in? I'm asking that because handshake said that the join sound is working.

@huck529: I frequently forget to change the version numbers in the .sp file.
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Last edited by Grrrrrrrrrrrrrrrrrrr; 05-31-2009 at 00:15.
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huck529
Junior Member
Join Date: Apr 2008
Old 05-31-2009 , 02:58   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #82

client cookies working now
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wylker
Junior Member
Join Date: May 2009
Old 05-31-2009 , 15:20   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #83

I'm having kind of a weird issue. I have installed the mod, and set up all the settings files. I use sv_pure 1.

In my pure_server_whitelist.txt I have:
Code:
    sound\...        allow_from_disk+check_crc
and in my whitelist.cfg I have:

Code:
    "add"        "sound/quake/..."
When someone connects that does not have sound/quake on their client, it does indeed download all the sound files and puts them where they go.

The issue is that not all of the sounds work!

In game, it will play (for example) the female\monsterkill.mp3, but then it someone will get a multikill, and I'll get the text "So-and-so has a multikill" but in console I get the error:

Failed to load sound "quake\female\holyshit.mp3", file probably missing from disk/repository


What is the issue? =/
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wylker
Junior Member
Join Date: May 2009
Old 05-31-2009 , 16:27   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #84

Well, disregard that, it just started randomly working lol.
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The009
Member
Join Date: Feb 2007
Old 06-01-2009 , 19:23   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #85

The translation file is not being read for some reason. I have it in the proper location and it has the proper permissions to read it but it won't display the text.

Code:
L 06/01/2009 - 10:36:53: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 06/01/2009 - 10:36:53: [SM] Native "PrintCenterText" reported: Language phrase "headshot" not found
L 06/01/2009 - 10:36:53: [SM] Displaying call stack trace for plugin "quakesounds.smx":
L 06/01/2009 - 10:36:53: [SM]   [0]  Line 665, /home/groups/alliedmodders/forums/files/3/2/0/5/6/42947.attach::PrintQuakeText()
L 06/01/2009 - 10:36:53: [SM]   [1]  Line 568, /home/groups/alliedmodders/forums/files/3/2/0/5/6/42947.attach::EventPlayerDeath()
Server TF2
OS: Linux

Everything works great besides the text issue.
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Grrrrrrrrrrrrrrrrrrr
Senior Member
Join Date: Oct 2007
Old 06-01-2009 , 21:46   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #86

@The009: read the instructions.
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Amulon
Junior Member
Join Date: Apr 2009
Old 06-03-2009 , 11:41   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #87

How do you change the join server sound?
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psychonic

BAFFLED
Join Date: May 2008
Old 06-03-2009 , 11:43   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #88

Quote:
Originally Posted by Amulon View Post
How do you change the join server sound?
Edit this section of quakesoundslist.cfg

Code:
"join server"
{
	"standard"		"quake/play.wav"
	"female"		"quake/female/prepare.mp3"		
	"config"		"0"
}
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Amulon
Junior Member
Join Date: Apr 2009
Old 06-03-2009 , 14:48   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #89

It didnt work. I put the song that i wanted inside the server with all the other sounds. And i changed it so it would go to that one. But it still doesnt. Am i doing something wrong?
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Grrrrrrrrrrrrrrrrrrr
Senior Member
Join Date: Oct 2007
Old 06-03-2009 , 15:32   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #90

change
"config" "0"
to
"config" "1"
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