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[bug] zr_damage_suicide_human


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Darkthrone
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Join Date: Jun 2009
Old 01-15-2010 , 07:10   [bug] zr_damage_suicide_human
Reply With Quote #1

if value of this command is "1" then it seems to be not working

r580
sm 1.2.4

Last edited by Darkthrone; 01-15-2010 at 07:30.
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rhelgeby
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Old 01-15-2010 , 10:45   Re: [bug] zr_damage_suicide_human
Reply With Quote #2

Caused by config bug again. Try update SourceMod.
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Richard Helgeby

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Greyscale
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Join Date: Dec 2007
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Old 01-16-2010 , 13:58   Re: [bug] zr_damage_suicide_human
Reply With Quote #3

Actually, no it's not. The config bug only effects anything when the cvars are used OnMapStart. This might be a real bug. I'm looking over it
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rhelgeby
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Old 01-16-2010 , 16:15   Re: [bug] zr_damage_suicide_human
Reply With Quote #4

So, humans are still able to suicide with a command - or do they suicide with physics damage like doors and such?
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Richard Helgeby

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Greyscale
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Old 01-16-2010 , 20:22   Re: [bug] zr_damage_suicide_human
Reply With Quote #5

The suicide intercept only stops command-based suicides. And it was a bug, but it's fixed now just un-tested.
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Darkthrone
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Join Date: Jun 2009
Old 01-20-2010 , 13:31   Re: [bug] zr_damage_suicide_human
Reply With Quote #6

updated sm to 1.3.0
and i still able to use kill command

zr_damage_suicide_human "1"
zr_damage_suicide_cmds "kill, spectate, jointeam, joinclass"
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rhelgeby
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Old 01-20-2010 , 14:13   Re: [bug] zr_damage_suicide_human
Reply With Quote #7

The fix is in the dev branch, but it's partly incompatible with our stable branch, so we gotta redo a fix there.
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Richard Helgeby

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Darkthrone
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Join Date: Jun 2009
Old 02-02-2010 , 19:48   Re: [bug] zr_damage_suicide_human
Reply With Quote #8

there is still able to use suicide cmds, before the mother zombie has spawned
players exploit it to get credits for spawn props (zprop plugin)

r586
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Greyscale
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Old 02-02-2010 , 20:00   Re: [bug] zr_damage_suicide_human
Reply With Quote #9

zr-dev has a cvar to fix that.

So you gotta wait for that to be released, or you can update now (you'll need to update your configs)
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rhelgeby
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Old 02-03-2010 , 06:44   Re: [bug] zr_damage_suicide_human
Reply With Quote #10

Actually I don't recommend running the zr-dev branch on a main server. Of course certain revisions are stable, but as we work we do changes that might break something we haven't noticed yet.

We should be able to get another patch with the latest fixes soon.
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Richard Helgeby

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