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[TF2] PropHunt 1.93


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Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 12-05-2009 , 15:16   Re: [TF2] PropHunt 1.3
Reply With Quote #191

Quote:
Originally Posted by Darkimmortal View Post
I dunno if there is a way to tell the difference between flamethrower and backburner - both come through as tf_weapon_flamethrower :/
PHP Code:
//assuming ent is tf_weapon_flamethrower
if (GetEntProp(entProp_Data"m_iAttributeDefinitionIndex") == 40)
{
    
//backburner
}
else if (
GetEntProp(entProp_Data"m_iAttributeDefinitionIndex") == 21)
{
    
//flamethrower

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wasder
Senior Member
Join Date: Oct 2009
Location: That country
Old 12-06-2009 , 08:59   Re: [TF2] PropHunt 1.3
Reply With Quote #192

I wonder why pyro airblast is disabled, because wnen I enabled it, I saw that props can't be airblasted.
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Darkimmortal
Senior Member
Join Date: Aug 2008
Old 12-06-2009 , 11:25   Re: [TF2] PropHunt 1.3
Reply With Quote #193

In 1.4 we're experimenting with allowing all classes on BLU and RED, where on RED the class relates to the quality of prop you get (based on stats). We've also re-enabled airblast and are looking into adding a key combo to toggle between first and third person

EDIT: Forget the all classes thing for BLU, it ruined the gameplay in so many ways.
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Last edited by Darkimmortal; 12-06-2009 at 18:44.
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Chaos Llama
Senior Member
Join Date: Jul 2006
Old 12-09-2009 , 02:28   Re: [TF2] PropHunt 1.3
Reply With Quote #194

Looks like Darkimmortal forgot to pay the web hosting bills

http://www.gamingmasters.co.uk is down
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Darkimmortal
Senior Member
Join Date: Aug 2008
Old 12-09-2009 , 13:12   Re: [TF2] PropHunt 1.3
Reply With Quote #195

Actually it was a php based IRC bot crashing and restarting every 5 seconds for several hours which eventually brought down the entire box


Also huge thanks to psychonic for approving PropHunt at last (I don't envy anyone that had to read through all my code )
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Last edited by Darkimmortal; 12-09-2009 at 13:17.
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ATF_Griff
Member
Join Date: Nov 2009
Old 12-14-2009 , 13:27   Re: [TF2] PropHunt 1.3
Reply With Quote #196

Hey my prop hunt server keeps crashing after the first round. I got the latest SM 1.2.5 snapshot installed and the latest MM snapshot. I can't run SM 1.3 because the server crashes immediately when that's installed.

On a possibly related note it crashes on arena_nucleus.

Running on win 2k8

Server config:

Quote:
//******************** Server & Password Info ********************
// Server Name
hostname "ATF Prophunt Server"

// Rcon Password
*********

// Server Password
*********

// Download Url
*********

sv_contact "[email protected]"

// Advanced RCON
sv_rcon_banpenalty 10
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30

// TF2 cvars
mp_tournament 0
mp_autoteambalance 0
mp_teams_unbalance_limit 1
// mp_bonusroundtime <seconds>
// mp_enableroundwaittime
mp_maxrounds 0
// mp_restartround <seconds>
mp_stalemate_timelimit 240
mp_match_end_at_timelimit 0 // sudden death when time limit runs out on non-valve maps
// mp_stalemate_timelimit <seconds>
mp_winlimit 8
mp_idledealmethod 2 // methods for idle 1 moves to spec 2 kicks
mp_idlemaxtime 4 // minutes allowed to idle
tf_birthday 0
tf_arena_use_queue 0
tf_arena_max_streak 8
tf_arena_round_time 3

// server cvars
mp_footsteps 1
mp_flashlight 1
mp_forcecamera 0
mp_stalemate_enable 1
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 0
sv_allowupload 1
sv_allowdownload 1
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 30
mp_chattime 10
sv_timeout 65
mp_restartgame 40

// round specific cvars
mp_fraglimit 0

// bandwidth rates/settings
sv_mincmdrate 33
sv_maxcmdrate 67
sv_minrate 25000
sv_maxrate 100000
sv_maxupdaterate 67
sv_minupdaterate 33
decalfrequency 10
//sv_client_cmdrate_difference 1
//sv_client_predict 1
//sv_client_min_interp_ratio -1
//sv_client_max_interp_ratio -1
//net_splitrate 300

// server logging
log on
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region "0"

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg
Running plugins:

[SM] Listing 30 plugins:
01 "Admin File Reader" (1.2.2-dev) by AlliedModders LLC
02 "Admin Help" (1.2.2-dev) by AlliedModders LLC
03 "Admin Menu" (1.2.2-dev) by AlliedModders LLC
04 "Advertisements" (0.5.5) by Tsunami
05 "Anti-Flood" (1.2.2-dev) by AlliedModders LLC
06 "Arena Waitingforplayers Cancel" (1.0.0) by ThatGuy
07 "Basic Ban Commands" (1.2.2-dev) by AlliedModders LLC
08 "Basic Chat" (1.2.2-dev) by AlliedModders LLC
09 "Basic Comm Control" (1.2.2-dev) by AlliedModders LLC
10 "Basic Commands" (1.2.2-dev) by AlliedModders LLC
11 "Basic Info Triggers" (1.2.2-dev) by AlliedModders LLC
12 "Basic Votes" (1.2.2-dev) by AlliedModders LLC
13 "Connect Announce" (1.0.1) by Arg!
14 "Client Preferences" (1.2.2-dev) by AlliedModders LLC
15 "Extended mapconfig package" (1.0) by Milo
16 "FistPie" (0.4) by Darkimmortal
17 "Fun Commands" (1.2.2-dev) by AlliedModders LLC
18 "Fun Commands X" (1.7) by Spazman0 and Arg!
19 "Fun Votes" (1.2.2-dev) by AlliedModders LLC
20 "gScramble + Balance" (2.4.51) by Goerge
21 "M3Motd - MOTD / Rules Display" (0.2.1) by M3Studios, Inc.
22 "Nextmap" (1.2.2-dev) by AlliedModders LLC
23 "Kill Streak Orgasms" (3.2.1) by Goerge
24 "Player Commands" (1.2.2-dev) by AlliedModders LLC
25 "PropHunt" (1.3) by Darkimmortal
26 "SourceMod Radio" (1.0.0.12) by dubbeh
27 "Server Crontab" (1.0.1.0) by dubbeh
28 "Server Crontab Module" (1.0.1.0) by dubbeh
29 "Sound Commands" (1.2.2-dev) by AlliedModders LLC
30 "Spray Tracer" (5. by Nican132, CptMoore, Lebson506th
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SirLamer
Senior Member
Join Date: Oct 2008
Old 12-14-2009 , 20:36   Re: [TF2] PropHunt 1.3
Reply With Quote #197

If you can't even run SourceMod 1.3, that sounds like a bigger problem than PropHunt. I and many others can run SourceMod 1.3 quite fine.
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Geit
Senior Member
Join Date: Oct 2009
Location: Home
Old 12-15-2009 , 05:17   Re: [TF2] PropHunt 1.3
Reply With Quote #198

Try running on a map that actually has a prophunt config file, Sawmill is the only stock map with one, all the other configs are for custom maps. - If the error persists, I'd recommend getting Sourcemod 1.3 working.
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ATF_Griff
Member
Join Date: Nov 2009
Old 12-15-2009 , 23:17   Re: [TF2] PropHunt 1.3
Reply With Quote #199

1.3 runs without prophunt installed
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Darkimmortal
Senior Member
Join Date: Aug 2008
Old 12-16-2009 , 10:46   Re: [TF2] PropHunt 1.3
Reply With Quote #200

I believe BAILOPAN himself said that only extensions are capable of crashing servers, so you might want to check those.

Of course plugins can cause crashes too if they use functions forwarded by extensions incorrectly, but from the large number of completely stable PropHunt servers I doubt that is the case.
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