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AMX Mod X 1.8.1 Released


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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 08-20-2008 , 16:07   Re: AMX Mod X 1.8.1 Released
#41

Since I'm not able to re-open the closed topic in feature request section, I'll try to ask here.

http://bugs.alliedmods.net/?do=details&task_id=1139
Quote:
Originally Posted by sawce
This was changed in revision 3699

One small potential problem is that menufront now registers the default items in plugin_cfg instead of plugin_init, so if any stray plugins register their items first it may come before the usual default items.
What can I do now if I have about 4 plugins they are adding their items to menufront (usually they are doing that in their plugin_init), to have them - like it was before - at the last page of amxmodmenu, instead - like it was expected by sawce and it is now - at the first page?

I mean - to keep the backward compatibility with the functionality - instead changing anythig in all those plugins - what can I do with just menufront.sma, to have it like it was earlier (custom items at the end in amxmodmenu)?
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The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 08-20-2008 , 16:25   Re: AMX Mod X 1.8.1 Released
#42

Quote:
Originally Posted by KWo View Post
Since I'm not able to re-open the closed topic in feature request section, I'll try to ask here.

http://bugs.alliedmods.net/?do=details&task_id=1139


What can I do now if I have about 4 plugins they are adding their items to menufront (usually they are doing that in their plugin_init), to have them - like it was before - at the last page of amxmodmenu, instead - like it was expected by sawce and it is now - at the first page?

I mean - to keep the backward compatibility with the functionality - instead changing anythig in all those plugins - what can I do with just menufront.sma, to have it like it was earlier (custom items at the end in amxmodmenu)?
move AddDefaultMenus() from plugin_cfg to plugin_init
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zDemon
Junior Member
Join Date: Aug 2008
Location: Russian Federation
Old 08-20-2008 , 19:16   Re: AMX Mod X 1.8.1 Released
#43

Immunity does not work how to troubleshoot?
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 08-21-2008 , 05:35   Re: AMX Mod X 1.8.1 Released
#44

Quote:
Originally Posted by Emp` View Post
move AddDefaultMenus() from plugin_cfg to plugin_init
If that would be so trivial, I believe Sawce would do it like that. I believe he wanted to get working something else (see that topic I posted the link to), but that - even like was expected by him - broke the old functionality. I'm just waiting for somebody from dev team for the official answer to that.
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The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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AcidoX
Senior Member
Join Date: Oct 2007
Location: Vilnius
Old 08-21-2008 , 11:04   Re: AMX Mod X 1.8.1 Released
#45

Verry Nice! Good Job!
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 08-21-2008 , 13:07   Re: AMX Mod X 1.8.1 Released
#46

Quote:
Originally Posted by KWo View Post
If that would be so trivial, I believe Sawce would do it like that. I believe he wanted to get working something else (see that topic I posted the link to), but that - even like was expected by him - broke the old functionality. I'm just waiting for somebody from dev team for the official answer to that.
You're right I overlooked what sawce was fixing. I don't think there is an easy fix to it.
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Old 08-21-2008, 20:48
r@fitiiixxx
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BAILOPAN
Join Date: Jan 2004
Old 08-21-2008 , 23:57   Re: AMX Mod X 1.8.1 Released
#47

sawce made this change expecting minimal compatibility problems, as no functionality is actually broken. Plugins which find this problematic should update to use the appropriate callback.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 08-22-2008 , 03:03   Re: AMX Mod X 1.8.1 Released
#48

Quote:
Originally Posted by BAILOPAN View Post
sawce made this change expecting minimal compatibility problems, as no functionality is actually broken. Plugins which find this problematic should update to use the appropriate callback.
That is what I'm talking about - if I need to change any plugin to get it working like before 1.8.1, it broke the old functionality (adding the items at the end of amxmodmenu). If there is no other way - I'll just do that (I was just thinking there is some hope to prevent that).
But You need to know - between those plugins they need to be updated is also... CSDM
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The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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hip_hop_x
Senior Member
Join Date: Apr 2006
Old 08-22-2008 , 11:59   Re: AMX Mod X 1.8.1 Released
#49

wohoo, i've been waiting so long for a new update
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Snowman
New Member
Join Date: Apr 2008
Old 08-23-2008 , 07:46   Re: AMX Mod X 1.8.1 Released
#50

hi, i have a big problem, all works fine expects, when i select change map menu or vote map menu i will get these menus. its great but when i try to select next page (number 9) menu dissapear, also when i select map to change the menu will dissapear and the map is not changed.

Problem stays only in VOTEMAPMENU and CHANGEMAPMENU.
All other menus are OK.

There is probably some bug.
I found that i am not alone :
http://forums.alliedmods.net/showthread.php?t=76270
http://forums.alliedmods.net/showthread.php?t=71248
may these are same problems.

PS. I am using Deagles' Map Management 3.1


Thanks for answ.
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