You know, there's a ability in ff2_witchdoctor.ff2 call rage_mono which spawn a team Monoculus just like the halloween spell magic. But the mono doesn't deal any damage to enemy players (0 damage). It can deal damage to buildings though.
Death had replaced his boss's ability to ff2_death and there's no such ability can spawn the mono and I don't think it relates to the ability issue.. I check the sp file of ff2_witchdoctor and didn't find any wrong code. Cuz in my server players use magic spell to spawn a mono and it worked fine.
In the freak_fortress_2.sp the only part relates to the mono is about updating the health bar.
In some maps, Red team(human) can pick up magic spell and spawn a mono. It does 0 damage to hales either.
Fixed.
Last edited by Hoto Cocoa; 01-09-2019 at 08:10.
Reason: Fixed