I attach a prop_dynamic to a prop_physics via SetParent input.
Both entities have collision enabled. To detect damage to the prop_dynamic entity I use TraceAttack and OnTakeDamage hooks.
The problem is that the hooks only work if the prop_dynamic is not paranted to the prop_physics. When I attach the entity the hooks stop working. When I detach the entity the hooks work again.
Is it possible to bypass that behaviour?
Last edited by kadet.89; 04-12-2020 at 13:10.
Reason: Changed $collisionjoints to $collisionmodel, the problem gone